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The better developers can learn software tools, the faster they can start using them and the more efficiently they can later work with them. Tutorials are supposed to help here. While in the early days of computing, mostly text tutorials…

Software Engineering · Computer Science 2017-04-04 Verena Käfer , Daniel Kulesz , Stefan Wagner

Natural user interfaces are on the rise. Manufacturers for Augmented, Virtual, and Mixed Reality head mounted displays are increasingly integrating new sensors into their consumer grade products, allowing gesture recognition without…

Human-Computer Interaction · Computer Science 2022-07-05 Alexander Schäfer , Gerd Reis , Didier Stricker

Immersive, stereoscopic viewing enables scientists to better analyze the spatial structures of visualized physical phenomena. However, their findings cannot be properly presented in traditional media, which lack these core attributes.…

Graphics · Computer Science 2016-11-29 Jacqueline Chu , Leonardo Ferrer , Min Shih , Kwan-Liu Ma

Video-based programming tutorials are a popular form of tutorial used by authors to guide learners to code. Still, the interactivity of these videos is limited primarily to control video flow. There are existing works with increased…

Software Engineering · Computer Science 2022-04-20 Eng Lieh Ouh , Benjamin Kok Siew Gan , David Lo

Everyday, more and more people are turning to online learning, which has altered our traditional classroom method. Recording lectures has always been a normal task for online educators, and it has lately become even more important during…

Human-Computer Interaction · Computer Science 2021-12-08 Mohammad Imrul Jubair , Arafat Ibne Yousuf , Tashfiq Ahmed , Hasanath Jamy , Foisal Reza , Mohsena Ashraf

Document capture applications on smartphones have emerged as popular tools for digitizing documents. For many individuals, capturing documents with their smartphones is more convenient than using dedicated photocopiers or scanners, even if…

Computer Vision and Pattern Recognition · Computer Science 2024-11-04 Curtis Wigington

Commercial head-mounted eye trackers provide useful features to customers in industry and research but are expensive and rely on closed source hardware and software. This limits the application areas and use of mobile eye tracking to expert…

Computer Vision and Pattern Recognition · Computer Science 2014-05-02 Moritz Kassner , William Patera , Andreas Bulling

Technologies that augment face-to-face interactions with a digital sense of self have been used to support conversations. That work has employed one homogenous technology, either 'off-the-shelf' or with a bespoke prototype, across all…

Human-Computer Interaction · Computer Science 2021-05-10 Ilyena Hirskyj-Douglas , Mikko Kyto , David McGookin

Recording lectures is a normal task for online educators, and a graphics tablet is a great tool for that. However, it is very expensive for many instructors. In this paper, we propose an alternative called "DIY Graphics Tab" that functions…

Human-Computer Interaction · Computer Science 2022-09-30 Mohammad Imrul Jubair , Arafat Ibne Yousuf , Tashfiq Ahmed , Hasanath Jamy , Foisal Reza , Mohsena Ashraf

Understanding objects through multiple sensory modalities is fundamental to human perception, enabling cross-sensory integration and richer comprehension. For AI and robotic systems to replicate this ability, access to diverse, high-quality…

Computer Vision and Pattern Recognition · Computer Science 2025-04-04 Samuel Clarke , Suzannah Wistreich , Yanjie Ze , Jiajun Wu

Streaming videos is one of the methods for creators to share their creative works with their audience. In these videos, the streamer share how they achieve their final objective by using various tools in one or several programs for creative…

Computation and Language · Computer Science 2022-09-13 Amir Pouran Ben Veyseh , Franck Dernoncourt , Thien Huu Nguyen

We describe our workflow to create an engaging remote learning experience for a university course, while minimizing the post-production time of the educators. We make use of ubiquitous and commonly free services and platforms, so that our…

Human-Computer Interaction · Computer Science 2021-10-15 Sebastian Hofstätter , Sophia Althammer , Mete Sertkan , Allan Hanbury

Mixed-media tutorials, which integrate videos, images, text, and diagrams to teach procedural skills, offer more browsable alternatives than timeline-based videos. However, manually creating such tutorials is tedious, and existing automated…

Human-Computer Interaction · Computer Science 2024-03-14 Yuexi Chen , Vlad I. Morariu , Anh Truong , Zhicheng Liu

Wearable technologies are enabling plenty of new applications of computer vision, from life logging to health assistance. Many of them are required to recognize the elements of interest in the scene captured by the camera. This work studies…

Computer Vision and Pattern Recognition · Computer Science 2020-09-11 Alberto Sabater , Luis Montesano , Ana C. Murillo

This paper describes low-cost techniques used to collect video data in two different tutorial classrooms - one in which the recording equipment is permanently installed and one in which it is temporary. The author explains what to do…

Physics Education · Physics 2009-08-11 Renee Michelle Goertzen

Head-mounted eye trackers promise convenient access to reliable gaze data in unconstrained environments. Due to several limitations, however, often they can only partially deliver on this promise. Among those are the following: (i) the…

Computer Vision and Pattern Recognition · Computer Science 2020-09-02 Marc Tonsen , Chris Kay Baumann , Kai Dierkes

Institutions all over the world are continuously exploring ways to use ICT in improving teaching and learning effectiveness. The use of course web pages, discussion groups, bulletin boards, and e-mails have shown considerable impact on…

Multimedia · Computer Science 2010-03-19 Rajkumar Kannan , Frederic Andres

This paper presents an unsupervised approach towards automatically extracting video-based guidance on object usage, from egocentric video and wearable gaze tracking, collected from multiple users while performing tasks. The approach i)…

Computer Vision and Pattern Recognition · Computer Science 2016-03-22 Dima Damen , Teesid Leelasawassuk , Walterio Mayol-Cuevas

Wearable technologies have traditionally been used to measure and monitor vital human signs for well-being and healthcare applications. However, there is a growing interest in using and deploying these technologies to facilitate teaching…

Human-Computer Interaction · Computer Science 2022-12-26 Sara Khosravi , Stuart G. Bailey , Hadi Parvizi , Rami Ghannam

Eye-tracking technology is widely used in various application areas such as psychology, neuroscience, marketing, and human-computer interaction, as it is a valuable tool for understanding how people process information and interact with…

Human-Computer Interaction · Computer Science 2024-04-25 Enkelejda Kasneci , Hong Gao , Suleyman Ozdel , Virmarie Maquiling , Enkeleda Thaqi , Carrie Lau , Yao Rong , Gjergji Kasneci , Efe Bozkir
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