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Related papers: Building Generalizable Agents with a Realistic and…

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Building generalist agents that can rapidly adapt to new environments is a key challenge for deploying AI in the digital and real worlds. Is scaling current agent architectures the most effective way to build generalist agents? We propose a…

Artificial Intelligence · Computer Science 2025-02-25 Kaustubh Sridhar , Souradeep Dutta , Dinesh Jayaraman , Insup Lee

If a robotic agent wants to exploit symbolic planning techniques to achieve some goal, it must be able to properly ground an abstract planning domain in the environment in which it operates. However, if the environment is initially unknown…

Artificial Intelligence · Computer Science 2022-04-11 Leonardo Lamanna , Luciano Serafini , Alessandro Saetti , Alfonso Gerevini , Paolo Traverso

Imitation learning is an effective approach for training game-playing agents and, consequently, for efficient game production. However, generalization - the ability to perform well in related but unseen scenarios - is an essential…

Machine Learning · Computer Science 2024-04-09 Derek Yadgaroff , Alessandro Sestini , Konrad Tollmar , Ayca Ozcelikkale , Linus Gisslén

In Vision-and-Language Navigation (VLN), an agent needs to navigate through the environment based on natural language instructions. Due to limited available data for agent training and finite diversity in navigation environments, it is…

Computer Vision and Pattern Recognition · Computer Science 2022-03-30 Jialu Li , Hao Tan , Mohit Bansal

Visual grounding in 3D is the key for embodied agents to localize language-referred objects in open-world environments. However, existing benchmarks are limited to indoor focus, single-platform constraints, and small scale. We introduce…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Rong Li , Yuhao Dong , Tianshuai Hu , Ao Liang , Youquan Liu , Dongyue Lu , Liang Pan , Lingdong Kong , Junwei Liang , Ziwei Liu

Digital human generation has been studied for decades and supports a wide range of real-world applications. However, most existing systems are passively animated, relying on privileged state or scripted control, which limits scalability to…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Hang Ye , Xiaoxuan Ma , Fan Lu , Wayne Wu , Kwan-Yee Lin , Yizhou Wang

Generalizable active mapping in complex unknown environments remains a critical challenge for mobile robots. Existing methods, constrained by insufficient training data and conservative exploration strategies, exhibit limited…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Xiao Chen , Tai Wang , Quanyi Li , Tao Huang , Jiangmiao Pang , Tianfan Xue

We propose a light-weight, self-supervised adaptation for a visual navigation agent to generalize to unseen environment. Given an embodied agent trained in a noiseless environment, our objective is to transfer the agent to a noisy…

Computer Vision and Pattern Recognition · Computer Science 2021-10-15 Eun Sun Lee , Junho Kim , Young Min Kim

Current 3D layout estimation models are primarily trained on synthetic datasets containing simple single room or single floor environments. As a consequence, they cannot natively handle large multi floor buildings and require scenes to be…

Computer Vision and Pattern Recognition · Computer Science 2025-12-03 Valentin Bieri , Marie-Julie Rakotosaona , Keisuke Tateno , Francis Engelmann , Leonidas Guibas

Producing agents that can generalize to a wide range of visually different environments is a significant challenge in reinforcement learning. One method for overcoming this issue is visual domain randomization, whereby at the start of each…

Machine Learning · Computer Science 2020-03-09 Reda Bahi Slaoui , William R. Clements , Jakob N. Foerster , Sébastien Toth

Recent advances in deep reinforcement learning and scalable photorealistic simulation have led to increasingly mature embodied AI for various visual tasks, including navigation. However, while impressive progress has been made for teaching…

Robotics · Computer Science 2023-10-16 Naoki Yokoyama , Qian Luo , Dhruv Batra , Sehoon Ha

We present CHALET, a 3D house simulator with support for navigation and manipulation. CHALET includes 58 rooms and 10 house configuration, and allows to easily create new house and room layouts. CHALET supports a range of common household…

Artificial Intelligence · Computer Science 2019-09-18 Claudia Yan , Dipendra Misra , Andrew Bennnett , Aaron Walsman , Yonatan Bisk , Yoav Artzi

We present the Habitat-Matterport 3D (HM3D) dataset. HM3D is a large-scale dataset of 1,000 building-scale 3D reconstructions from a diverse set of real-world locations. Each scene in the dataset consists of a textured 3D mesh…

In this work we apply deep reinforcement learning to the problems of navigating a three-dimensional environment and inferring the locations of human speaker audio sources within, in the case where the only available information is the raw…

Sound · Computer Science 2021-11-30 Petros Giannakopoulos , Aggelos Pikrakis , Yannis Cotronis

It is common to implicitly assume access to intelligently captured inputs (e.g., photos from a human photographer), yet autonomously capturing good observations is itself a major challenge. We address the problem of learning to look around:…

Computer Vision and Pattern Recognition · Computer Science 2017-12-22 Dinesh Jayaraman , Kristen Grauman

Despite large-scale pretraining endowing models with language and vision reasoning capabilities, improving their spatial reasoning capability remains challenging due to the lack of data grounded in the 3D world. While it is possible for…

Self-supervised learning and data augmentation have significantly reduced the performance gap between state and image-based reinforcement learning agents in continuous control tasks. However, it is still unclear whether current techniques…

Machine Learning · Computer Science 2020-12-01 Jake Grigsby , Yanjun Qi

We present a robot navigation system that uses an imitation learning framework to successfully navigate in complex environments. Our framework takes a pre-built 3D scan of a real environment and trains an agent from pre-generated expert…

Robotics · Computer Science 2020-09-28 David Watkins-Valls , Jingxi Xu , Nicholas Waytowich , Peter Allen

We are increasingly surrounded by artificially intelligent technology that takes decisions and executes actions on our behalf. This creates a pressing need for general means to communicate with, instruct and guide artificial agents, with…

Recent advancements in Artificial Intelligence (AI) have largely been propelled by scaling. In Robotics, scaling is hindered by the lack of access to massive robot datasets. We advocate using realistic physical simulation as a means to…