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The use of agile principles and practices in software development is becoming a powerful force in today's workplace. In our quest to develop better products, therefore, it is imperative that we strive to learn and understand the application…

Computers and Society · Computer Science 2010-05-28 Shvetha Soundararajan , James D. Arthur , Amine Chigani

This is a case study of teaching 3D design and 3D printing in a project-based computing course for undergraduate math majors. This article discusses content organization, implementation, project grading, and includes a personal reflection.…

History and Overview · Mathematics 2022-12-16 Christopher R. H. Hanusa

With increasing demands for flexible work models, many IT organizations have adapted to hybrid work that promises enhanced team productivity as well as work satisfaction. To achieve productive engineering practice, collaborative product…

Software Engineering · Computer Science 2023-05-01 Zhendong Wang , Yi-Hung Chou , Kayla Fathi , Tobias Schimmer , Peter Colligan , David Redmiles , Rafael Prikladnicki

Design studies aim to create visualization solutions for real-world problems of different application domains. Recently, the emergence of large language models (LLMs) has introduced new opportunities to enhance the design study process,…

Human-Computer Interaction · Computer Science 2025-08-14 Shaolun Ruan , Rui Sheng , Xiaolin Wen , Jiachen Wang , Tianyi Zhang , Yong Wang , Tim Dwyer , Jiannan Li

Hundreds of popular mobile apps today market their ties to mindfulness. What activities do these apps support and what benefits do they claim? How do mindfulness teachers, as domain experts, view these apps? We first conduct an exploratory…

Human-Computer Interaction · Computer Science 2021-01-29 Kai Lukoff , Ulrik Lyngs , Stefania Gueorguieva , Erika S. Dillman , Alexis Hiniker , Sean A. Munson

Teaching is about constantly innovating strategies, ways and means to engage diverse students in active and meaningful learning. In line with this, SUTD adopts various student-centric teaching and learning teaching methods and approaches.…

Computers and Society · Computer Science 2020-10-30 Nachamma Sockalingam , Junhua Liu

Emergence of latest technologies has diverted the focus of people form Computer-Supported Collaborative Learning (CSCL) to mobile supported collaborative learning. MCL is highly demanded in educational organizations to substantiate the…

Computers and Society · Computer Science 2014-10-21 Khaled Elleithy , Abdul Razaque

Decision-making is a key software engineering skill. Developers constantly make choices throughout the software development process, from requirements to implementation. While prior work has studied developer decision-making, the choices…

Software Engineering · Computer Science 2023-01-25 Jenny T. Liang , Maryam Arab , Minhyuk Ko , Amy J. Ko , Thomas D. LaToza

Many creativity methods follow similar structures and principles. Design Patterns capture such invariants of proven good practices and discuss why, when and how creative thinking methods match various situations of collaboration. Moreover…

Computers and Society · Computer Science 2015-03-04 Christian Kohls

Technology has changed both our way of life and the way in which we learn. Students now attend lectures with laptops and mobile phones, and this situation is accentuated in the case of students on Computer Science degrees, since they…

Creativity, i.e., the process of generating and developing fresh and original ideas or products that are useful or effective, is a valuable skill in a variety of domains. Creativity is called an essential 21st-century skill that should be…

Information Retrieval · Computer Science 2022-10-13 Nasrin Shabani

This paper describes the motivation and design of a 10-week graduate course that teaches practices for developing research software; although offered by an engineering program, the content applies broadly to any field of scientific research…

Software Engineering · Computer Science 2019-06-27 Kyle E. Niemeyer

Drawing on the Data and Predictions strand of the Indicazioni Nazionali per il curricolo 2012, this study proposes a problem based instructional approach to the teaching of probability. More specifically, the study adopts a design based…

History and Overview · Mathematics 2026-04-24 Luigia Caputo , Aniello Buonocore

The modern engineering landscape increasingly requires a range of skills to successfully integrate complex systems. Project-based learning is used to help students build professional skills. However, it is typically applied to small teams…

Computers and Society · Computer Science 2014-10-28 Robert Margolies , Maria Gorlatova , John Sarik , Peter Kinget , Ioannis Kymissis , Gil Zussman

Requirements engineering provides several practices to analyze how a user wants to interact with a future software. Mockups, prototypes, and scenarios are suitable to understand usability issues and user requirements early. Nevertheless,…

Software Engineering · Computer Science 2017-08-02 Oliver Karras , Carolin Unger-Windeler , Lennart Glauer , Kurt Schneider

In an ever-changing world, even software that fulfils its requirements may have un-envisioned aftereffects with significant impacts. We explored how such impacts can be better understood at the pre-design phase in support of organisational…

Software Engineering · Computer Science 2023-06-19 Andrew Darby , Pete Sawyer , Nelly Bencomo

The use of functional programming languages in the first programming course at many universities is well-established and effective. Invariably, however, students must progress to study object-oriented programming. This article presents how…

Computers and Society · Computer Science 2022-08-15 Marco T. Morazán

Students often learn formal methods as part of a software engineering degree programme, without applying these formal methods outside of the specific module(s) dedicated to this subject. In particular, software engineering students often…

Software Engineering · Computer Science 2016-12-01 Paul Gibson

Keeping students engaged with the course content outside the classroom is a challenging task. Since learning during undergraduate years occurs not only as student engagement in class, but also during out of class activities, we need to…

Computers and Society · Computer Science 2018-05-02 Muztaba Fuad , Monika Akbar , Lynn Zubov

[Context] Applying design principles has long been acknowledged as beneficial for understanding and maintainability in traditional software projects. These benefits may similarly hold for Machine Learning (ML) projects, which involve…

Software Engineering · Computer Science 2024-02-09 Raphael Cabral , Marcos Kalinowski , Maria Teresa Baldassarre , Hugo Villamizar , Tatiana Escovedo , Hélio Lopes