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Related papers: Haptic Assembly and Prototyping: An Expository Rev…

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This paper primarily focuses on evaluating and benchmarking the robustness of visual representations in the context of object assembly tasks. Specifically, it investigates the alignment and insertion of objects with geometrical extrusions…

Robotics · Computer Science 2024-02-08 Chahyon Ku , Carl Winge , Ryan Diaz , Wentao Yuan , Karthik Desingh

This paper presents Volumetric Transformer Pose estimator (VTP), the first 3D volumetric transformer framework for multi-view multi-person 3D human pose estimation. VTP aggregates features from 2D keypoints in all camera views and directly…

Computer Vision and Pattern Recognition · Computer Science 2023-08-07 Yuxing Chen , Renshu Gu , Ouhan Huang , Gangyong Jia

Human crowd simulation in virtual reality (VR) is a powerful tool with potential applications including emergency evacuation training and assessment of building layout. While haptic feedback in VR enhances immersive experience, its effect…

Human-Computer Interaction · Computer Science 2025-06-27 Kyosuke Ishibashi , Atsushi Saito , Zin Y. Tun , Lucas Ray , Megan C. Coram , Akihiro Sakurai , Allison M. Okamura , Ko Yamamoto

Prototyping HPC systems with low-to-mid technology readiness level (TRL) systems is critical for providing feedback to hardware designers, the system software team (e.g., compiler developers), and early adopters from the scientific…

The simulation of tactile sensation using haptic devices is increasingly investigated in conjunction with simulation and training. In this paper we explore the most popular haptic frameworks and APIs. We provide a comprehensive review and…

Software Engineering · Computer Science 2019-03-08 Dorin M. Popovici , Felix G. Hamza-Lup , Adrian Seitan , Crenguta M. Bogdan

Humans process significantly more information through the sense of touch than through vision. Consequently, haptics for telemanipulation is poised to become essential in the coming years, as it offers operators an additional sensory channel…

Robotics · Computer Science 2025-02-25 Julien Mellet , Fabio Ruggiero , Vincenzo Lippiello

This paper provided empirical knowledge of the user experience for using collaborative visualization in a distributed asymmetrical setting through controlled user studies. With the ability to access various computing devices, such as…

Human-Computer Interaction · Computer Science 2023-02-07 Wai Tong , Meng Xia , Kam Kwai Wong , Doug A. Bowman , Ting-Chuen Pong , Huamin Qu , Yalong Yang

We present VLH, a novel Visual-Language-Haptic Foundation Model that unifies perception, language, and tactile feedback in aerial robotics and virtual reality. Unlike prior work that treats haptics as a secondary, reactive channel, VLH…

Hyperdimensional computing (HDC) is a biologically-inspired framework which represents symbols with high-dimensional vectors, and uses vector operations to manipulate them. The ensemble of a particular vector space and a prescribed set of…

Machine Learning · Computer Science 2023-02-16 Kenneth L. Clarkson , Shashanka Ubaru , Elizabeth Yang

Some forces in nature are difficult to comprehend due to their non-intuitive and abstract nature. Forces driving gyroscopic precession are invisible, yet their effect is very important in a variety of applications, from space navigation to…

Human-Computer Interaction · Computer Science 2019-08-27 Felix Hamza-Lup

Building a deployable PhysiComp that merges form and function typically involves a significant investment of time and skill in digital electronics, 3D modeling and mechanical design. We aim to help designers quickly create prototypes by…

Human-Computer Interaction · Computer Science 2017-09-19 Michael Jones , Kevin Seppi

Visual Question Answering (VQA) has emerged as a Visual Turing Test to validate the reasoning ability of AI agents. The pivot to existing VQA models is the joint embedding that is learned by combining the visual features from an image and…

Computer Vision and Pattern Recognition · Computer Science 2020-01-22 Moshiur R. Farazi , Salman H. Khan , Nick Barnes

Designing and building visual analytics (VA) systems is a complex, iterative process that requires the seamless integration of data processing, analytics capabilities, and visualization techniques. While prior research has extensively…

Human-Computer Interaction · Computer Science 2025-08-12 Leonardo Ferreira , Gustavo Moreira , Fabio Miranda

Design for Manufacturing and Assembly (DFMA) is a crucial design stage within the heavy vehicle manufacturing process that involves optimising the order and feasibility of the parts assembly process to reduce manufacturing complexity and…

Human-Computer Interaction · Computer Science 2022-09-07 Emran Poh , Kyrin Liong , Jeannie Lee

Understanding comprehensive assembly knowledge from videos is critical for futuristic ultra-intelligent industry. To enable technological breakthrough, we present HA-ViD - the first human assembly video dataset that features representative…

Computer Vision and Pattern Recognition · Computer Science 2023-07-13 Hao Zheng , Regina Lee , Yuqian Lu

This paper introduces VR Haptics at Home, a method of repurposing everyday objects in the home to provide casual and on-demand haptic experiences. Current VR haptic devices are often expensive, complex, and unreliable, which limits the…

Human-Computer Interaction · Computer Science 2023-03-15 Cathy Mengying Fang , Ryo Suzuki , Daniel Leithinger

Robotic-assisted surgery offers significant clinical advantages but largely eliminates direct haptic feedback, increasing the risk of excessive tool-tissue interaction forces. Although recent commercial systems have begun to introduce force…

Robotics · Computer Science 2026-05-01 Walid Shaker , Mustafa Suphi Erden

Accurate prediction of perceptual attributes of haptic textures is essential for advancing VR and AR applications and enhancing robotic interaction with physical surfaces. This paper presents a deep learning-based multi-modal framework,…

Human-Computer Interaction · Computer Science 2025-06-24 Mudassir Ibrahim Awan , Seokhee Jeon

Virtual human simulation integrated into virtual reality applications is mainly used for virtual representation of the user in virtual environment or for interactions between the user and the virtual avatar for cognitive tasks. In this…

Robotics · Computer Science 2010-12-13 Liang Ma , Damien Chablat , Fouad Bennis , Bo Hu , Wei Zhang

The integration of generative artificial intelligence (AI) into architectural design has advanced significantly, enabling the generation of text, images, and 3D models. However, prior AI applications lack support for text-to-parametric…

Human-Computer Interaction · Computer Science 2025-05-20 Guangxi Feng , Wei Yan