Related papers: ADA: A Game-Theoretic Perspective on Data Augmenta…
Data augmentation has been widely applied as an effective methodology to improve generalization in particular when training deep neural networks. Recently, researchers proposed a few intensive data augmentation techniques, which indeed…
Current ship detection techniques based on remote sensing imagery primarily rely on the object detection capabilities of deep neural networks (DNNs). However, DNNs are vulnerable to adversarial patch attacks, which can lead to…
Data augmentation has proved extremely useful by increasing training data variance to alleviate overfitting and improve deep neural networks' generalization performance. In medical image analysis, a well-designed augmentation policy usually…
Deep learning-based object detection has become ubiquitous in the last decade due to its high accuracy in many real-world applications. With this growing trend, these models are interested in being attacked by adversaries, with most of the…
We address the challenge of designing optimal adversarial noise algorithms for settings where a learner has access to multiple classifiers. We demonstrate how this problem can be framed as finding strategies at equilibrium in a two-player,…
Data augmentation methods are commonly integrated into the training of anomaly detection models. Previous approaches have primarily focused on replicating real-world anomalies or enhancing diversity, without considering that the standard of…
Current research in distributed Nash equilibrium (NE) seeking in the partial information setting assumes that information is exchanged between agents that are "truthful". However, in general noncooperative games agents may consider sending…
Data augmentation techniques have become standard practice in deep learning, as it has been shown to greatly improve the generalisation abilities of models. These techniques rely on different ideas such as invariance-preserving…
There has been a recent surge in research on adversarial perturbations that defeat Deep Neural Networks (DNNs) in machine vision; most of these perturbation-based attacks target object classifiers. Inspired by the observation that humans…
Deep convolutional neural networks have achieved exceptional results on multiple detection and recognition tasks. However, the performance of such detectors are often evaluated in public benchmarks under constrained and non-realistic…
We consider a zero-sum inspection game, in which a defender positions detectors across a critical system to detect multiple attacks caused by an attacker. We assume that detection is imperfect, and each detector location is associated with…
We develop a flexible stochastic approximation framework for analyzing the long-run behavior of learning in games (both continuous and finite). The proposed analysis template incorporates a wide array of popular learning algorithms,…
In this paper, we consider the problem of finding a Nash equilibrium in a multi-player game over generally connected networks. This model differs from a conventional setting in that players have partial information on the actions of their…
Data augmentation is a technique to improve the generalization ability of machine learning methods by increasing the size of the dataset. However, since every augmentation method is not equally effective for every dataset, you need to…
We present a framework for computing approximate mixed-strategy Nash equilibria of continuous-action games. It is a modification of the traditional double oracle algorithm, extended to multiple players and continuous action spaces. Unlike…
Recent work has shown that data augmentation has the potential to significantly improve the generalization of deep learning models. Recently, automated augmentation strategies have led to state-of-the-art results in image classification and…
During training, supervised object detection tries to correctly match the predicted bounding boxes and associated classification scores to the ground truth. This is essential to determine which predictions are to be pushed towards which…
Data augmentation (DA) is commonly used during model training, as it significantly improves test error and model robustness. DA artificially expands the training set by applying random noise, rotations, crops, or even adversarial…
There has been substantial progress on finding game-theoretic equilibria. Most of that work has focused on games with finite, discrete action spaces. However, many games involving space, time, money, and other fine-grained quantities have…
The dominant line of work in domain adaptation has focused on learning invariant representations using domain-adversarial training. In this paper, we interpret this approach from a game theoretical perspective. Defining optimal solutions in…