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DevOps processes comply with principles and offer practices with main objective to support efficiently the evolution of IT systems. To be efficient a DevOps process relies on a set of integrated tools. DevOps is the first required…

Software Engineering · Computer Science 2019-04-05 Evgeny Bobrov , Antonio Bucchiarone , Alfredo Capozucca , Nicolas Guelfi , Manuel Mazzara , Alexandr Naumchev , Larisa Safina

Prior research has explored potential applications of video games in programming education to elicit computational thinking skills. However, existing approaches are often either too general, not taking into account the diversity of genres…

Multimedia · Computer Science 2024-07-08 Giulio Barbero , Marcello A. Gómez-Maureira , Felienne F. J. Hermans

Contributing to the literature on aptitude-treatment interactions between worked examples and problem-solving, this paper addresses differential learning from the two approaches when students are positioned as domain experts learning new…

The main aim of this paper is to discuss how the combination of Web 2.0, social media and geographic technologies can provide opportunities for learning and new forms of participation in an urban design studio. This discussion is mainly…

Human-Computer Interaction · Computer Science 2015-09-08 Burak Pak , Johan Verbeke

Mobile technology creates value on three fundamental pillars: productivity, coordination, and transformation. Mobile apps are becoming an increasingly important aspect of teaching and learning in many countries. The use of mobile…

Computers and Society · Computer Science 2022-08-10 Siddhartha Paul Tiwari

Recent studies from all over the world show that more boys than girls play video games. The numbers are different for mobile gaming apps, where 65% of women are identified as gamers. Adapting game design activities for academic purposes is…

Computers and Society · Computer Science 2019-10-30 Bernadette Spieler , Vesna Krnjic , Wolfgang Slany

The paper reports on an ongoing research project into the development of "Mobile Academy", an Android-based mobile learning (mLearning) application (app). The project comprises three major phases: requirement analysis, application…

Computers and Society · Computer Science 2017-08-17 Mahdi H. Miraz , Sajid Khan , Monir Bhuiyan , Peter Excell

Background: Software project management activities help to introduce software process models in Software Engineering courses. However, these activities should be adequately aligned with the learning outcomes and support student's…

Software Engineering · Computer Science 2021-01-21 Javier Gonzalez-Huerta , Jefferson Seide Molleri , Aivars Šablis , Ehsan Zabardast

Software has eaten the world with many of the necessities and quality of life services people use requiring software. Therefore, tools that improve the software development experience can have a significant impact on the world such as…

Software Engineering · Computer Science 2023-10-18 Nathan Cooper

The growing interest in accessible software reflects in computing educators' and education researchers' efforts to include accessibility in core computing education. We integrated accessibility in a junior/senior-level Android app…

Computers and Society · Computer Science 2023-03-07 Jaskaran Singh Bhatia , Parthasarathy P D , Snigdha Tiwari , Dhruv Nagpal , Swaroop Joshi

This paper introduces our gamification of a part of our software design curriculum. Based on typical design principles a motivating learning game is developed to train students in software design. We use Bloom's taxonomy to determine…

Human-Computer Interaction · Computer Science 2014-01-22 Dave R. Stikkolorum , Michel R. V. Chaudron , Oswald de Bruin

Educating students from diverse disciplinary backgrounds is challenging. In this article, we report on our interdisciplinary course coding interaction and design (Coding IxD), which is designed for computer science and design students…

Human-Computer Interaction · Computer Science 2022-05-06 Peter Sörries , Judith Glaser , Claudia Müller-Birn , Thomas Ness , Carola Zwick

Mobile phones have been closed environments until recent years. The change brought by open platform technologies such as the Symbian operating system and Java technologies has opened up a significant business opportunity for anyone to…

Design Thinking workshops are used by companies to help generate new ideas for technologies and products by engaging subjects in exercises to understand their users' wants and become more empathetic towards their needs. The "aha moment"…

Human-Computer Interaction · Computer Science 2019-07-30 Gloria Washington , Rouzbeh Shirvani

Cognitive biases distort the process of rational decision-making, including architectural decision-making. So far, no method has been empirically proven to reduce the impact of cognitive biases on architectural decision-making. We conducted…

Software Engineering · Computer Science 2022-06-30 Klara Borowa , Maria Jarek , Gabriela Mystkowska , Weronika Paszko , Andrzej Zalewski

Recently, user-centered methods have been proposed to improve the design of programming languages. In order to explore what benefits these methods might have for novice programming language designers, we taught a collection of user-centered…

Programming Languages · Computer Science 2020-11-17 Michael Coblenz , Ariel Davis , Megan Hofmann , Vivian Huang , Siyue Jin , Max Krieger , Kyle Liang , Brian Wei , Mengchen Sam Yong , Jonathan Aldrich

Designing a web-application from a specification involves a series of well-planned and well executed steps leading to the final product. This often involves critical changes in design while testing the application, which itself is slow and…

Software Engineering · Computer Science 2007-05-23 Joy Dutta , Paul Fodor

The most prominent Agile framework Scrum, is often criticized for its amount of meetings. These regular events are essential to the empirical inspect-and-adapt cycle proposed by Agile methods. Scrum meetings face several challenges, such as…

Software Engineering · Computer Science 2021-09-15 Franziska Dobrigkeit , Christoph Matthies , Ralf Teusner , Michael Perscheid

Computational thinking is a key skill for space science graduates, who must apply advanced problem-solving skills to model complex systems, analyse big data sets, and develop control software for mission-critical space systems. We describe…

Activity-based learning helps students to learn through participation. A virtual codeathon activity, as part of this learning scheme, was conducted for 180 undergraduate students to focus on analysis and design of solutions to crucial…

Computers and Society · Computer Science 2021-07-23 Preetha S , Rajeshwari K , Anitha C , Kausthub Narayan