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Event perception tasks such as recognizing and localizing actions in streaming videos are essential for scaling to real-world application contexts. We tackle the problem of learning actor-centered representations through the notion of…

Computer Vision and Pattern Recognition · Computer Science 2022-12-01 Sathyanarayanan N. Aakur , Sudeep Sarkar

Bandwidth consumption is a significant concern for online video service providers. Practical video streaming systems usually use some form of HTTP streaming (progressive download) to let users download the video at a faster rate than the…

Multimedia · Computer Science 2014-04-11 Liang Chen , Yipeng Zhou , Dah Ming Chiu

Recently, considerable research attention has been paid to network embedding, a popular approach to construct feature vectors of vertices. Due to the curse of dimensionality and sparsity in graphical datasets, this approach has become…

Machine Learning · Computer Science 2018-11-15 Xi Liu , Ping-Chun Hsieh , Nick Duffield , Rui Chen , Muhe Xie , Xidao Wen

Most of today's mobile devices are equipped with multiple network interfaces and one of the main bandwidth-hungry applications that would benefit from multipath communications is wireless video streaming. However, most of the current…

Networking and Internet Architecture · Computer Science 2021-09-22 Samira Afzal , Vanessa Testoni , Christian Esteve Rothenberg , Prakash Kolan , Imed Bouazizi

[Background] Nowadays, there is a massive growth of data volume and speed in many types of systems. It introduces new needs for infrastructure and applications that have to handle streams of data with low latency and high throughput.…

Software Engineering · Computer Science 2019-09-25 Alexandre Vianna , Waldemar Ferreira , Kiev Gama

Dynamic adaptive streaming over HTTP (DASH) has recently been widely deployed in the Internet and adopted in the industry. It, however, does not impose any adaptation logic for selecting the quality of video fragments requested by clients…

Multimedia · Computer Science 2017-11-07 Chao Zhou , Chia-Wen Lin , Xinggong Zhang , Zongming Guo

We provide a unified framework using which we design scalable dynamic adaptive video streaming algorithms based on index based policies (dubbed DAS-IP) to maximize the Quality of Experience (QoE) provided to clients using video streaming…

Networking and Internet Architecture · Computer Science 2016-12-20 Rahul Singh , P. R. Kumar

Over the past decade, adaptive video streaming technology has witnessed significant advancements, particularly driven by the rapid evolution of deep learning techniques. However, the black-box nature of deep learning algorithms presents…

Multimedia · Computer Science 2025-08-25 Lianchen Jia , Chaoyang Li , Ziqi Yuan , Jiahui Chen , Tianchi Huang , Jiangchuan Liu , Lifeng Sun

To tap into the growing market of cloud gaming, whereby game graphics is rendered in the cloud and streamed back to the user as a video feed, network operators are creating monetizable assurance services that dynamically provision network…

Networking and Internet Architecture · Computer Science 2025-09-25 Yifan Wang , Minzhao Lyu , Vijay Sivaraman

Context. The game industry is increasingly growing in recent years. Every day, millions of people play video games, not only as a hobby, but also for professional competitions (e.g., e-sports or speed-running) or for making business by…

Software Engineering · Computer Science 2022-04-11 Emanuela Guglielmi , Simone Scalabrino , Gabriele Bavota , Rocco Oliveto

Modern scientific instruments generate data at rates that increasingly exceed local compute capabilities and, when paired with the staging and I/O overheads of file-based transfers, also render file-based use of remote HPC resources…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-10-01 Flavio Castro , Weijian Zheng , Joaquin Chung , Ian Foster , Rajkumar Kettimuthu

First-person shooter (FPS) game tournaments take place across the globe. A growing number of people choose to watch FPS games online instead of attending the game events in person. However, live streaming might miss critical highlight…

Human-Computer Interaction · Computer Science 2022-08-17 Jiaye Li , Minghao Li , Zikai Alex Wen , Wei Cai

Swim extends the actor model to support applications composed of linked distributed actors that continuously analyze boundless streams of events from millions of sources, to respond in-sync with the real-world. Swim builds a running…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-05-24 Chris Sachs , Ajay Govindarajan , Simon Crosby

Vehicles with autonomous driving capabilities are present on public streets. However, edge cases remain that still require a human in-vehicle driver. Assuming the vehicle manages to come to a safe state in an automated fashion, teleoperated…

Image and Video Processing · Electrical Eng. & Systems 2021-06-11 Andreas Schimpe , Simon Hoffmann , Frank Diermeyer

Today, a large proportion of end user information systems have their Graphical User Interfaces (GUI) built with web-based technology (JavaScript, CSS, and HTML). Some of these web-based systems include: Internet of Things (IOT),…

Human-Computer Interaction · Computer Science 2023-01-24 Ebenezer Agbozo

Remote communication has rapidly become a part of everyday life in both professional and personal contexts. However, popular video conferencing applications present limitations in terms of quality of communication, immersion and social…

Multimedia · Computer Science 2022-05-11 Shishir Subramanyam , Irene Viola , Jack Jansen , Evangelos Alexiou , Alan Hanjalic , Pablo Cesar

Recognising human activities from streaming videos poses unique challenges to learning algorithms: predictive models need to be scalable, incrementally trainable, and must remain bounded in size even when the data stream is arbitrarily…

Machine Learning · Statistics 2016-10-06 Rocco De Rosa , Ilaria Gori , Fabio Cuzzolin , Barbara Caputo , Nicolò Cesa-Bianchi

In the 360-degree immersive video, a user only views a part of the entire raw video frame based on her viewing direction. However, today's 360-degree video players always fetch the entire panoramic view regardless of users' head movement,…

Multimedia · Computer Science 2017-04-27 Arnob Ghosh , Vaneet Aggarwal , Feng Qian

High-quality video streaming, either in form of Video-On-Demand (VOD) or live streaming, usually requires converting (ie, transcoding) video streams to match the characteristics of viewers' devices (eg, in terms of spatial resolution or…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-09-19 Xiangbo Li , Mohsen Amini Salehi , Yamini Joshi , Mahmoud Darwich , Brad Landreneau , Magdy Bayoumi

The delivery and display of 360-degree videos on Head-Mounted Displays (HMDs) presents many technical challenges. 360-degree videos are ultra high resolution spherical videos, which contain an omnidirectional view of the scene. However only…

Multimedia · Computer Science 2017-08-02 Xavier Corbillon , Gwendal Simon , Alisa Devlic , Jacob Chakareski
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