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We consider games played on graphs with the winning conditions for the players specified as weak-parity conditions. In weak-parity conditions the winner of a play is decided by looking into the set of states appearing in the play, rather…

Logic in Computer Science · Computer Science 2008-12-18 Krishnendu Chatterjee

Generalized Geography is a combinatorial game played on a directed graph. Players take turns moving a token from vertex to vertex, deleting a vertex after moving the token away from it. A player unable to move loses. It is well known that…

Computational Complexity · Computer Science 2021-08-24 Nathan Fox , Carson Geissler

We consider a matching problem, which is meaningful in team competitions, as well as in information theory, recommender systems, and assignment problems. In the competitions which we study, each competitor in a team order plays a match with…

Computer Science and Game Theory · Computer Science 2026-05-21 Haris Aziz , Jiarui Gan , Grzegorz Lisowski , Ali Pourmiri

Two decision problems related to the computation of stopping sets in Tanner graphs are shown to be NP-complete. NP-hardness of the problem of computing the stopping distance of a Tanner graph follows as a consequence

Information Theory · Computer Science 2008-07-21 K. Murali Krishnan , Priti Shankar

In public transport networks disruptions may occur and lead to travel delays. It is thus interesting to determine whether a traveler can be resilient to delays that occur unexpectedly, ensuring that they can reach their destination in time…

Computational Complexity · Computer Science 2023-08-24 Thomas Depian , Christoph Kern , Sebastian Röder , Soeren Terziadis , Markus Wallinger

Recent research has proposed the lottery ticket hypothesis, suggesting that for a deep neural network, there exist trainable sub-networks performing equally or better than the original model with commensurate training steps. While this…

Machine Learning · Computer Science 2020-03-13 Bai Li , Shiqi Wang , Yunhan Jia , Yantao Lu , Zhenyu Zhong , Lawrence Carin , Suman Jana

We consider the following modification of annihilation game called node blocking. Given a directed graph, each vertex can be occupied by at most one token. There are two types of tokens, each player can move his type of tokens. The players…

Computer Science and Game Theory · Computer Science 2021-03-05 Dariusz Dereniowski

Simple games cover voting systems in which a single alternative, such as a bill or an amendment, is pitted against the status quo. A simple game or a yes-no voting system is a set of rules that specifies exactly which collections of ``yea''…

Computer Science and Game Theory · Computer Science 2008-03-05 Josep Freixas , Xavier Molinero , Martin Olsen , Maria Serna

We introduce a new -as far as we know- problem, according to which we are asked to match sequences of two digits in matrices having entries among those two digits (but others too) and prove that this problem is NP-complete

Combinatorics · Mathematics 2011-07-05 Nicolaos Matsakis

Deciding whether a diagram of a knot can be untangled with a given number of moves (as a part of the input) is known to be NP-complete. In this paper we determine the parameterized complexity of this problem with respect to a natural…

Computational Complexity · Computer Science 2021-11-10 Clément Legrand-Duchesne , Ashutosh Rai , Martin Tancer

Capacitated network bargaining games are popular combinatorial games that involve the structure of matchings in graphs. We show that it is always possible to stabilize unit-weight instances of this problem (that is, ensure that they admit a…

Discrete Mathematics · Computer Science 2024-09-05 Laura Sanità , Lucy Verberk

Recent work on deep neural network pruning has shown there exist sparse subnetworks that achieve equal or improved accuracy, training time, and loss using fewer network parameters when compared to their dense counterparts. Orthogonal to…

Machine Learning · Computer Science 2019-12-06 Justin Cosentino , Federico Zaiter , Dan Pei , Jun Zhu

We study the complexity of winner determination in single-crossing elections under two classic fully proportional representation rules---Chamberlin--Courant's rule and Monroe's rule. Winner determination for these rules is known to be…

Computer Science and Game Theory · Computer Science 2013-07-05 Piotr Skowron , Lan Yu , Piotr Faliszewski , Edith Elkind

Cops and robbers is a game between two players, where one tries to catch the other by moving along the edges of a graph. It is well known that on a finite graph the cop has a winning strategy if and only if the graph is constructible and…

Combinatorics · Mathematics 2015-03-31 Florian Lehner

Player ONE chooses a meager set and player TWO, a nowhere dense set per inning. They play $\omega$ many innings. ONE's consecutive choices must form a (weakly) increasing sequence. TWO wins if the union of the chosen nowhere dense sets…

Logic · Mathematics 2009-09-25 Marion Scheepers

We study the effects of randomness on competitions based on an elementary random process in which there is a finite probability that a weaker team upsets a stronger team. We apply this model to sports leagues and sports tournaments, and…

Physics and Society · Physics 2013-04-02 E. Ben-Naim , N. W. Hengartner , S. Redner , F. Vazquez

The Taxman game has proven to be hard to solve optimally, so efforts have been made to find heuristic strategies that do well in practice. We present results on the NP-hardness of a variant of the game via an equivalence to a particular…

Combinatorics · Mathematics 2022-11-02 Atli Fannar Franklín , Robert K. Moniot

Partial order reductions have been successfully applied to model checking of concurrent systems and practical applications of the technique show nontrivial reduction in the size of the explored state space. We present a theory of partial…

Logic in Computer Science · Computer Science 2023-06-22 Frederik Meyer Bønneland , Peter Gjøl Jensen , Kim Guldstrand Larsen , Marco Muñiz , Jiří Srba

We study the computational complexity of distance games, a class of combinatorial games played on graphs. A move consists of colouring an uncoloured vertex subject to it not being at certain distances determined by two sets, D and S. D is…

Computational Complexity · Computer Science 2019-02-12 Kyle Burke , Silvia Heubach , Melissa Huggan , Svenja Huntemann

We establish the first hardness results for the problem of computing the value of one-round games played by a verifier and a team of provers who can share quantum entanglement. In particular, we show that it is NP-hard to approximate within…

Quantum Physics · Physics 2007-11-21 Julia Kempe , Hirotada Kobayashi , Keiji Matsumoto , Ben Toner , Thomas Vidick