Related papers: A Variational Approach to Shape-from-shading Under…
We introduce a variational method for multi-view shape-from-shading under natural illumination. The key idea is to couple PDE-based solutions for single-image based shape-from-shading problems across multiple images and multiple color…
Shape from shading is a classical inverse problem in computer vision. This shape reconstruction problem is inherently ill-defined; it depends on the assumed light source direction. We introduce a novel mathematical formulation for…
Most of today's state-of-the-art methods for perspective shape from shading are modelled in terms of partial differential equations (PDEs) of Hamilton-Jacobi type. To improve the robustness of such methods w.r.t. noise and missing data,…
A fundamental problem in computer vision is that of inferring the intrinsic, 3D structure of the world from flat, 2D images of that world. Traditional methods for recovering scene properties such as shape, reflectance, or illumination rely…
We present an object relighting system that allows an artist to select an object from an image and insert it into a target scene. Through simple interactions, the system can adjust illumination on the inserted object so that it appears…
The Shape From Shading is one of a computer vision field. It studies the 3D reconstruction of an object from a single grayscale image. The difficulty of this field can be expressed in the local ambiguity (convex / concave). J.Shi and Q.Zhu…
We develop a linear algebraic framework for the shape-from-shading problem, because tensors arise when scalar (e.g. image) and vector (e.g. surface normal) fields are differentiated multiple times. The work is in two parts. In this first…
We develop a linear algebraic framework for the shape-from-shading problem, because tensors arise when scalar (e.g. image) and vector (e.g. surface normal) fields are differentiated multiple times. Using this framework, we first investigate…
We develop a framework for extracting a concise representation of the shape information available from diffuse shading in a small image patch. This produces a mid-level scene descriptor, comprised of local shape distributions that are…
In this paper, we propose a novel, effective and fast method to obtain a color illumination invariant and shadow-free image from a single outdoor image. Different from state-of-the-art methods for shadow-free image that either need shadow…
We investigate the use of photometric invariance and deep learning to compute intrinsic images (albedo and shading). We propose albedo and shading gradient descriptors which are derived from physics-based models. Using the descriptors,…
The aim of Shape From Shading (SFS) problem is to reconstruct the relief of an object from a single gray level image. In this paper we present a new method to solve the problem of SFS using Machine learning method. Our approach belongs to…
The reconstruction of a 3D object or a scene is a classical inverse problem in Computer Vision. In the case of a single image this is called the Shape-from-Shading (SfS) problem and it is known to be ill-posed even in a simplified version…
Undoing the image formation process and therefore decomposing appearance into its intrinsic properties is a challenging task due to the under-constraint nature of this inverse problem. While significant progress has been made on inferring…
In this paper, we address the shape-from-shading problem by training deep networks with synthetic images. Unlike conventional approaches that combine deep learning and synthetic imagery, we propose an approach that does not need any…
We present a method to edit complex indoor lighting from a single image with its predicted depth and light source segmentation masks. This is an extremely challenging problem that requires modeling complex light transport, and disentangling…
Geometry reconstruction of textureless, non-Lambertian objects under unknown natural illumination (i.e., in the wild) remains challenging as correspondences cannot be established and the reflectance cannot be expressed in simple analytical…
Shape from Polarization (SfP) estimates surface normals using photos captured at different polarizer rotations. Fundamentally, the SfP model assumes that light is reflected either diffusely or specularly. However, this model is not valid…
In this paper, we present a new mathematical foundation for image-based lighting. Using a simple manipulation of the local coordinate system, we derive a closed-form solution to the light integral equation under distant environment…
Photometric stereo (PS) techniques nowadays remain constrained to an ideal laboratory setup where modeling and calibration of lighting is amenable. To eliminate such restrictions, we propose an efficient principled variational approach to…