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Designing controllers for complex industrial electronic systems is challenging due to nonlinearities and parameter uncertainties, and traditional methods are often slow and costly. To address this, we propose a novel autonomous design…

Systems and Control · Electrical Eng. & Systems 2025-07-23 Chenggang Cui , Jiaming Liu , Peifeng Hui , Pengfeng Lin , Chuanlin Zhang

This paper provides a comprehensive analysis of Generative AI (GenAI) potential to revolutionise software coding through increased efficiency and reduced time span for writing code. It acknowledges the transformative power of GenAI in…

Software Engineering · Computer Science 2024-11-01 Marcellin Atemkeng , Sisipho Hamlomo , Brian Welman , Nicole Oyetunji , Pouya Ataei , Jean Louis K. E Fendji

The growing capabilities of generative AI (GenAI) have begun to reshape how games are designed and developed, offering new tools for content creation, gameplay simulation, and design ideation. While prior research has explored traditional…

Software Engineering · Computer Science 2025-07-25 Xiang Echo Chen , Wenhan Zhu , Guoshuai Albert Shi , Michael W. Godfrey

While artificial intelligence (AI) has become widespread, many commercial AI systems are not yet accessible to individual researchers nor the general public due to the deep knowledge of the systems required to use them. We believe that AI…

Contemporary genetic programming (GP) systems for general program synthesis have been primarily concerned with evolving programs that can manipulate values from a standard set of primitive data types and simple indexed data structures. In…

Neural and Evolutionary Computing · Computer Science 2023-06-09 Edward Pantridge , Thomas Helmuth

Software privacy provides the ability to limit data access to unauthorized parties. Privacy is achieved through different means, such as implementing GDPR into software applications. However, previous research revealed that the lack of poor…

Cryptography and Security · Computer Science 2022-11-08 Abdulrahman Hassan Alhazmi , Mumtaz Abdul Hameed , Nalin Asanka Gamagedara Arachchilage

Computational creativity is a subfield of AI focused on developing and studying creative systems. Few academic studies analysing the behaviour of creative agents from a theoretical viewpoint have been proposed. The proposed frameworks are…

Artificial Intelligence · Computer Science 2016-04-15 Valerio Velardo , Mauro Vallati

Generative AI is reshaping how software is designed, written, and maintained. Advances in large language models (LLMs) are enabling new development styles - from chat-oriented programming and 'vibe coding' to agentic programming - that can…

Software Engineering · Computer Science 2025-10-14 Vivek Acharya

Generative artificial intelligence (AI) systems are trained on large data corpora to generate new pieces of text, images, videos, and other media. There is growing concern that such systems may infringe on the copyright interests of…

Machine Learning · Computer Science 2024-09-10 Jiachen T. Wang , Zhun Deng , Hiroaki Chiba-Okabe , Boaz Barak , Weijie J. Su

We present initial research towards procedural generation of Simplified Boardgames and translating them into an efficient GDL code. This is a step towards establishing Simplified Boardgames as a comparison class for General Game Playing…

Artificial Intelligence · Computer Science 2015-08-04 Jakub Kowalski , Marek Szykuła

Genetic Programming is an evolutionary algorithm that generates computer programs, or mathematical expressions, to solve complex problems. In this Guide, we demonstrate how to use Genetic Programming to develop surrogate models to mitigate…

Protecting against adversarial attacks is a common multiagent problem. Attackers in the real world are predominantly human actors, and the protection methods often incorporate opponent models to improve the performance when facing humans.…

Artificial Intelligence · Computer Science 2023-11-29 David Milec , Viliam Lisý , Christopher Kiekintveld

Deep Neural Networks are the basic building blocks of modern Artificial Intelligence. They are increasingly replacing or augmenting existing software systems due to their ability to learn directly from the data and superior accuracy on…

Machine Learning · Computer Science 2020-12-18 Jatin Sharma , Shobha Lata

Software applications continue to challenge user privacy when users interact with them. Privacy practices (e.g. Data Minimisation (DM), Privacy by Design (PbD) or General Data Protection Regulation (GDPR)) and related "privacy engineering"…

Cryptography and Security · Computer Science 2020-09-15 Nalin Asanka Gamagedara Arachchilage , Mumtaz Abdul Hameed

Genetic Programming (GP) is an evolutionary algorithm commonly used for machine learning tasks. In this paper we present a method that allows GP to transform the representation of a large-scale machine learning dataset into a more compact…

Neural and Evolutionary Computing · Computer Science 2018-02-21 Lino Rodriguez-Coayahuitl , Alicia Morales-Reyes , Hugo Jair Escalante

Cartesian Genetic Programming (CGP) has previously shown capabilities in image processing tasks by evolving programs with a function set specialized for computer vision. A similar approach can be applied to Atari playing. Programs are…

Neural and Evolutionary Computing · Computer Science 2018-06-18 Dennis G Wilson , Sylvain Cussat-Blanc , Hervé Luga , Julian F Miller

Game character customization is one of the core features of many recent Role-Playing Games (RPGs), where players can edit the appearance of their in-game characters with their preferences. This paper studies the problem of automatically…

Computer Vision and Pattern Recognition · Computer Science 2020-08-18 Tianyang Shi , Zhengxia Zou , Xinhui Song , Zheng Song , Changjian Gu , Changjie Fan , Yi Yuan

Recent progress in large-scale language models has enabled breakthroughs in previously intractable computer programming tasks. Prior work in meta-learning and neural architecture search has led to substantial successes across various task…

Artificial Intelligence · Computer Science 2023-02-06 Alex Sheng , Shankar Padmanabhan

This paper introduces the Procedural Content Generation Benchmark for evaluating generative algorithms on different game content creation tasks. The benchmark comes with 12 game-related problems with multiple variants on each problem.…

Artificial Intelligence · Computer Science 2025-03-31 Ahmed Khalifa , Roberto Gallotta , Matthew Barthet , Antonios Liapis , Julian Togelius , Georgios N. Yannakakis

Large language models (LLMs) have taken the scientific world by storm, changing the landscape of natural language processing and human-computer interaction. These powerful tools can answer complex questions and, surprisingly, perform…

Artificial Intelligence · Computer Science 2023-11-14 Pier Luca Lanzi , Daniele Loiacono