Related papers: An Optimal Algorithm to Compute the Inverse Beacon…
Orthogonality constraints naturally appear in many machine learning problems, from principal component analysis to robust neural network training. They are usually solved using Riemannian optimization algorithms, which minimize the…
In this paper we propose a convex programming based method for computing robust regions of attraction for state-constrained perturbed discrete-time polynomial systems. The robust region of attraction of interest is a set of states such that…
We consider a problem in computational origami. Given a piece of paper as a convex polygon $P$ and a point $f$ located within, fold every point on a boundary of $P$ to $f$ and compute a region that is safe from folding, i.e., the region…
A fundamental problem in shape matching and geometric similarity is computing the maximum area overlap between two polygons under translation. For general simple polygons, the best-known algorithm runs in $O((nm)^2 \log(nm))$ time [Mount,…
While rectangular and box-shaped objects dominate the classic discourse of theoretic investigations, a fascinating frontier lies in packing more complex shapes. Given recent insights that convex polygons do not allow for constant…
In this paper we study the problem of finding hotspots, i.e. regions in which a moving entity has spent a significant amount of time, for polygonal trajectories. The fastest optimal algorithm, due to Gudmundsson, van Kreveld, and Staals…
Analyzing and certifying stability and attractivity of nonlinear systems is a topic of research interest that has been extensively investigated by control theorists and engineers for many years. Despite that, accurately estimating domains…
A closed curve in the plane is weakly simple if it is the limit (in the Fr\'echet metric) of a sequence of simple closed curves. We describe an algorithm to determine whether a closed walk of length n in a simple plane graph is weakly…
We study the problem of finding maximum-area rectangles contained in a polygon in the plane. There has been a fair amount of work for this problem when the rectangles have to be axis-aligned or when the polygon is convex. We consider this…
Identification of attractors, that is, stable states and sustained oscillations, is an important step in the analysis of Boolean models and exploration of potential variants. We describe an approach to the search for asynchronous cyclic…
An $\epsilon$-approximate incidence between a point and some geometric object (line, circle, plane, sphere) occurs when the point and the object lie at distance at most $\epsilon$ from each other. Given a set of points and a set of objects,…
Can an infinite-strength magnetic beacon always ``catch'' an iron ball, when the beacon is a point required to be remain nonstrictly outside a polygon, and the ball is a point always moving instantaneously and maximally toward the beacon…
Given a simple polygon $ \mathcal {P} $ of $ n $ vertices in the Plane. We study the problem of computing the visibility area from a given viewpoint $ q $ inside $ \mathcal {P} $ where only sub-linear variables are allowed for working…
New results on the behaviour of the fast motion in slow-fast systems of ODEs with dependence on the fast time are given in terms of tracking of nonautonomous attractors. Under quite general assumptions, including the uniform ultimate…
We present approximation algorithms with O(n^3) processing time for the minimum vertex and edge guard problems in simple polygons. It is improved from previous O(n^4) time algorithms of Ghosh. For simple polygon, there are O(n^3) visibility…
Given $n$ line segments in the plane, do they form the edge set of a \emph{weakly simple polygon}; that is, can the segment endpoints be perturbed by at most $\varepsilon$, for any $\varepsilon>0$, to obtain a simple polygon? While the…
Let $s$ be a source point and $t$ be a destination point inside an $n$-vertex simple polygon $P$. Euclidean shortest paths and minimum-link paths between $s$ and $t$ inside $P$ have been well studied. Both these kinds of paths are simple…
We are given a finite set of n points (guards) G in the plane R^2 and an angle 0 < theta < 2 pi. A theta-cone is a cone with apex angle theta. We call a theta-cone empty (with respect to G) if it does not contain any point of G. A point p…
Let $P$ be a set of $n$ points in $\mathbb{R}^2$. For a given positive integer $w<n$, our objective is to find a set $C \subset P$ of points, such that $CH(P\setminus C)$ has the smallest number of vertices and $C$ has at most $n-w$ points.…
In the recently developed theory of isospectral transformations of networks isospectral compressions are performed with respect to some chosen characteristic (attribute) of nodes (or edges) of networks. Each isospectral compression (when a…