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We present theoretical and empirical results demonstrating the usefulness of voting rules for participatory democracies. We first give algorithms which efficiently elicit \epsilon-approximations to two prominent voting rules: the Borda rule…

Multiagent Systems · Computer Science 2014-07-17 David Lee , Ashish Goel , Tanja Aitamurto , Helene Landemore

We study proportional representation in the framework of temporal voting with approval ballots. Prior work adapted basic proportional representation concepts -- justified representation (JR), proportional JR (PJR), and extended JR (EJR) --…

Computer Science and Game Theory · Computer Science 2025-05-29 Bradley Phillips , Edith Elkind , Nicholas Teh , Tomasz Wąs

Participatory budgeting (PB) has been widely adopted and has attracted significant research efforts; however, there is a lack of mechanisms for PB which elicit project interactions, such as substitution and complementarity, from voters.…

Computer Science and Game Theory · Computer Science 2023-07-17 Mohak Goyal , Sahasrajit Sarmasarkar , Ashish Goel

A key task in certain democratic processes is to produce a concise slate of statements that proportionally represents the full spectrum of user opinions. This task is similar to committee elections, but unlike traditional settings, the…

Computer Science and Game Theory · Computer Science 2025-05-30 Niclas Boehmer , Sara Fish , Ariel D. Procaccia

Traditionally, the problem of apportioning the seats of a legislative body has been viewed as a one-shot process with no dynamic considerations. While this approach is reasonable for some settings, dynamic aspects play an important role in…

Computer Science and Game Theory · Computer Science 2025-10-17 Javier Cembrano , Jose Correa , Svenja M. Griesbach , Victor Verdugo

Market-based mechanisms such as auctions are being studied as an appropriate means for resource allocation in distributed and mulitagent decision problems. When agents value resources in combination rather than in isolation, they must often…

Artificial Intelligence · Computer Science 2013-01-30 Craig Boutilier , Moises Goldszmidt , Bikash Sabata

Proportional representation plays a crucial role in electoral systems. In ordinal elections, where voters rank candidates based on their preferences, the Single Transferable Vote (STV) is the most widely used proportional voting method. STV…

Computer Science and Game Theory · Computer Science 2025-05-02 Tuva Bardal , Markus Brill , David McCune , Jannik Peters

This review examines how AI technologies are transforming democratic representation, focusing on citizen participation and algorithmic decision-making. The analysis reveals that AI technologies are reshaping democratic processes in…

Computers and Society · Computer Science 2025-08-27 Yuval Rymon

Generative AI, such as image generation models and large language models, stands to provide tremendous value to end-user programmers in creative and knowledge workflows. Current research methods struggle to engage end-users in a realistic…

Human-Computer Interaction · Computer Science 2023-12-29 Advait Sarkar , Ian Drosos , Rob Deline , Andrew D. Gordon , Carina Negreanu , Sean Rintel , Jack Williams , Benjamin Zorn

We consider the following problem in which a given number of items has to be chosen from a predefined set. Each item is described by a vector of attributes and for each attribute there is a desired distribution that the selected set should…

Artificial Intelligence · Computer Science 2021-03-29 Jerome Lang , Piotr Skowron

We consider a social choice problem where only a small number of people out of a large population are sufficiently available or motivated to vote. A common solution to increase participation is to allow voters use a proxy, that is, transfer…

Computer Science and Game Theory · Computer Science 2016-11-28 Gal Cohensius , Shie Manor , Reshef Meir , Eli Meirom , Ariel Orda

In the apportionment problem, a fixed number of seats must be distributed among parties in proportion to the number of voters supporting each party. We study a generalization of this setting, in which voters can support multiple parties by…

Computer Science and Game Theory · Computer Science 2022-03-31 Markus Brill , Paul Gölz , Dominik Peters , Ulrike Schmidt-Kraepelin , Kai Wilker

Probabilistic programming is considered as a framework, in which basic components of cognitive architectures can be represented in unified and elegant fashion. At the same time, necessity of adopting some component of cognitive…

Artificial Intelligence · Computer Science 2016-05-05 Alexey Potapov

With the development of machine learning and Big Data, the concepts of linear and non-linear optimization techniques are becoming increasingly valuable for many quantitative disciplines. Problems of that nature are typically solved using…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-06-21 Wiktor Maj

The goal of multi-winner elections is to choose a fixed-size committee based on voters' preferences. An important concern in this setting is representation: large groups of voters with cohesive preferences should be adequately represented…

Computer Science and Game Theory · Computer Science 2025-12-10 Luis Sánchez-Fernández , Edith Elkind , Martin Lackner , Norberto Fernández , Jesús A. Fisteus , Pablo Basanta Val , Piotr Skowron

Abstraction and realization are bilateral processes that are key in deriving intelligence and creativity. In many domains, the two processes are approached through rules: high-level principles that reveal invariances within similar yet…

Machine Learning · Computer Science 2018-03-13 Haizi Yu , Tianxi Li , Lav R. Varshney

We introduce an end-to-end model of participatory budgeting grounded in social choice theory. This model accounts for both the first stage, in which participants propose projects to be shortlisted, and the second stage, in which they vote…

Computer Science and Game Theory · Computer Science 2023-09-07 Simon Rey , Ulle Endriss , Ronald de Haan

Every representative democracy must specify a mechanism under which voters choose their representatives. The most common mechanism in the United States -- Winner takes all single-member districts -- both enables substantial partisan…

Computer Science and Game Theory · Computer Science 2026-02-23 Nikhil Garg , Wes Gurnee , David Rothschild , David Shmoys

When selecting a subset of candidates (a so-called committee) based on the preferences of voters, proportional representation is often a major desideratum. When going beyond simplistic models such as party-list or district-based elections,…

Computer Science and Game Theory · Computer Science 2023-02-07 Markus Brill , Jannik Peters

Local and federal agencies are rapidly adopting AI systems to augment or automate critical decisions, efficiently use resources, and improve public service delivery. AI systems are being used to support tasks associated with urban planning,…