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Physical computing infrastructure, data gathering, and algorithms have recently had significant advances to extract information from images and videos. The growth has been especially outstanding in image captioning and video captioning.…

Computer Vision and Pattern Recognition · Computer Science 2022-01-25 Soheyla Amirian , Thiab R. Taha , Khaled Rasheed , Hamid R. Arabnia

Massive Open Online Courses (MOOCs) platforms are becoming increasingly popular in recent years. Online learners need to watch the whole course video on MOOC platforms to learn the underlying new knowledge, which is often tedious and…

Human-Computer Interaction · Computer Science 2024-02-23 Zhiguang Zhou , Li Ye , Lihong Cai , Lei Wang , Yigang Wang , Yongheng Wang , Wei Chen , Yong Wang

Multimedia learning using text and images has been shown to improve learning outcomes compared to text-only instruction. But conversational AI systems in education predominantly rely on text-based interactions while multimodal conversations…

Human-Computer Interaction · Computer Science 2025-04-22 Karan Taneja , Anjali Singh , Ashok K. Goel

The role of conversational assistants has become more prevalent in helping people increase their productivity. Document-centered assistance, for example to help an individual quickly review a document, has seen less significant progress,…

Computation and Language · Computer Science 2020-02-04 Maartje ter Hoeve , Robert Sim , Elnaz Nouri , Adam Fourney , Maarten de Rijke , Ryen W. White

The task of retrieving video content relevant to natural language queries plays a critical role in effectively handling internet-scale datasets. Most of the existing methods for this caption-to-video retrieval problem do not fully exploit…

Computer Vision and Pattern Recognition · Computer Science 2020-07-22 Valentin Gabeur , Chen Sun , Karteek Alahari , Cordelia Schmid

Tool use, a hallmark feature of human intelligence, remains a challenging problem in robotics due the complex contacts and high-dimensional action space. In this work, we present a novel method to enable reinforcement learning of tool use…

Robotics · Computer Science 2023-08-02 Malte Mosbach , Sven Behnke

The Covid-19 pandemic outbreak has forced all courses to be carried out online, but only a few truly fulfill student expectations. This study aims to explain the characteristics of enjoyable online learning based on the platform, the…

Computers and Society · Computer Science 2021-07-30 Endang Mulyatiningsih , Sri Palupi , Prihastuti Ekawatiningsih , Ambar Rizqi Firdausa

Generating images that fit a given text description using machine learning has improved greatly with the release of technologies such as the CLIP image-text encoder model; however, current methods lack artistic control of the style of image…

Computer Vision and Pattern Recognition · Computer Science 2022-02-28 Peter Schaldenbrand , Zhixuan Liu , Jean Oh

Monocular 3D human performance capture is indispensable for many applications in computer graphics and vision for enabling immersive experiences. However, detailed capture of humans requires tracking of multiple aspects, including the…

Computer Vision and Pattern Recognition · Computer Science 2022-10-12 Yue Jiang , Marc Habermann , Vladislav Golyanik , Christian Theobalt

Head Mounted Displays (HMDs) allow users to experience virtual reality with a great level of immersion. However, even simple physical tasks like drinking a beverage can be difficult and awkward while in a virtual reality experience. We…

Human-Computer Interaction · Computer Science 2015-02-18 Pulkit Budhiraja , Rajinder Sodhi , Brett Jones , Kevin Karsch , Brian Bailey , David Forsyth

Existing methods for 3D tracking from monocular RGB videos predominantly consider articulated and rigid objects. Modelling dense non-rigid object deformations in this setting remained largely unaddressed so far, although such effects can…

Computer Vision and Pattern Recognition · Computer Science 2023-10-16 Soshi Shimada , Vladislav Golyanik , Patrick Pérez , Christian Theobalt

Real-world user-generated videos, especially on platforms like TikTok, often feature rich and intertwined audio visual content. However, existing video captioning benchmarks and models remain predominantly visual centric, overlooking the…

Computer Vision and Pattern Recognition · Computer Science 2025-10-07 Peiran Wu , Yunze Liu , Zhengdong Zhu , Enmin Zhou , Junxiao Shen

Humans describe images in terms of nouns and adjectives while algorithms operate on images represented as sets of pixels. Bridging this gap between how humans would like to access images versus their typical representation is the goal of…

Educational videos are widely used across various instructional models in higher education to support flexible and self-paced learning. However, student engagement with these videos varies significantly depending on how they are designed.…

Applications · Statistics 2025-12-19 Mohamed Tolba , Olivia Kendall , Daniel Tudball Smith , Alexander Gregg , Tony Vo , Scott Wordley

Vocabulary learning support tools have widely exploited existing materials, e.g., stories or video clips, as contexts to help users memorize each target word. However, these tools could not provide a coherent context for any target words of…

Human-Computer Interaction · Computer Science 2023-11-01 Zhenhui Peng , Xingbo Wang , Qiushi Han , Junkai Zhu , Xiaojuan Ma , Huamin Qu

Collecting manipulation demonstrations with robotic hardware is tedious - and thus difficult to scale. Recording data on robot hardware ensures that it is in the appropriate format for Learning from Demonstrations (LfD) methods. By…

Robotics · Computer Science 2023-11-06 Kiran Doshi , Yijiang Huang , Stelian Coros

Research consumption has been traditionally limited to the reading of academic papers-a static, dense, and formally written format. Alternatively, pre-recorded conference presentation videos, which are more dynamic, concise, and colloquial,…

Human-Computer Interaction · Computer Science 2023-08-30 Tae Soo Kim , Matt Latzke , Jonathan Bragg , Amy X. Zhang , Joseph Chee Chang

We present a glasses type wearable device to detect emotions from a human face in an unobtrusive manner. The device is designed to gather multi channel responses from the user face naturally and continuously while the user is wearing it.…

Human-Computer Interaction · Computer Science 2024-10-30 Jangho Kwon , Laehyun Kim

Developers prefer to utilize third-party libraries when they implement some functionalities and Application Programming Interfaces (APIs) are frequently used by them. Facing an unfamiliar API, developers tend to consult tutorials as…

Software Engineering · Computer Science 2017-03-07 He Jiang , Jingxuan Zhang , Xiaochen Li , Zhilei Ren , David Lo

Smartphone use has grown rapidly, but the ways it shapes concurrent face-to-face interaction remains scarcely studied. In our research we have formulated two new concepts to depict this: 1) Sticky media device illustrates situations in…

Human-Computer Interaction · Computer Science 2019-10-30 Sanna Raudaskoski , Eerik Mantere , Satu Valkonen
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