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As image generation techniques mature, there is a growing interest in explainable representations that are easy to understand and intuitive to manipulate. In this work, we turn to co-occurrence statistics, which have long been used for…

Computer Vision and Pattern Recognition · Computer Science 2020-07-24 Anna Darzi , Itai Lang , Ashutosh Taklikar , Hadar Averbuch-Elor , Shai Avidan

Recent works with an implicit neural function shed light on representing images in arbitrary resolution. However, a standalone multi-layer perceptron shows limited performance in learning high-frequency components. In this paper, we propose…

Computer Vision and Pattern Recognition · Computer Science 2022-03-30 Jaewon Lee , Kyong Hwan Jin

Generative Adversarial Networks (GANs) have proved as a powerful framework for denoising applications in medical imaging. However, GAN-based denoising algorithms still suffer from limitations in capturing complex relationships within the…

Image and Video Processing · Electrical Eng. & Systems 2026-02-16 Francesco Di Feola , Lorenzo Tronchin , Valerio Guarrasi , Paolo Soda

Texturing is a fundamental process in computer graphics. Texture is leveraged to enhance the visualization outcome for a 3D scene. In many cases a texture image cannot cover a large 3D model surface because of its small resolution.…

Computer Vision and Pattern Recognition · Computer Science 2021-03-16 Vasilis Toulatzis , Ioannis Fudos

Recently, methods have been proposed that perform texture synthesis and style transfer by using convolutional neural networks (e.g. Gatys et al. [2015,2016]). These methods are exciting because they can in some cases create results with…

Graphics · Computer Science 2017-02-09 Eric Risser , Pierre Wilmot , Connelly Barnes

With the advent of perceptual loss functions, new possibilities in super-resolution have emerged, and we currently have models that successfully generate near-photorealistic high-resolution images from their low-resolution observations. Up…

Computer Vision and Pattern Recognition · Computer Science 2019-05-03 Eduardo Pérez-Pellitero , Mehdi S. M. Sajjadi , Michael Hirsch , Bernhard Schölkopf

We propose a novel multi-texture synthesis model based on generative adversarial networks (GANs) with a user-controllable mechanism. The user control ability allows to explicitly specify the texture which should be generated by the model.…

Computer Vision and Pattern Recognition · Computer Science 2019-04-25 Aibek Alanov , Max Kochurov , Denis Volkhonskiy , Daniil Yashkov , Evgeny Burnaev , Dmitry Vetrov

In this work, we introduce TexStat, a novel loss function specifically designed for the analysis and synthesis of texture sounds characterized by stochastic structure and perceptual stationarity. Drawing inspiration from the statistical and…

Sound · Computer Science 2025-06-05 Esteban Gutiérrez , Frederic Font , Xavier Serra , Lonce Wyse

We investigate data-driven texture modeling via analysis and synthesis with generative adversarial networks. For network training and testing, we have compiled a diverse set of spatially homogeneous textures, ranging from stochastic to…

Computer Vision and Pattern Recognition · Computer Science 2022-12-21 Jue Lin , Gaurav Sharma , Thrasyvoulos N. Pappas

We propose an auto-encoder architecture for multi-texture synthesis. The approach relies on both a compact encoder accounting for second order neural statistics and a generator incorporating adaptive periodic content. Images are embedded in…

Computer Vision and Pattern Recognition · Computer Science 2023-06-30 Pierrick Chatillon , Yann Gousseau , Sidonie Lefebvre

Our objective is to compute a textural loss that can be used to train texture generators with multiple material channels typically used for physically based rendering such as albedo, normal, roughness, metalness, ambient occlusion, etc.…

Graphics · Computer Science 2021-05-28 Thomas Chambon , Eric Heitz , Laurent Belcour

We present a novel framework for rectifying occlusions and distortions in degraded texture samples from natural images. Traditional texture synthesis approaches focus on generating textures from pristine samples, which necessitate…

Graphics · Computer Science 2023-09-27 Guoqing Hao , Satoshi Iizuka , Kensho Hara , Edgar Simo-Serra , Hirokatsu Kataoka , Kazuhiro Fukui

Conventional CNNs for texture synthesis consist of a sequence of (de)-convolution and up/down-sampling layers, where each layer operates locally and lacks the ability to capture the long-term structural dependency required by texture…

Computer Vision and Pattern Recognition · Computer Science 2020-07-15 Guilin Liu , Rohan Taori , Ting-Chun Wang , Zhiding Yu , Shiqiu Liu , Fitsum A. Reda , Karan Sapra , Andrew Tao , Bryan Catanzaro

Here we introduce a new model of natural textures based on the feature spaces of convolutional neural networks optimised for object recognition. Samples from the model are of high perceptual quality demonstrating the generative power of…

Computer Vision and Pattern Recognition · Computer Science 2015-11-09 Leon A. Gatys , Alexander S. Ecker , Matthias Bethge

Texture map production is an important part of 3D modeling and determines the rendering quality. Recently, diffusion-based methods have opened a new way for texture generation. However, restricted control flexibility and limited prompt…

Graphics · Computer Science 2025-06-04 Dongyu Yan , Leyi Wu , Jiantao Lin , Luozhou Wang , Tianshuo Xu , Zhifei Chen , Zhen Yang , Lie Xu , Shunsi Zhang , Yingcong Chen

This paper describes a novel approach for on demand volumetric texture synthesis based on a deep learning framework that allows for the generation of high quality 3D data at interactive rates. Based on a few example images of textures, a…

Graphics · Computer Science 2020-01-15 Jorge Gutierrez , Julien Rabin , Bruno Galerne , Thomas Hurtut

While implicit generative models such as GANs have shown impressive results in high quality image reconstruction and manipulation using a combination of various losses, we consider a simpler approach leading to surprisingly strong results.…

Computer Vision and Pattern Recognition · Computer Science 2018-08-02 Muhammad Waleed Gondal , Bernhard Schölkopf , Michael Hirsch

We present a novel texture synthesis framework, enabling the generation of infinite, high-quality 3D textures given a 2D exemplar image. Inspired by recent advances in natural texture synthesis, we train deep neural models to generate…

Computer Vision and Pattern Recognition · Computer Science 2020-07-01 Tiziano Portenier , Siavash Bigdeli , Orcun Goksel

We present Text2Tex, a novel method for generating high-quality textures for 3D meshes from the given text prompts. Our method incorporates inpainting into a pre-trained depth-aware image diffusion model to progressively synthesize high…

Computer Vision and Pattern Recognition · Computer Science 2023-03-22 Dave Zhenyu Chen , Yawar Siddiqui , Hsin-Ying Lee , Sergey Tulyakov , Matthias Nießner

There exist many scenarios where pixel information is available only on a non-regular subset of pixel positions. For further processing, however, it is required to reconstruct such images on a regular grid. Besides many other algorithms,…

Image and Video Processing · Electrical Eng. & Systems 2022-04-08 Markus Jonscher , Jürgen Seiler , André Kaup
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