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We present a brief summary of current approaches and challenges in the network traffic management area. In this contribution, we well cover the most recent experiments on the network traffic and behavior of applications under various…

Networking and Internet Architecture · Computer Science 2016-10-26 Homayun Motameni , Mirmorsal Madani

People use the Internet to learn new skills, stay connected with friends, and find new communities to engage with. Live streaming platforms like Twitch.tv, YouTube Live, and Facebook Gaming provide a place where all three of these…

Human-Computer Interaction · Computer Science 2023-02-02 Ella Kokinda , Paige Rodeghero

Embodied perception refers to the ability of an autonomous agent to perceive its environment so that it can (re)act. The responsiveness of the agent is largely governed by latency of its processing pipeline. While past work has studied the…

Computer Vision and Pattern Recognition · Computer Science 2020-08-26 Mengtian Li , Yu-Xiong Wang , Deva Ramanan

Adaptive game systems aim to enrich player experiences by dynamically adjusting game content in response to user data. While extensive research has addressed content personalization and player experience modeling, the integration of these…

Human-Computer Interaction · Computer Science 2025-05-05 Phil Lopes , Nuno Fachada , Maria Fonseca

With the growing of Long Term Evolution (LTE) cellular networks and the increase in the demand of the video services, it is vital to consider the challenges in the streaming services from a different perspective. A perspective that focuses…

Networking and Internet Architecture · Computer Science 2018-03-15 Ahmed Ahmedin , Amitabha Ghosh , Dipak Ghosal

Multimedia streaming accounts for the majority of traffic in today's internet. Mechanisms like adaptive bitrate streaming control the bitrate of a stream based on the estimated bandwidth, ideally resulting in smooth playback and a good…

Multiagent Systems · Computer Science 2024-10-29 Jannis Weil , Jonas Ringsdorf , Julian Barthel , Yi-Ping Phoebe Chen , Tobias Meuser

Remaining a dominant force in Internet traffic, video streaming captivates end users, service providers, and researchers. This paper takes a pragmatic approach to reviewing recent advances in the field by focusing on the prevalent streaming…

Networking and Internet Architecture · Computer Science 2025-07-17 Leonardo Peroni , Sergey Gorinsky

Generative conversational interfaces powered by large language models (LLMs) typically stream output token-by-token at a rate determined by computational budget, often neglecting actual human reading speeds and the cognitive load associated…

Human-Computer Interaction · Computer Science 2025-07-25 Chang Xiao , Brenda Yang

Interactive, real-time, and high-quality cloud video games pose a serious challenge to the Internet due to simultaneous high-throughput and low round trip delay requirements. In this paper, we investigate the traffic characteristics of…

Networking and Internet Architecture · Computer Science 2022-05-24 Marc Carrascosa , Boris Bellalta

The rise of capturing systems for objects and scenes in 3D with increased fidelity and immersion has led to the popularity of volumetric video contents that can be seen from any position and angle in 6 degrees of freedom navigation. Such…

Multimedia · Computer Science 2022-09-07 Irene Viola , Pablo Cesar

Multimedia applications, mainly video streaming services, are currently the dominant source of network load worldwide. In recent Video-on-Demand (VoD) and live video streaming services, traditional streaming delivery techniques have been…

Multimedia · Computer Science 2024-03-26 Reza Farahani

Internet telephony and multimedia communication protocols have matured over the last fifteen years. Recently, the web is evolving as a popular platform for everything we do on the Internet including email, text chat, voice calls,…

Networking and Internet Architecture · Computer Science 2011-07-04 Kundan Singh , Carol Davids

The metaverse has awakened users' expectations of an immersive interaction that fuses the virtual digital world and the physical world across space and time. However, the metaverse is still in its infancy, typically expanding multi-player…

Multimedia · Computer Science 2022-10-14 Yakun Huang , Xiuquan Qiao , Haowen Wang , Xiang Su , Schahram Dustdar , Ping Zhang

Understanding continuous video streams plays a fundamental role in real-time applications including embodied AI and autonomous driving. Unlike offline video understanding, streaming video understanding requires the ability to process video…

Computer Vision and Pattern Recognition · Computer Science 2025-07-23 Yibin Yan , Jilan Xu , Shangzhe Di , Yikun Liu , Yudi Shi , Qirui Chen , Zeqian Li , Yifei Huang , Weidi Xie

Evaluation of recommender systems is typically done with finite datasets. This means that conventional evaluation methodologies are only applicable in offline experiments, where data and models are stationary. However, in real world…

Information Retrieval · Computer Science 2015-05-04 João Vinagre , Alípio Mário Jorge , João Gama

Web browsers have come a long way since their inception, evolving from a simple means of displaying text documents over the network to complex software stacks with advanced graphics and network capabilities. As personal computers grew in…

Computers and Society · Computer Science 2023-05-01 Naif Mehanna , Walter Rudametkin

We consider an interactive multiview video streaming (IMVS) system where clients select their preferred viewpoint in a given navigation window. To provide high quality IMVS, many high quality views should be transmitted to the clients.…

Multimedia · Computer Science 2015-06-26 Ana De Abreu , Laura Toni , Nikolaos Thomos , Thomas Maugey , Fernando Pereira , Pascal Frossard

As the demand for high-quality video content continues to rise, adaptive video streaming plays a pivotal role in delivering an optimal viewing experience. However, traditional content recommendation systems face challenges in dynamically…

Information Retrieval · Computer Science 2024-04-16 Koffka Khan

The wide adoption of multimedia service capable mobile devices, the availability of better networks with higher bandwidths, and the availability of platforms offering digital content has led to an increasing popularity of multimedia…

Networking and Internet Architecture · Computer Science 2024-02-12 M. Aguayo , L. Bellido , C. M. Lentisco , E. Pastor

Peer-to-Peer Live streaming and Video on Demand is the most popular media applications over the Internet in recent years. These systems reduce the load on the server and provide a scalable content distribution. A new paradigm of P2P network…

Networking and Internet Architecture · Computer Science 2011-11-30 Hareesh. K , Manjaiah D. H
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