Related papers: 3D Video Quality Metric for 3D Video Compression
Video quality significantly affects video classification. We found this problem when we classified Mild Cognitive Impairment well from clear videos, but worse from blurred ones. From then, we realized that referring to Video Quality…
To date, little attention has been given to multi-view 3D human mesh estimation, despite real-life applicability (e.g., motion capture, sport analysis) and robustness to single-view ambiguities. Existing solutions typically suffer from poor…
Spatial resolution adaptation is a technique which has often been employed in video compression to enhance coding efficiency. This approach encodes a lower resolution version of the input video and reconstructs the original resolution…
Video content is watched not only by humans, but increasingly also by machines. For example, machine learning models analyze surveillance video for security and traffic monitoring, search through YouTube videos for inappropriate content,…
As applications using immersive media gained increased attention from both academia and industry, research in the field of point cloud compression has greatly intensified in recent years, leading to the development of the MPEG compression…
Light field technology is a powerful imaging method that captures both the intensity and direction of light rays in a scene, enabling the reconstruction of 3D information and supporting a range of unique applications. However, light fields…
High Dynamic Range (HDR) videos are able to represent wider ranges of contrasts and colors than Standard Dynamic Range (SDR) videos, giving more vivid experiences. Due to this, HDR videos are expected to grow into the dominant video…
Text-to-video (T2V) synthesis has advanced rapidly, yet current evaluation metrics primarily capture visual quality and temporal consistency, offering limited insight into how synthetic videos perform in downstream tasks such as…
Depth coding in 3D-HEVC for the multiview video plus depth (MVD) architecture (i) deforms object shapes due to block-level edge-approximation; (ii) misses an opportunity for high compressibility at near-lossless quality by failing to…
Neural Representations for Videos (NeRV) have simplified the video codec process and achieved swift decoding speeds by encoding video content into a neural network, presenting a promising solution for video compression. However, existing…
Estimating 3D poses of multiple humans in real-time is a classic but still challenging task in computer vision. Its major difficulty lies in the ambiguity in cross-view association of 2D poses and the huge state space when there are…
Many different parametric models for video quality assessment have been proposed in the past few years. This paper presents a review of nine recent models which cover a wide range of methodologies and have been validated for estimating…
With the ongoing advancement of video technology and the emergence of new video platforms, suppliers of video contents are striving to ensure that the video quality meets the desire of consumers. Accessing a limited amount of channel…
This paper presents a general-purpose video super-resolution (VSR) method, dubbed VSR-HE, specifically designed to enhance the perceptual quality of compressed content. Targeting scenarios characterized by heavy compression, the method…
Image and video quality metrics, such as SSIM, LPIPS, and VMAF, aim to predict perceived visual quality and are often assumed to reflect principles of human vision. However, relatively few metrics explicitly incorporate models of human…
Traditional video quality assessment (VQA) methods evaluate localized picture quality and video score is predicted by temporally aggregating frame scores. However, video quality exhibits different characteristics from static image quality…
Volumetric videos, benefiting from immersive 3D realism and interactivity, hold vast potential for various applications, while the tremendous data volume poses significant challenges for compression. Recently, NeRF has demonstrated…
In this paper we propose novel methods for completion (from limited samples) and de-noising of multilinear (tensor) data and as an application consider 3-D and 4- D (color) video data completion and de-noising. We exploit the recently…
Nearly all 3D displays need calibration for correct rendering. More often than not, the optical elements in a 3D display are misaligned from the designed parameter setting. As a result, 3D magic does not perform well as intended. The…
The upcoming video coding standard, Versatile Video Coding (VVC), has shown great improvement compared to its predecessor, High Efficiency Video Coding (HEVC), in terms of bitrate saving. Despite its substantial performance, compressed…