Related papers: 3D Video Quality Metric for 3D Video Compression
We tackle the task of multi-view, multi-person 3D human pose estimation from a limited number of uncalibrated depth cameras. Recently, many approaches have been proposed for 3D human pose estimation from multi-view RGB cameras. However,…
Video compression is a critical component of Internet video delivery. Recent work has shown that deep learning techniques can rival or outperform human-designed algorithms, but these methods are significantly less compute and…
Neural Radiance Fields (NeRF) has demonstrated remarkable 3D reconstruction capabilities with dense view images. However, its performance significantly deteriorates under sparse view settings. We observe that learning the 3D consistency of…
The tremendous growth in 3D (stereo) imaging and display technologies has led to stereoscopic content (video and image) becoming increasingly popular. However, both the subjective and the objective evaluation of stereoscopic video content…
Existing methods of multi-person video 3D human Pose and Shape Estimation (PSE) typically adopt a two-stage strategy, which first detects human instances in each frame and then performs single-person PSE with temporal model. However, the…
In video compression, most of the existing deep learning approaches concentrate on the visual quality of a single frame, while ignoring the useful priors as well as the temporal information of adjacent frames. In this paper, we propose a…
Current state-of-the-art methods cast monocular 3D human pose estimation as a learning problem by training neural networks on large data sets of images and corresponding skeleton poses. In contrast, we propose an approach that can exploit…
Evaluating the quality of videos generated from text-to-video (T2V) models is important if they are to produce plausible outputs that convince a viewer of their authenticity. We examine some of the metrics used in this area and highlight…
Fuelled by the increase in popularity of virtual and augmented reality applications, point clouds have emerged as a popular 3D format for acquisition and rendering of digital humans, thanks to their versatility and real-time capabilities.…
To improve the viewer's Quality of Experience (QoE) and optimize computer graphics applications, 3D model quality assessment (3D-QA) has become an important task in the multimedia area. Point cloud and mesh are the two most widely used…
A large-scale video quality dataset called the VideoSet has been constructed recently to measure human subjective experience of H.264 coded video in terms of the just-noticeable-difference (JND). It measures the first three JND points of…
In this paper we contribute a simple yet effective approach for estimating 3D poses of multiple people from multi-view images. Our proposed coarse-to-fine pipeline first aggregates noisy 2D observations from multiple camera views into 3D…
High dynamic range (HDR) rendering has the ability to faithfully reproduce the wide luminance ranges in natural scenes, but how to accurately assess the rendering quality is relatively underexplored. Existing quality models are mostly…
Multi-encoding implies encoding the same content in multiple spatial resolutions and multiple bitrates. This work evaluates the encoder analysis correlations across 2160p, 1080p, and 540p encodings of the same video for conventional ABR…
Depth-image-based rendering is a key view synthesis algorithm in 3D video systems, which enables the synthesis of virtual views from texture images and depth maps. An efficient view synthesis distortion estimation model is critical for…
We present an efficient finetuning methodology for neural-network filters which are applied as a postprocessing artifact-removal step in video coding pipelines. The fine-tuning is performed at encoder side to adapt the neural network to the…
The video technology scenery has been very vivid over the past years, with novel video coding technologies introduced that promise improved compression performance over state-of-the-art technologies. Despite the fact that a lot of video…
The paper presents quantitative analysis of the video quality losses in the homogenous HEVC video transcoder. With the use of HM15.0 reference software and a set of test video sequences, cascaded pixel domain video transcoder (CPDT) concept…
In this paper, we introduce a new 3D hex mesh visual analysis system that emphasizes poor-quality areas with an aggregated glyph, highlights overlapping elements, and provides detailed boundary error inspection in three forms. By supporting…
We present a new algorithm for video coding, learned end-to-end for the low-latency mode. In this setting, our approach outperforms all existing video codecs across nearly the entire bitrate range. To our knowledge, this is the first…