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Many real-world scenarios require the random selection of one or more individuals from a pool of eligible candidates. One example of especial social relevance refers to the legal system, in which the jurors and judges are commonly picked…

We consider the problem of protecting and manipulating elections by recounting and changing ballots, respectively. Our setting involves a plurality-based election held across multiple districts, and the problem formulations are based on the…

Computer Science and Game Theory · Computer Science 2020-11-24 Kishen N. Gowda , Neeldhara Misra , Vraj Patel

Judgmental forecasting employs human opinions to make predictions about future events, rather than exclusively historical data as in quantitative forecasting. When these opinions form an argumentative structure around forecasts, it is…

Artificial Intelligence · Computer Science 2025-08-26 Deniz Gorur , Antonio Rago , Francesca Toni

In 2023, Open AIs Democratic Inputs program funded 10 teams to design procedures for public participation in generative AI. In this Perspective, we review the results of the project, drawing on interviews with some of the teams and our own…

Computers and Society · Computer Science 2025-03-06 David Moats , Chandrima Ganguly

Machine learning models are often personalized with information that is protected, sensitive, self-reported, or costly to acquire. These models use information about people but do not facilitate nor inform their consent. Individuals cannot…

Machine Learning · Computer Science 2023-10-13 Hailey Joren , Chirag Nagpal , Katherine Heller , Berk Ustun

We introduce a new model of collective decision making, when a global decision needs to be made but the parties only possess partial information, and are unwilling (or unable) to first create a globalcomposite of their local views. Our…

Social and Information Networks · Computer Science 2012-04-18 Subramanian Ramamoorthy , András Z. Salamon , Rahul Santhanam

We study two concepts of proportionality in the model of approval-based committee elections. In degressive proportionality small minorities of voters are favored in comparison with the standard linear proportionality. Regressive…

Computer Science and Game Theory · Computer Science 2022-01-13 Michal Jaworski , Piotr Skowron

The executive branch, or government, is typically not elected directly by the people, but rather formed by another elected body or person such as the parliament or the president. As a result, its members are not directly accountable to the…

Multiagent Systems · Computer Science 2023-12-11 Rutvik Page , Ehud Shapiro , Nimrod Talmon

The widespread adoption of Artificial Intelligence (AI) technologies in the public and private sectors has resulted in them significantly impacting the lives of people in new and unexpected ways. In this context, it becomes important to…

Computers and Society · Computer Science 2024-07-19 Ambreesh Parthasarathy , Aditya Phalnikar , Ameen Jauhar , Dhruv Somayajula , Gokul S Krishnan , Balaraman Ravindran

We introduce a concept called a collective: an interface with a protocol for aggregating contributions and distributing returns. Through such a protocol, many members may participate in a mutual endeavor. We present a variety of real-world…

Category Theory · Mathematics 2022-01-31 Nelson Niu , David I. Spivak

In societal-scale decision-making systems the collective is faced with the problem of ensuring that the derived group decision is in accord with the collective's intention. In modern systems, political institutions have instatiated…

Computers and Society · Computer Science 2007-05-23 Marko Rodriguez , Daniel Steinbock

We establish a link between multiwinner elections and apportionment problems by showing how approval-based multiwinner election rules can be interpreted as methods of apportionment. We consider several multiwinner rules and observe that…

Computer Science and Game Theory · Computer Science 2021-04-21 Markus Brill , Jean-François Laslier , Piotr Skowron

Computational social choice and algorithmic decision theory offer rich aggregation theory but no comprehensive process for egalitarian self-governance: aggregation, deliberation, amendment, and consensus are each considered in isolation,…

Multiagent Systems · Computer Science 2026-05-15 Ehud Shapiro , Nimrod Talmon

Proportional representation (PR) is often discussed in voting settings as a major desideratum. For the past century or so, it is common both in practice and in the academic literature to jump to single transferable vote (STV) as the…

Computer Science and Game Theory · Computer Science 2018-06-05 Haris Aziz , Barton Lee

The paper provides an analysis of the voting method known as delegable proxy voting, or liquid democracy. The analysis first positions liquid democracy within the theory of binary aggregation. It then focuses on two issues of the system:…

Multiagent Systems · Computer Science 2017-07-28 Zoé Christoff , Davide Grossi

We study the complexity of (approximate) winner determination under the Monroe and Chamberlin--Courant multiwinner voting rules, which determine the set of representatives by optimizing the total (dis)satisfaction of the voters with their…

Artificial Intelligence · Computer Science 2013-12-17 Piotr Skowron , Piotr Faliszewski , Arkadii Slinko

We propose a design for philanthropic or publicly-funded seeding to allow (near) optimal provision of a decentralized, self-organizing ecosystem of public goods. The concept extends ideas from Quadratic Voting to a funding mechanism for…

General Economics · Economics 2020-08-18 Vitalik Buterin , Zoe Hitzig , E. Glen Weyl

We study a budget-aggregation setting in which a number of voters report their ideal distribution of a budget over a set of alternatives, and a mechanism aggregates these reports into an allocation. Ideally, such mechanisms are truthful,…

Computer Science and Game Theory · Computer Science 2024-07-26 Mark de Berg , Rupert Freeman , Ulrike Schmidt-Kraepelin , Markus Utke

Humans spend a significant part of their lives being a part of groups. In this document we propose research directions that would make it possible to computationally form productive groups. We bring to light several issues that need to be…

Computers and Society · Computer Science 2021-04-27 Nripsuta Saxena

A prediction market is a useful means of aggregating information about a future event. To function, the market needs a trusted entity who will verify the true outcome in the end. Motivated by the recent introduction of decentralized…

Artificial Intelligence · Computer Science 2016-12-16 Rupert Freeman , Sebastien Lahaie , David M. Pennock
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