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Related papers: Real-time Video Processing in Web Applications

200 papers

Recently, cloud systems composed of heterogeneous hardware have been increased to utilize progressed hardware power. However, to program applications for heterogeneous hardware to achieve high performance needs much technical skill and is…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-09-18 Yoji Yamato

This work expands further our earlier poster presentation and integration of the OpenGL Slides Framework (OGLSF) - to make presentations with real-time animated graphics where each slide is a scene with tidgets - and physical based…

Graphics · Computer Science 2010-07-06 Miao Song , Serguei A. Mokhov , Peter Grogono

Graph algorithms and techniques are increasingly being used in scientific and commercial applications to express relations and explore large data sets. Although conventional or commodity computer architectures, like CPU or GPU, can compute…

Hardware Architecture · Computer Science 2017-07-03 Michel A. Kinsy , Rashmi S. Agrawal , Hien D. Nguyen

Cost-effective machine vision systems dedicated to real-time and accurate face detection and recognition in public places are crucial for many modern applications. However, despite their high performance, which could be reached using…

Computer Vision and Pattern Recognition · Computer Science 2025-05-08 Asma Baobaid , Mahmoud Meribout

In this work we evaluate the potential of FPGAs for accelerating HPC workloads as a more power-efficient alternative to GPUs. Using High-Level Synthesis and a large set of optimization techniques, we show that FPGAs can achieve better…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-09-17 Hamid Reza Zohouri

Many graphics rendering algorithms used in both real-time games and virtual reality applications can get performance boosts by temporally reusing previous computations. However, algorithms based on temporal reuse are typically measured…

Graphics · Computer Science 2023-05-09 Erfan Momeni Yazdi , Markku Mäkitalo , Julius Ikkala , Pekka Jääskeläinen

In today's society, live video streaming and user generated content streamed from battery powered devices are ubiquitous. Live streaming requires real-time video encoding, and hardware video encoders are well suited for such an encoding…

Image and Video Processing · Electrical Eng. & Systems 2025-10-15 Diwakara Reddy , Christian Herglotz , André Kaup

Rendering and inverse-rendering algorithms that drive conventional computer graphics have recently been superseded by neural representations (NR). NRs have recently been used to learn the geometric and the material properties of the scenes…

Hardware Architecture · Computer Science 2023-04-14 Muhammad Husnain Mubarik , Ramakrishna Kanungo , Tobias Zirr , Rakesh Kumar

Data stream processing systems (DSPSs) enable users to express and run stream applications to continuously process data streams. To achieve real-time data analytics, recent researches keep focusing on optimizing the system latency and…

Databases · Computer Science 2024-06-18 Shuhao Zhang , Feng Zhang , Yingjun Wu , Bingsheng He , Paul Johns

On-device inference of machine learning models for mobile phones is desirable due to its lower latency and increased privacy. Running such a compute-intensive task solely on the mobile CPU, however, can be difficult due to limited computing…

In this paper we measure the step-wise latency in the pipeline of three kinds of interactive mobile video applications that are rapidly gaining popularity, namely Remote Graphics Rendering (RGR) of which we focus on mobile cloud gaming,…

Human-Computer Interaction · Computer Science 2016-11-28 Teemu Kämäräinen , Matti Siekkinen , Antti Ylä-Jääski , Wenxiao Zhang , Pan Hui

There is a growing demand to deploy computation-intensive deep learning (DL) models on resource-constrained mobile devices for real-time intelligent applications. Equipped with a variety of processing units such as CPUs, GPUs, and NPUs, the…

Machine Learning · Computer Science 2024-05-06 Sicong Liu , Wentao Zhou , Zimu Zhou , Bin Guo , Minfan Wang , Cheng Fang , Zheng Lin , Zhiwen Yu

Many mobile applications have been developed to apply deep learning for video analytics. Although these advanced deep learning models can provide us with better results, they also suffer from the high computational overhead which means…

Networking and Internet Architecture · Computer Science 2020-01-14 Tianxiang Tan , Guohong Cao

To address the challenge of performance analysis on the US DOE's forthcoming exascale supercomputers, Rice University has been extending its HPCToolkit performance tools to support measurement and analysis of GPU-accelerated applications.…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-09-16 Keren Zhou , Laksono Adhianto , Jonathon Anderson , Aaron Cherian , Dejan Grubisic , Mark Krentel , Yumeng Liu , Xiaozhu Meng , John Mellor-Crummey

Many techniques in program synthesis, superoptimization, and array programming require parallel rollouts of general-purpose programs. GPUs, while capable targets for domain-specific parallelism, are traditionally underutilized by such…

Programming Languages · Computer Science 2026-04-15 Breandan Considine

Massively multicore processors, such as Graphics Processing Units (GPUs), provide, at a comparable price, a one order of magnitude higher peak performance than traditional CPUs. This drop in the cost of computation, as any…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-11-18 Samer Al-Kiswany , Abdullah Gharaibeh , Matei Ripeanu

This paper shows that motion vectors representing the true motion of an object in a scene can be exploited to improve the encoding process of computer generated video sequences. Therefore, a set of sequences is presented for which the true…

Image and Video Processing · Electrical Eng. & Systems 2023-09-14 Christian Herglotz , David Müller , Andreas Weinlich , Frank Bauer , Michael Ortner , Marc Stamminger , André Kaup

Parallel programming models can encourage performance portability by moving the responsibility for work assignment and data distribution from the programmer to a runtime system. However, analyzing the resulting implicit memory allocations,…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-03-14 Fabian Knorr , Philip Salzmann , Peter Thoman , Thomas Fahringer

The rapid advancement of AI workloads and domain-specific architectures has led to increasingly diverse processor microarchitectures, whose design exploration requires fast and accurate performance validation. However, traditional workflows…

Hardware Architecture · Computer Science 2026-05-22 Chengzhen Meng , Xiuzhuang Chen , Bingcai Sui , Zhenyu Zhao , Tun Li , Hongjun Dai

In this paper we present the development of Acceleratable UVCs from standard UVCs in SystemVerilog and their usage in UVM based Verification Environment of Image Signal Processing designs to increase run time performance. This paper covers…

Other Computer Science · Computer Science 2014-01-16 Abhishek Jain , Piyush Kumar Gupta , Dr. Hima Gupta , Sachish Dhar