Related papers: Minimizing Latency to Support VR Social Interactio…
Motivated by increasing popularity of delay sensitive applications, we investigate the queue stability in device-to-device (D2D) relay-assisted cellular networks. In contrast to prior works on D2D relay-assisted cellular networks, we…
Network Virtualization is one of the most promising technologies for future networking and considered as a critical IT resource that connects distributed, virtualized Cloud Computing services and different components such as storage,…
A hot topic in data center design is to envision geo-distributed architectures spanning a few sites across wide area networks, allowing more proximity to the end users and higher survivability, defined as the capacity of a system to operate…
The rapid increase in data traffic demand has overloaded existing cellular networks. Planned upgrades in the communication architecture (e.g. LTE), while helpful, are not expected to suffice to keep up with demand. As a result, extensive…
This paper considers peer-to-peer scheduling for a network with multiple wireless devices. A subset of the devices are mobile users that desire specific files. Each user may already have certain popular files in its cache. The remaining…
In this paper, we attempt to revisit the problem of multi-party conferencing from a practical perspective, and to rethink the design space involved in this problem. We believe that an emphasis on low end-to-end delays between any two…
Research examining older adults interactions with Virtual Reality (VR) and the impact of social VR experiences on outcomes such as social engagement has been limited, especially among older adults. This multi-site pilot study evaluated the…
The Metaverse has emerged as the next generation of the Internet. It aims to provide an immersive, persistent virtual space where people can live, learn, work and interact with each other. However, the existing technology is inadequate to…
The increasing prevalence of Virtual Reality technologies as a platform for gaming and video playback warrants research into how to best apply the current state of the art to challenges in data visualization. Many current VR systems are…
The advancement of Virtual Reality (VR) technology is focused on improving its immersiveness, supporting multiuser Virtual Experiences (VEs), and enabling users to move freely within their VEs while remaining confined to specialized VR…
Event cameras offer high temporal resolution, low latency, and wide dynamic range, making them promising receivers for visible light communication (VLC) in vehicle-to-everything (V2X) applications. This work presents an event-camera-based…
Wireless industry nowadays is facing two major challenges: 1) how to support the vertical industry applications so that to expand the wireless industry market and 2) how to further enhance device capability and user experience. In this…
The performance of distributed and data-centric applications often critically depends on the interconnecting network. Applications are hence modeled as virtual networks, also accounting for resource demands on links. At the heart of…
The concept of spectrum or bandwidth sharing has gained significant global attention as a means to enhance the efficiency of real-time traffic management in wireless networks. Effective bandwidth sharing enables optimal utilization of…
Mobile-edge computing (MEC) is expected to provide low-latency computation service for wireless devices (WDs). However, when WDs are located at cell edge or communication links between base stations (BSs) and WDs are blocked, the offloading…
End-to-End (E2E) network slicing enables wireless networks to provide diverse services on a common infrastructure. Each E2E slice, including resources of radio access network (RAN) and core network, is rented to mobile virtual network…
In this paper, a novel approach for optimizing and managing resource allocation in wireless small cell networks (SCNs) with device-to-device (D2D) communication is proposed. The proposed approach allows to jointly exploit both the wireless…
Due to rising mobility worldwide, a growing number of people utilizes cellular network services while on the move. Persistent urbanization trends raise the number of daily commuters, leading to a situation where telecommunication…
Modern connected vehicles (CVs) frequently require diverse types of content for mission-critical decision-making and onboard users' entertainment. These contents are required to be fully delivered to the requester CVs within stringent…
With emerging trends in the fifth generation and robotics, the Internet of Skills will enable us to deliver skills or expertise anywhere over the Internet. In this paper, we propose a wireless connected virtual reality and haptic…