Related papers: Improved Dynamic Geodesic Nearest Neighbor Searchi…
We present an efficient dynamic data structure that supports geodesic nearest neighbor queries for a set of point sites $S$ in a static simple polygon $P$. Our data structure allows us to insert a new site in $S$, delete a site from $S$,…
We present efficient data structures for approximate nearest neighbor searching and approximate 2-point shortest path queries in a two-dimensional polygonal domain $P$ with $n$ vertices. Our goal is to store a dynamic set of $m$ point sites…
In the nearest neighbor problem, we are given a set $S$ of point sites that we want to store such that we can find the nearest neighbor of a (new) query point efficiently. In the dynamic version of the problem, the goal is to design a data…
Our aim is to develop dynamic data structures that support $k$-nearest neighbors ($k$-NN) queries for a set of $n$ point sites in the plane in $O(f(n) + k)$ time, where $f(n)$ is some polylogarithmic function of $n$. The key component is a…
We describe a new data structure for dynamic nearest neighbor queries in the plane with respect to a general family of distance functions. These include $L_p$-norms and additively weighted Euclidean distances. Our data structure supports…
The Nearest Neighbor Search (NNS) problem asks to design a data structure that preprocesses an $n$-point dataset $X$ lying in a metric space $\mathcal{M}$, so that given a query point $q \in \mathcal{M}$, one can quickly return a point of…
Given a collection of points in R^3, KD-Tree and R-Tree are well-known nearest neighbor search (NNS) algorithms that rely on space partitioning and spatial indexing techniques. However, when the query point is far from the data points or…
Let $\mathcal{P}$ be a simple polygon with $m$ vertices and let $P$ be a set of $n$ points inside $\mathcal{P}$. We prove that there exists, for any $\varepsilon>0$, a set $\mathcal{C} \subset P$ of size $O(1/\varepsilon^2)$ such that the…
We present a new approach to approximate nearest-neighbor queries in fixed dimension under a variety of non-Euclidean distances. We are given a set $S$ of $n$ points in $\mathbb{R}^d$, an approximation parameter $\varepsilon > 0$, and a…
The nearest neighbor problem is defined as follows: Given a set $P$ of $n$ points in some metric space $(X,D)$, build a data structure that, given any point $q$, returns a point in $P$ that is closest to $q$ (its "nearest neighbor" in $P$).…
Polygons are a paramount data structure in computational geometry. While the complexity of many algorithms on simple polygons or polygons with holes depends on the size of the input polygon, the intrinsic complexity of the problems these…
In this paper, we consider enumeration of geodesics on a polyhedron, where a geodesic means locally-shortest path between two points. Particularly, we consider the following preprocessing problem: given a point $s$ on a polyhedral surface…
Let $S$ be a set of $n$ points in a polygon $P$ with $m$ vertices. The geodesic unit-disk graph $G(S)$ induced by $S$ has vertex set $S$ and contains an edge between two vertices whenever their geodesic distance in $P$ is at most one. In…
Approximate nearest-neighbor search is a fundamental algorithmic problem that continues to inspire study due its essential role in numerous contexts. In contrast to most prior work, which has focused on point sets, we consider…
Consider the following distance query for an $n$-node graph $G$ undergoing edge insertions and deletions: given two sets of nodes $I$ and $J$, return the distances between every pair of nodes in $I\times J$. This query is rather general and…
Geometric data structures have been extensively studied in the regime where the dimension is much smaller than the number of input points. But in many scenarios in Machine Learning, the dimension can be much higher than the number of points…
We devise the following dynamic algorithms for both maintaining as well as querying for the visibility and weak visibility polygons amid vertex insertions and/or deletions to the simple polygon. * A fully-dynamic algorithm for maintaining…
We show that every symmetric normed space admits an efficient nearest neighbor search data structure with doubly-logarithmic approximation. Specifically, for every $n$, $d = n^{o(1)}$, and every $d$-dimensional symmetric norm $\|\cdot\|$,…
We perform an experimental evaluation of algorithms for finding geodesic shortest paths between two points inside a simple polygon in the constant-workspace model. In this model, the input resides in a read-only array that can be accessed…
Let $P$ be a simple polygon with $n$ vertices. For any two points in $P$, the geodesic distance between them is the length of the shortest path that connects them among all paths contained in $P$. Given a set $S$ of $m$ sites being a subset…