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We introduce a novel distributed rendering approach to generate high-quality graphics in thin-client games and VR applications. Many mobile devices have limited computational power to achieve ray tracing in real-time. Hence,…

Graphics · Computer Science 2022-10-12 Yu Wei Tan , Louiz Kim-Chan , Anthony Halim , Anand Bhojan

The future of computation is the Graphical Processing Unit, i.e. the GPU. The promise that the graphics cards have shown in the field of image processing and accelerated rendering of 3D scenes, and the computational capability that these…

Distributed, Parallel, and Cluster Computing · Computer Science 2012-02-21 Jayshree Ghorpade , Jitendra Parande , Madhura Kulkarni , Amit Bawaskar

We introduce an approach to generating videos based on a series of given language descriptions. Frames of the video are generated sequentially and optimized by guidance from the CLIP image-text encoder; iterating through language…

Computer Vision and Pattern Recognition · Computer Science 2022-10-25 Peter Schaldenbrand , Zhixuan Liu , Jean Oh

The electrical and electronic engineering has used parallel programming to solve its large scale complex problems for performance reasons. However, as parallel programming requires a non-trivial distribution of tasks and data, developers…

Distributed, Parallel, and Cluster Computing · Computer Science 2011-07-05 Antonio Wendell De Oliveira Rodrigues , Frédéric Guyomarc'H , Jean-Luc Dekeyser , Yvonnick Le Menach

Recent successful video generation systems that predict and create realistic automotive driving scenes from short video inputs assign tokenization, future state prediction (world model), and video decoding to dedicated models. These…

Computer Vision and Pattern Recognition · Computer Science 2025-09-22 Björn Möller , Zhengyang Li , Malte Stelzer , Thomas Graave , Fabian Bettels , Muaaz Ataya , Tim Fingscheidt

In recent years, it has become increasingly common for high performance computers (HPC) to possess some level of heterogeneous architecture - typically in the form of GPU accelerators. In some machines these are isolated within a dedicated…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-10-19 I. Zacharoudiou , J. W. S. McCullough , P. V. Coveney

We introduce HexaLab: a WebGL application for real time visualization, exploration and assessment of hexahedral meshes. HexaLab can be used by simply opening www.hexalab.net. Our visualization tool targets both users and scholars.…

Graphics · Computer Science 2019-03-18 Matteo Bracci , Marco Tarini , Nico Pietroni , Marco Livesu , Paolo Cignoni

Accelerator-based heterogeneous architectures, such as CPU-GPU, CPU-TPU, and CPU-FPGA systems, are widely adopted to support the popular artificial intelligence (AI) algorithms that demand intensive computation. When deployed in real-time…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-05-20 An Zou , Yuankai Xu , Yinchen Ni , Jintao Chen , Yehan Ma , Jing Li , Christopher Gill , Xuan Zhang , Yier Jin

Forward wavefield simulation is an important step in Full Waveform Inversion systems. Fast simulations are instrumental to get inversion result in reasonable time frames. Most of research and software aims towards utilizing costly computer…

Signal Processing · Electrical Eng. & Systems 2022-01-03 Emanuel Trabes , Silvana Spagnotto , Orlando Alvarez Pontoriero , Julio Daniel Dondo Gazzano , Carlos Federico Sosa Paez

Many emerging cyber-physical systems, such as autonomous vehicles and robots, rely heavily on artificial intelligence and machine learning algorithms to perform important system operations. Since these highly parallel applications are…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-02-07 An Zou , Jing Li , Christopher D. Gill , Xuan Zhang

FPGA overlays are commonly implemented as coarse-grained reconfigurable architectures with a goal to improve designers' productivity through balancing flexibility and ease of configuration of the underlying fabric. To truly facilitate full…

Hardware Architecture · Computer Science 2016-06-22 Ho-Cheung Ng , Cheng Liu , Hayden Kwok-Hay So

This paper examines an algorithm using dual OpenCL image buffers to optimize data streaming for ensemble processing and visualization. Image buffers were utilized because they allow cached memory access, unlike simple data buffers, which…

Graphics · Computer Science 2021-05-03 Donald W. Johnson , T. J. Jankun-Kelly

The report presents the measurement of vehicular speed using a smartphone camera. The speed measurement is accomplished by detecting the position of the vehicle on a camera frame using the LBP cascade classifier of OpenCV API, the…

Computer Vision and Pattern Recognition · Computer Science 2017-03-27 Itoro Ikon

Real-time data processing applications with low latency requirements have led to the increasing popularity of stream processing systems. While such systems offer convenient APIs that can be used to achieve data parallelism automatically,…

Programming Languages · Computer Science 2022-01-04 Konstantinos Kallas , Filip Niksic , Caleb Stanford , Rajeev Alur

Virtual Reality (VR) and 360-degree video streaming have gained significant attention in recent years. First standards have been published in order to avoid market fragmentation. For instance, 3GPP released its first VR specification to…

In this paper, we show how to run pi0-level multi-view VLA at 30Hz frame rate and at most 480Hz trajectory frequency using a single consumer GPU. This enables dynamic and real-time tasks that were previously believed to be unattainable by…

Robotics · Computer Science 2025-10-31 Yunchao Ma , Yizhuang Zhou , Yunhuan Yang , Tiancai Wang , Haoqiang Fan

This paper addresses the challenges of Online Action Recognition (OAR), a framework that involves instantaneous analysis and classification of behaviors in video streams. OAR must operate under stringent latency constraints, making it an…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Wei Luo , Deyu Zhang , Ying Tang , Fan Wu , Yaoxue Zhang

While neural network hardware accelerators provide a substantial amount of raw compute throughput, the models deployed on them must be co-designed for the underlying hardware architecture to obtain the optimal system performance. We present…

Signal Processing · Electrical Eng. & Systems 2020-03-09 Suyog Gupta , Berkin Akin

Computing at the edge is important in remote settings, however, conventional hardware is not optimized for utilizing deep neural networks. The Google Edge TPU is an emerging hardware accelerator that is cost, power and speed efficient, and…

Computer Vision and Pattern Recognition · Computer Science 2022-11-01 Yipeng Sun , Andreas M Kist

Important computational physics problems are often large-scale in nature, and it is highly desirable to have robust and high performing computational frameworks that can quickly address these problems. However, it is no trivial task to…

Mathematical Software · Computer Science 2017-09-18 J. Chang , K. B. Nakshatrala , M. G. Knepley , L. Johnsson
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