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Let $s$ be a point in a polygonal domain $\mathcal{P}$ of $h-1$ holes and $n$ vertices. We consider a quickest visibility query problem. Given a query point $q$ in $\mathcal{P}$, the goal is to find a shortest path in $\mathcal{P}$ to move…

Computational Geometry · Computer Science 2017-03-10 Haitao Wang

Polygons are cycles embedded into the plane; their vertices are associated with $x$- and $y$-coordinates and the edges are straight lines. Here, we consider a set of polygons with pairwise non-overlapping interior that may touch along their…

Computational Geometry · Computer Science 2024-09-23 Carsten R. Seemann , Peter F. Stadler , Marc Hellmuth

Given a set $\mathcal{P}$ of $h$ pairwise disjoint simple polygonal obstacles in $\mathbb{R}^2$ defined with $n$ vertices, we compute a sketch $\Omega$ of $\mathcal{P}$ whose size is independent of $n$, depending only on $h$ and the input…

Computational Geometry · Computer Science 2019-09-17 R Inkulu , Sanjiv Kapoor

The Neighbor-Joining algorithm is a popular distance-based phylogenetic method that computes a tree metric from a dissimilarity map arising from biological data. Realizing dissimilarity maps as points in Euclidean space, the algorithm…

Combinatorics · Mathematics 2020-09-18 Ruth Davidson , Abraham Martin del Campo

Determining if a point is in a polygon or not is used by a lot of applications in computer graphics, computer games and geoinformatics. Implementing this check is error-prone since there are many special cases to be considered. This holds…

Computational Geometry · Computer Science 2017-07-25 Michael Galetzka , Patrick O. Glauner

We consider the motion planning problem for a point constrained to move along a smooth closed convex path of bounded curvature. The workspace of the moving point is bounded by a convex polygon with m vertices, containing an obstacle in a…

Computational Geometry · Computer Science 2007-05-23 Jean-Daniel Boissonnat , Jurek Czyzowicz , Olivier Devillers , Jean-Marc Robert , Mariette Yvinec

Orientation learning plays a pivotal role in many tasks. However, the rotation group SO(3) is a Riemannian manifold. As a result, the distortion caused by non-Euclidean geometric nature introduces difficulties to the incorporation of local…

Robotics · Computer Science 2025-10-10 Gaofeng Li , Peisen Xu , Ruize Wang , Qi Ye , Jiming Chen , Dezhen Song , Yanlong Huang

Given a convex region in the plane, and a sweep-line as a tool, what is best way to reduce the region to a single point by a sequence of sweeps? The problem of sweeping points by orthogonal sweeps was first studied in [2]. Here we consider…

Computational Geometry · Computer Science 2015-03-18 Adrian Dumitrescu , Minghui Jiang

This paper gives an introduction to the problem of mapping simple polygons with autonomous agents. We focus on minimalistic agents that move from vertex to vertex along straight lines inside a polygon, using their sensors to gather local…

Computational Geometry · Computer Science 2018-12-10 Jérémie Chalopin , Shantanu Das , Yann Disser , Matúš Mihalák , Peter Widmayer

If a smooth, closed, and embedded curve is deformed along its normal vector field at a rate proportional to its curvature, it shrinks to a circular point. This curve evolution is called Euclidean curve shortening and the result is known as…

Robotics · Computer Science 2007-05-23 Stephen L. Smith , Mireille E. Broucke , Bruce A. Francis

Let $P$ be a simple polygon with $n$ vertices, and let $A$ be a set of $m$ points or line segments inside $P$. We develop data structures that can efficiently count the number of objects from $A$ that are visible to a query point or a query…

Computational Geometry · Computer Science 2022-01-11 Kevin Buchin , Bram Custers , Ivor van der Hoog , Maarten Löffler , Aleksandr Popov , Marcel Roeloffzen , Frank Staals

In this paper, we present an improved numerical algorithm for computing the intersection area of multiple circles and a complex polygon efficiently. This geometric problem is fundamental to applications such as wireless sensor networks and…

Computational Geometry · Computer Science 2026-05-18 Zeping Yi , Yongjun Wang , Baoshan Wang , Lan Li , Songyi Liu

We study inverse optimization (IO), where the goal is to use a parametric optimization program as the hypothesis class to infer relationships between input-decision pairs. Most of the literature focuses on learning only the objective…

Optimization and Control · Mathematics 2025-05-22 Ke Ren , Peyman Mohajerin Esfahani , Angelos Georghiou

The estimation for the region of attraction (ROA) of an asymptotically stable equilibrium point is crucial in the analysis of nonlinear systems. There has been a recent surge of interest in estimating the solution to Zubov's equation, whose…

Dynamical Systems · Mathematics 2024-06-28 Yiming Meng , Ruikun Zhou , Jun Liu

A fundamental problem in computational geometry is to compute an obstacle-avoiding Euclidean shortest path between two points in the plane. The case of this problem on polygonal obstacles is well studied. In this paper, we consider the…

Computational Geometry · Computer Science 2015-04-28 Danny Z. Chen , Haitao Wang

We present an algorithm that computes the geodesic center of a given polygonal domain. The running time of our algorithm is $O(n^{12+\epsilon})$ for any $\epsilon>0$, where $n$ is the number of corners of the input polygonal domain. Prior…

Computational Geometry · Computer Science 2015-09-25 Sang Won Bae , Matias Korman , Yoshio Okamoto

Using sparse-inducing norms to learn robust models has received increasing attention from many fields for its attractive properties. Projection-based methods have been widely applied to learning tasks constrained by such norms. As a key…

Machine Learning · Computer Science 2012-06-22 Adams Wei Yu , Hao Su , Li Fei-Fei

The polygon retrieval problem on points is the problem of preprocessing a set of $n$ points on the plane, so that given a polygon query, the subset of points lying inside it can be reported efficiently. It is of great interest in areas such…

Computational Geometry · Computer Science 2009-07-30 Spyros Sioutas , Dimitrios Sofotassios , Kostas Tsichlas , Dimitrios Sotiropoulos , Panayiotis Vlamos

We study self-approaching paths that are contained in a simple polygon. A self-approaching path is a directed curve connecting two points such that the Euclidean distance between a point moving along the path and any future position does…

Computational Geometry · Computer Science 2017-03-20 Prosenjit Bose , Irina Kostitsyna , Stefan Langerman

A constant-workspace algorithm has read-only access to an input array and may use only O(1) additional words of $O(\log n)$ bits, where $n$ is the size of the input. We assume that a simple $n$-gon is given by the ordered sequence of its…

Computational Geometry · Computer Science 2013-06-14 Tetsuo Asano , Kevin Buchin , Maike Buchin , Matias Korman , Wolfgang Mulzer , Günter Rote , André Schulz