Related papers: Texture Synthesis with Recurrent Variational Auto-…
Research in texture recognition often concentrates on recognizing textures with intraclass variations such as illumination, rotation, viewpoint and small scale changes. In contrast, in real-world applications a change in scale can have a…
Novel photo-realistic texture synthesis is an important task for generating novel scenes, including asset generation for 3D simulations. However, to date, these methods predominantly generate textured objects in 2D space. If we rely on 2D…
Halftoning aims to reproduce a continuous-tone image with pixels whose intensities are constrained to two discrete levels. This technique has been deployed on every printer, and the majority of them adopt fast methods (e.g., ordered…
We present GenesisTex, a novel method for synthesizing textures for 3D geometries from text descriptions. GenesisTex adapts the pretrained image diffusion model to texture space by texture space sampling. Specifically, we maintain a latent…
We present Infinite Texture, a method for generating arbitrarily large texture images from a text prompt. Our approach fine-tunes a diffusion model on a single texture, and learns to embed that statistical distribution in the output domain…
Deep learning researches on the transformation problems for image and text have raised great attention. However, present methods for music feature transfer using neural networks are far from practical application. In this paper, we initiate…
Measured Bidirectional Texture Function (BTF) can faithfully reproduce a realistic appearance but is costly to acquire and store due to its 6D nature (2D spatial and 4D angular). Therefore, it is practical and necessary for rendering to…
Audio textures are a subset of environmental sounds, often defined as having stable statistical characteristics within an adequately large window of time but may be unstructured locally. They include common everyday sounds such as from…
Recent progresses on deep discriminative and generative modeling have shown promising results on texture synthesis. However, existing feed-forward based methods trade off generality for efficiency, which suffer from many issues, such as…
Generative Adversarial Networks (GANs) have long been used to understand the semantic relationship between the text and image. However, there are problems with mode collapsing in the image generation that causes some preferred output modes.…
The choice of a loss function is an important factor when training neural networks for image restoration problems, such as single image super resolution. The loss function should encourage natural and perceptually pleasing results. A…
We present a generative method for texture filtering, which exhibits surprisingly good performance and generalizability. Our core idea is to empower texture filtering by taking full advantage of the strong learned image prior of pre-trained…
Stochastic texture filtering (STF) has re-emerged as a technique that can bring down the cost of texture filtering of advanced texture compression methods, e.g., neural texture compression. However, during texture magnification, the swapped…
Deep Learning (DL) based methods for magnetic resonance (MR) image reconstruction have been shown to produce superior performance in recent years. However, these methods either only leverage under-sampled data or require a paired…
We introduce TexTile, a novel differentiable metric to quantify the degree upon which a texture image can be concatenated with itself without introducing repeating artifacts (i.e., the tileability). Existing methods for tileable texture…
Image warping aims to reshape images defined on rectangular grids into arbitrary shapes. Recently, implicit neural functions have shown remarkable performances in representing images in a continuous manner. However, a standalone multi-layer…
We introduce VERTEX, an effective solution to recover 3D shape and intrinsic texture of vehicles from uncalibrated monocular input in real-world street environments. To fully utilize the template prior of vehicles, we propose a novel…
Recent face reenactment works are limited by the coarse reference landmarks, leading to unsatisfactory identity preserving performance due to the distribution gap between the manipulated landmarks and those sampled from a real person. To…
Many works have concentrated on visualizing and understanding the inner mechanism of convolutional neural networks (CNNs) by generating images that activate some specific neurons, which is called deep visualization. However, it is still…
Texture is a visual attribute largely used in many problems of image analysis. Currently, many methods that use learning techniques have been proposed for texture discrimination, achieving improved performance over previous handcrafted…