Related papers: Minimizing Latency to Support VR Social Interactio…
The fifth-generation cellular mobile networks are expected to support mission critical ultra-reliable low latency communication (URLLC) services in addition to the enhanced mobile broadband applications. This article first introduces three…
Virtual Reality (VR) is seeing increased adoption across many fields. The field of experimental cognitive science is also testing utilization of the technology combined with physiological measures such as electroencephalography (EEG) and…
Advances in computer networks and rendering systems facilitate the creation of distributed collaborative environments in which the distribution of information at remote locations allows efficient communication. One of the challenges in…
In this paper, the problem of resource management is studied for a network of wireless virtual reality (VR) users communicating over small cell networks (SCNs). In order to capture the VR users' quality-of-service (QoS) in SCNs, a novel VR…
Network Virtualization is one of the key technologies for developing the future mobile networks. However, the performance of virtual mobile entities may not be sufficient for delivering the service required for future networks in terms of…
Virtual Reality (VR) applications require high data rate for a high-quality immersive experience, in addition to low latency to avoid dizziness and motion sickness. One of the key wireless VR challenges is providing seamless connectivity…
Both capacity and latency are crucial performance metrics for the optimal operation of most networking services and applications, from online gaming to futuristic holographic-type communications. Networks worldwide have witnessed important…
The efficient design of fifth generation (5G) mobile networks is driven by the need to support the dynamic proliferation of several vertical market segments. Considering the automotive sector, different Cellular Vehicle-to-Everything…
With the development of mobile technology, mobile virtual worlds have attracted massive users. To improve scalability, a peer-to-peer virtual world provides the solution to accommodate more users without increasing hardware investment. In…
Virtual Reality (VR) technology demands real-time data transmission to deliver an immersive and interactive user experience. This study investigates the implementation of UDP Ethernet communication in VR systems, focusing on its impact on…
Immersive virtual reality (VR) applications require ultra-high data rate and low-latency for smooth operation. Hence in this paper, aiming to improve VR experience in multi-user VR wireless video streaming, a deep-learning aided scheme for…
This work introduces a solution to enhance human-robot interaction over limited wireless connectivity. The goal is toenable remote control of a robot through a virtual reality (VR)interface, ensuring a smooth transition to autonomous mode…
The increase in the demand for eXtended Reality (XR)/Virtual Reality (VR) services in the recent years, poses a great challenge for Wi-Fi networks to maintain the strict latency requirements. In VR over Wi-Fi, latency is a significant…
As virtual reality (VR) systems become increasingly more advanced, they are likewise expected to respond intelligently and adapt to individual user states, abilities, and preferences. Recent work has explored how VR can be adapted and…
In this paper, the problem of wireless virtual reality (VR) resource management is investigated for a wireless VR network in which VR contents are sent by a cloud to cellular small base stations (SBSs). The SBSs will collect tracking data…
Extended reality (XR) is touted as the next frontier of the digital future. XR includes all immersive technologies of augmented reality (AR), virtual reality (VR), and mixed reality (MR). XR applications obtain the real-world context of the…
Virtual reality (VR) is promising to fundamentally transform a broad spectrum of industry sectors and the way humans interact with virtual content. However, despite unprecedented progress, current networking and computing infrastructures…
Social VR enables people to interact over distance with others in real-time. It allows remote people, typically represented as avatars, to communicate and perform activities together in a join shared virtual environment, extending the…
In this paper, the problem of resource management is studied for a network of wireless virtual reality (VR) users communicating using an unmanned aerial vehicle (UAV)-enabled LTE-U network. In the studied model, the UAVs act as VR control…
Virtually all of the rapidly increasing data traffic consumed by mobile users requires some kind of processing, normally performed at cloud servers. A recent thrust, {\em mobile edge computing}, moves such processing to servers {\em within}…