Related papers: 3D Video Quality Metric for Mobile Applications
The idea of style similarity metrics has been recently developed for various media types such as 2D clip art and 3D shapes. We explore this style metric problem and improve existing style similarity metrics of 3D shapes in four novel ways.…
Experiencing high-fidelity volumetric video as seamlessly as 2D videos is a long-held dream. However, current dynamic 3DGS methods, despite their high rendering quality, face challenges in streaming on mobile devices due to computational…
In rate-distortion optimization, the encoder settings are determined by maximizing a reconstruction quality measure subject to a constraint on the bit rate. One of the main challenges of this approach is to define a quality measure that can…
Our aim is to estimate the perspective-effected geometric distortion of a scene from a video feed. In contrast to all previous work we wish to achieve this using from low-level, spatio-temporally local motion features used in commercial…
We present a no reference (NR) quality assessment algorithm for assessing the perceptual quality of natural stereoscopic 3D (S3D) videos. This work is inspired by our finding that the joint statistics of the subband coefficients of motion…
Dynamic Digital Humans (DDHs) are 3D digital models that are animated using predefined motions and are inevitably bothered by noise/shift during the generation process and compression distortion during the transmission process, which needs…
Media streaming has been adopted for a variety of applications such as entertainment, visualization, and design. Unlike video/audio streaming where the content is usually consumed sequentially, 3D applications such as gaming require…
Evaluation of grasps on deformable 3D objects is a little-studied problem, even if the applicability of rigid object grasp quality measures for deformable ones is an open question. A central issue with most quality measures is their…
The paper presents a new method of depth estimation dedicated for free-viewpoint television (FTV). The estimation is performed for segments and thus their size can be used to control a trade-off between the quality of depth maps and the…
In this paper, we study the effect of 3D videos with increased frame rates on the viewers quality of experience. We performed a series of subjective tests to seek the subjects preferences among videos of the same scene at four different…
Video quality measurement takes an important role in many applications. Full-reference quality metrics which are usually used in video codecs comparisons are expected to reflect any changes in videos. In this article, we consider different…
In this paper we introduce a new dataset for 360-degree video summarization: the transformation of 360-degree video content to concise 2D-video summaries that can be consumed via traditional devices, such as TV sets and smartphones. The…
Most model-free visual object tracking methods formulate the tracking task as object location estimation given by a 2D segmentation or a bounding box in each video frame. We argue that this representation is limited and instead propose to…
Objective measures of image quality generally operate by comparing pixels of a "degraded" image to those of the original. Relative to human observers, these measures are overly sensitive to resampling of texture regions (e.g., replacing one…
We study full-reference image quality assessment from a machine-centric perspective, where images are evaluated by how well they preserve information for downstream models. We formulate machine-oriented quality as a latent machine utility…
In recent years, large amounts of effort have been put into pushing forward the real-world application of dynamic digital human (DDH). However, most current quality assessment research focuses on evaluating static 3D models and usually…
We introduce a novel geometry-guided online video view synthesis method with enhanced view and temporal consistency. Traditional approaches achieve high-quality synthesis from dense multi-view camera setups but require significant…
Motion estimation is one of the important procedures in the all video encoders. Most of the complexity of the video coder depends on the complexity of the motion estimation step. The original motion estimation algorithm has a remarkable…
Representing scenes from multi-view images is a crucial task in computer vision with extensive applications. However, inherent photometric distortions in the camera imaging can significantly degrade image quality. Without accounting for…
Fr\'echet Video Distance (FVD), a prominent metric for evaluating video generation models, is known to conflict with human perception occasionally. In this paper, we aim to explore the extent of FVD's bias toward per-frame quality over…