Related papers: Mixed-Radix Nim
We define the family of {\it locally path-bounded} digraphs, which is a class of infinite digraphs, and show that on this class it is relatively easy to compute an optimal strategy (winning or nonlosing); and realize a win, when possible,…
A subset of the vertex set of a graph is geodetically convex if it contains every vertex on any shortest path between two elements of the subset. The convex hull of a set of vertices is the smallest convex set containing the set. We study…
We study variants of regular infinite games where the strict alternation of moves between the two players is subject to modifications. The second player may postpone a move for a finite number of steps, or, in other words, exploit in his…
By making use of arithmetic information inequalities, we give a strong quantitative bound for the discretised ring theorem. In particular, we show that if $A \subset [1,2]$ is a $(\delta,\sigma)$-set, with $|A| = \delta^{-\sigma},$ then…
Probabilistic reasoning systems combine different probabilistic rules and probabilistic facts to arrive at the desired probability values of consequences. In this paper we describe the MESA-algorithm (Maximum Entropy by Simulated Annealing)…
We consider finite horizon stochastic mean field games in which the state space is a network. They are described by a system coupling a backward in time Hamilton-Jacobi-Bellman equation and a forward in time Fokker-Planck equation. The…
We settle two long-standing complexity-theoretical questions-open since 1981 and 1993-in combinatorial game theory (CGT). We prove that the Grundy value (a.k.a. nim-value, or nimber) of Undirected Geography is PSPACE-complete to compute.…
We study the problem whether there exist variants of {\sc Wythoff}'s game whose $\P$-positions, except for a finite number, are obtained from those of {\sc Wythoff}'s game by adding a constant $k$ to each $\P$-position. We solve this…
The network coloring game has been proposed in the literature of social sciences as a model for conflict-resolution circumstances. The players of the game are the vertices of a graph with $n$ vertices and maximum degree $\Delta$. The game…
We solve the problem of automatically computing a new class of environment assumptions in two-player turn-based finite graph games which characterize an ``adequate cooperation'' needed from the environment to allow the system player to win.…
From the works of Rauzy and Thurston, we know how to construct (multiple) tilings of some Euclidean space using the conjugates of a Pisot unit $\beta$ and the greedy $\beta$-transformation. In this paper, we consider different…
Studying Birkhoff sums of non-integrable functions involves the challenge of large observations depending on the sampled orbit, which prevents pointwise limit theorems. To address this issue, the largest observations are removed, this…
In many real-world large-scale decision problems, self-interested agents have individual dynamics and optimize their own long-term payoffs. Important examples include the competitive access to shared resources (e.g., roads, energy, or…
We consider a class of Nash games, termed as aggregative games, being played over a networked system. In an aggregative game, a player's objective is a function of the aggregate of all the players' decisions. Every player maintains an…
While many types of non-measurable sets are never $(\alpha, \beta)$-winning in the sense of Schmidt's game, we show that this is not the case for certain Vitali sets. Our main theorems show that for certain values of $\alpha, \beta$ one can…
RSA exponent reduction and AES S-box inversion share a hidden commonality: both are governed by the same impartial combinatorial principle, which we call a Product-Congruence Game (PCG). A Product-Congruence Game tracks play via the modular…
Given a finite set of bases $b_1$, $b_2$, \dots, $b_r$ (integers greater than $1$), a multi-base representation of an integer~$n$ is a sum with summands $db_1^{\alpha_1}b_2^{\alpha_2} \cdots b_r^{\alpha_r}$, where the $\alpha_j$ are…
We present for every $n\ge4$ an $n$-player game in normal form with payoffs in $\{0,1,2\}$ that has a unique, fully mixed, Nash equilibrium in which all the probability weights are irradical (i.e., algebraic but not closed form expressible…
Despite many distributed resource allocation (DRA) algorithms have been reported in literature, it is still unknown how to allocate the resource optimally over multiple interacting coalitions. One major challenge in solving such a problem…
Several works have shown unconditional hardness (via integrality gaps) of computing equilibria using strong hierarchies of convex relaxations. Such results however only apply to the problem of computing equilibria that optimize a certain…