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This study introduces a generative imputation model leveraging graph attention networks and tabular diffusion models for completing missing parametric data in engineering designs. This model functions as an AI design co-pilot, providing…

Machine Learning · Computer Science 2024-06-19 Rui Zhou , Chenyang Yuan , Frank Permenter , Yanxia Zhang , Nikos Arechiga , Matt Klenk , Faez Ahmed

This study explores the application of Artificial Intelligence Generated Content (AIGC) technology in urban planning and design, with a particular focus on its impact on placemaking and public participation. By utilizing natural language…

Human-Computer Interaction · Computer Science 2024-11-27 Di Mo , Keyi Liu , Qi Tian , Dengyun Li , Liyan Xu , Junyan Ye

With there being many technical and ethical issues with artificial intelligence (AI) that involve marginalized communities, there is a growing interest for design methods used with marginalized people that may be transferable to the design…

Computers and Society · Computer Science 2021-04-12 Soaad Hossain , Syed Ishtiaque Ahmed

Generative AI technologies demand new practical and critical competencies, which call on design to respond to and foster these. We present an exploratory study guided by Research-through-Design, in which we partnered with a primary school…

Human-Computer Interaction · Computer Science 2024-05-09 Jesse Josua Benjamin , Joseph Lindley , Elizabeth Edwards , Elisa Rubegni , Tim Korjakow , David Grist , Rhiannon Sharkey

We present a pilot study on crea.blender, a novel co-creative game designed for large-scale, systematic assessment of distinct constructs of human creativity. Co-creative systems are systems in which humans and computers (often with Machine…

Human-AI co-creativity involves humans and AI collaborating on a shared creative product as partners. In a creative collaboration, communication is an essential component among collaborators. In many existing co-creative systems users can…

Human-Computer Interaction · Computer Science 2022-06-07 Jeba Rezwana , Mary Lou Maher

We propose modeling designer style in mixed-initiative game content creation tools as archetypical design traces. These design traces are formulated as transitions between design styles; these design styles are in turn found through…

Human-Computer Interaction · Computer Science 2022-01-21 Alberto Alvarez , Jose Font , Julian Togelius

Human-AI co-creativity represents a transformative shift in how humans and generative AI tools collaborate in creative processes. This chapter explores the synergies between human ingenuity and AI capabilities across four levels of…

Human-Computer Interaction · Computer Science 2025-11-27 Jennifer Haase , Sebastian Pokutta

The main drawback of using generative AI models for advanced mathematics is that these models are not primarily logical reasoning engines. However, Large Language Models, and their refinements, can pick up on patterns in higher mathematics…

History and Overview · Mathematics 2025-12-19 Lisa Carbone

We propose Interactive Differential Evolution (IDE) based on paired comparisons for reducing user fatigue and evaluate its convergence speed in comparison with Interactive Genetic Algorithms (IGA) and tournament IGA. User interface and…

Artificial Intelligence · Computer Science 2010-04-21 Hideyuki Takagi , Denis Pallez

Designing the next generation colliders and detectors involves solving optimization problems in high-dimensional spaces where the optimal solutions may nest in regions that even a team of expert humans would not explore. Resorting to…

High Energy Physics - Experiment · Physics 2025-01-09 Pietro Vischia

AI-driven design problems, such as DNA/protein sequence design, are commonly tackled from two angles: generative modeling, which efficiently captures the feasible design space (e.g., natural images or biological sequences), and model-based…

Topology optimization(TO) is widely used in engineering because of its ability to save material and optimize structural performance. Although prior work has explored 2D human-centered design tool for TO, the results are often limited in…

Human-Computer Interaction · Computer Science 2026-04-24 Shuyue Feng , Cedric Caremel , Yoshihiro Kawahara

In order to create new products, inventors search and combine previous ideas. Few studies have examined the characteristics of search that lead to new products; most have focused on patent citations, which are often retrospective and may…

Human-Computer Interaction · Computer Science 2013-11-05 Harris Kyriakou , Jeffrey V. Nickerson

Generative systems have a significant potential to synthesize innovative design alternatives. Still, most of the common systems that have been adopted in design require the designer to explicitly define the specifications of the procedures…

Machine Learning · Computer Science 2019-04-03 Ardavan Bidgoli , Pedro Veloso

As multimodal large language models (MLLMs) are increasingly integrated into early-stage design tools, it is important to understand how designers collaborate with AI during ideation. In a user study with 12 participants, we analysed…

Human-Computer Interaction · Computer Science 2026-03-03 Weiyan Shi , Kenny Tsu Wei Choo

With the continuous advancement of technology, artificial intelligence has significantly impacted various fields, particularly healthcare. Generative models, a key AI technology, have revolutionized medical image generation, data analysis,…

Machine Learning · Computer Science 2024-10-10 Yuan Sun , Jorge Ortiz

This paper presents a novel conversational AI-enabled active ideation interface as a creative idea-generation tool to assist novice designers in mitigating the initial latency and ideation bottlenecks that are commonly observed. It is a…

Human-Computer Interaction · Computer Science 2025-04-16 B. Sankar , Dibakar Sen

Intelligent Tutoring Systems (ITSs) have shown great potential in delivering personalized and adaptive education, but their widespread adoption has been hindered by the need for specialized programming and design skills. Existing approaches…

Human-Computer Interaction · Computer Science 2024-05-24 Tommaso Calo , Christopher J. MacLellan

Generative systems are becoming a crucial part of current design practice. There exist gaps however, between the digital processes, field data and designer's input. To solve this problem, multiple processes were developed in order to…

Graphics · Computer Science 2023-12-22 Demircan Tas , Osman Sumer