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We study learning dynamics induced by strategic agents who repeatedly play a game with an unknown payoff-relevant parameter. In each step, an information system estimates a belief distribution of the parameter based on the players'…

Systems and Control · Electrical Eng. & Systems 2020-10-20 Manxi Wu , Saurabh Amin , Asuman Ozdaglar

Real-life agents seldom have unlimited reasoning power. In this paper, we propose and study a new formal notion of computationally bounded strategic ability in multi-agent systems. The notion characterizes the ability of a set of agents to…

Multiagent Systems · Computer Science 2023-10-27 Catalin Dima , Wojciech Jamroga

Whereas deterministic protocols are typically guaranteed to obtain particular goals of interest, probabilistic protocols typically provide only probabilistic guarantees. This paper initiates an investigation of the interdependence between…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-07-08 Nitzan Zamir , Yoram Moses

In revenue maximization of selling a digital product in a social network, the utility of an agent is often considered to have two parts: a private valuation, and linearly additive influences from other agents. We study the incomplete…

Computer Science and Game Theory · Computer Science 2011-09-27 Wei Chen , Pinyan Lu , Xiaorui Sun , Bo Tang , Yajun Wang , Zeyuan Allen Zhu

This work is a technical approach to modeling false information nature, design, belief impact and containment in multi-agent networks. We present a Bayesian mathematical model for source information and viewer's belief, and how the former…

Social and Information Networks · Computer Science 2018-04-06 Amin Khajehnejad , Shima Hajimirza

Bayesian persuasion studies how an informed sender should influence beliefs of rational receivers who take decisions through Bayesian updating of a common prior. We focus on the online Bayesian persuasion framework, in which the sender…

Computer Science and Game Theory · Computer Science 2023-03-03 Martino Bernasconi , Matteo Castiglioni , Andrea Celli , Alberto Marchesi , Nicola Gatti , Francesco Trovò

The goal of agents in multi-agent environments is to maximize total reward against the opposing agents that are encountered. Following a game-theoretic solution concept, such as Nash equilibrium, may obtain a strong performance in some…

Computer Science and Game Theory · Computer Science 2026-01-05 Sam Ganzfried

The ideal Bayesian agent reasons from a global probability model, but real agents are restricted to simplified models which they know to be adequate only in restricted circumstances. Very little formal theory has been developed to help…

Artificial Intelligence · Computer Science 2013-03-25 Kathryn Blackmond Laskey

Multi-agent, collaborative sensor fusion is a vital component of a multi-national intelligence toolkit. In safety-critical and/or contested environments, adversaries may infiltrate and compromise a number of agents. We analyze state of the…

Robotics · Computer Science 2024-03-26 R. Spencer Hallyburton , Miroslav Pajic

An important research thread in algorithmic game theory studies the design of efficient truthful mechanisms that approximate the optimal social welfare. A fundamental question is whether an \alpha-approximation algorithm translates into an…

Computer Science and Game Theory · Computer Science 2015-05-13 Chandra Chekuri , Iftah Gamzu

This paper develops a theory of learning under ambiguity induced by the decision maker's beliefs about the collection of data correlated with the true state of the world. Within our framework, two classical results on Bayesian learning…

Theoretical Economics · Economics 2026-02-10 Cheaheon Lim

As the complexity of AI systems and their interactions with the world increases, generating explanations for their behaviour is important for safely deploying AI. For agents, the most natural abstractions for predicting behaviour attribute…

Artificial Intelligence · Computer Science 2025-06-05 Alexis Bellot , Jonathan Richens , Tom Everitt

We present a general framework for evolutionary learning to emergent unbiased state representation without any supervision. Evolutionary frameworks such as self-play converge to bad local optima in case of multi-agent reinforcement learning…

Machine Learning · Statistics 2023-02-03 Shohei Ohsawa

We present partial strategyproofness, a new, relaxed notion of strategyproofness for studying the incentive properties of non-strategyproof assignment mechanisms. Informally, a mechanism is partially strategyproof if it makes truthful…

Computer Science and Game Theory · Computer Science 2020-08-04 Timo Mennle , Sven Seuken

We study fair resource allocation with strategic agents. It is well-known that, across multiple fundamental problems in this domain, truthfulness and fairness are incompatible. For example, when allocating indivisible goods, no truthful and…

Computer Science and Game Theory · Computer Science 2024-05-20 Vasilis Gkatzelis , Alexandros Psomas , Xizhi Tan , Paritosh Verma

We study the selection of agents based on mutual nominations, a theoretical problem with many applications from committee selection to AI alignment. As agents both select and are selected, they may be incentivized to misrepresent their true…

Computer Science and Game Theory · Computer Science 2025-10-23 Javier Cembrano , Felix Fischer , Max Klimm

We address the online linear optimization problem when the actions of the forecaster are represented by binary vectors. Our goal is to understand the magnitude of the minimax regret for the worst possible set of actions. We study the…

Machine Learning · Statistics 2011-05-25 Jean-Yves Audibert , Sebastien Bubeck , Gabor Lugosi

The partial monitoring (PM) framework provides a theoretical formulation of sequential learning problems with incomplete feedback. On each round, a learning agent plays an action while the environment simultaneously chooses an outcome. The…

Machine Learning · Computer Science 2024-05-17 Maxime Heuillet , Ola Ahmad , Audrey Durand

An imprecise Bayesian nonparametric approach to system reliability with multiple types of components is developed. This allows modelling partial or imperfect prior knowledge on component failure distributions in a flexible way through…

Methodology · Statistics 2016-09-19 Gero Walter , Louis J. M. Aslett , Frank P. A. Coolen

Prediction markets aggregate agents' beliefs regarding a future event, where each agent is paid based on the accuracy of its reported belief when compared to the realized outcome. Agents may strategically manipulate the market (e.g., delay…

Computer Science and Game Theory · Computer Science 2012-12-27 Ayman Ghoneim , Robert C. Williamson