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Banks routinely use neural networks to make decisions. While these models offer higher accuracy, they are susceptible to adversarial attacks, a risk often overlooked in the context of event sequences, particularly sequences of financial…
Given an election, a preferred candidate p, and a budget, the SHIFT BRIBERY problem asks whether p can win the election after shifting p higher in some voters' preference orders. Of course, shifting comes at a price (depending on the voter…
In numerous positional games the identity of the winner is easily determined. In this case one of the more interesting questions is not {\em who} wins but rather {\em how fast} can one win. These type of problems were studied earlier for…
Let $G=(V,E)$ be a graph. A subset $D\subseteq V$ is a dominating set if every vertex not in $D$ is adjacent to a vertex in $D$. A dominating set $D$ is called a total dominating set if every vertex in $D$ is adjacent to a vertex in $D$.…
We consider the problem of finding a 1-planar drawing for a general graph, where a 1-planar drawing is a drawing in which each edge participates in at most one crossing. Since this problem is known to be NP-hard we investigate the…
Drafting, i.e., the selection of a subset of items from a larger candidate set, is a key element of many games and related problems. It encompasses team formation in sports or e-sports, as well as deck selection in many modern card games.…
We study the complexity of several combinatorial problems in the model of binary networked public goods games. In this game, players are represented by vertices in a network, and the action of each player can be either investing or not…
Let $G=(V,E)$ be a graph and $p$ be a positive integer. A subset $S\subseteq V$ is called a $p$-dominating set if each vertex not in $S$ has at least $p$ neighbors in $S$. The $p$-domination number $\g_p(G)$ is the size of a smallest…
We describe a formal correctness proof of RANKING, an online algorithm for online bipartite matching. An outcome of our formalisation is that it shows that there is a gap in all combinatorial proofs of the algorithm. Filling that gap…
In this note we prove NP-hardness of the following problem: Given a set of matrices, is there a convex combination of those that is a nonsingular M-matrix? Via known characterizations of M-matrices, our result establishes NP-hardness of…
We consider a Maker-Breaker type game on the plane, in which each player takes $t$ points on their $t^\textrm{th}$ turn. Maker wins if he obtains $n$ points on a line (in any direction) without any of Breaker's points between them. We show…
We investigate the complexity of the reachability problem for (deep) neural networks: does it compute valid output given some valid input? It was recently claimed that the problem is NP-complete for general neural networks and…
We study \emph{partial-information} two-player turn-based games on graphs with omega-regular objectives, when the partial-information player has \emph{limited memory}. Such games are a natural formalization for reactive synthesis when the…
Previous work on voter control, which refers to situations where a chair seeks to change the outcome of an election by deleting, adding, or partitioning voters, takes for granted that the chair knows all the voters' preferences and that all…
We show that the problem of finding a Resolution refutation that is at most polynomially longer than a shortest one is NP-hard. In the parlance of proof complexity, Resolution is not automatizable unless P = NP. Indeed, we show it is…
We obtain game-theoretic characterizations for meagerness and rareness of filters on a countable set.
Delay games are two-player games of infinite duration in which one player may delay her moves to obtain a lookahead on her opponent's moves. We consider delay games with winning conditions expressed in weak monadic second order logic with…
We address the problem of testing weak optimality of a given solution of a given interval linear program. The problem was recently wrongly stated to be polynomially solvable. We disprove it. We show that the problem is NP-hard in general.…
We analyze the game of go from the point of view of complex networks. We construct three different directed networks of increasing complexity, defining nodes as local patterns on plaquettes of increasing sizes, and links as actual…
Given a set $P$ of $n$ points in $R^{d}$, a tour is a closed simple path that covers all the given points, i.e. a Hamiltonian cycle. % In $P$ if no three points are collinear then the points are said to be in general position. A…