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Related papers: Reactive User Behavior and Mobility Models

200 papers

This paper addresses novel consensus problems in the presence of adversaries that can move within the network and induce faulty behaviors in the attacked agents. By adopting several mobile adversary models from the computer science…

Systems and Control · Electrical Eng. & Systems 2020-06-23 Yuan Wang , Hideaki Ishii , François Bonnet , Xavier Défago

Infants are experts at playing, with an amazing ability to generate novel structured behaviors in unstructured environments that lack clear extrinsic reward signals. We seek to mathematically formalize these abilities using a neural network…

Machine Learning · Computer Science 2018-11-01 Nick Haber , Damian Mrowca , Li Fei-Fei , Daniel L. K. Yamins

We introduce NeuralOS, a neural framework that simulates graphical user interfaces (GUIs) of operating systems by directly predicting screen frames in response to user inputs such as mouse movements, clicks, and keyboard events. NeuralOS…

Computer Vision and Pattern Recognition · Computer Science 2026-03-13 Luke Rivard , Sun Sun , Hongyu Guo , Wenhu Chen , Yuntian Deng

This paper proposes a new general approach based on Bayesian networks to model the human behaviour. This approach represents human behaviour with probabilistic cause-effect relations based on knowledge, but also with conditional…

Artificial Intelligence · Computer Science 2016-05-20 Khadija Tijani , Stephane Ploix , Benjamin Haas , Julie Dugdale , Quoc Dung Ngo

We study active preference learning as a framework for intuitively specifying the behaviour of autonomous robots. In active preference learning, a user chooses the preferred behaviour from a set of alternatives, from which the robot learns…

Robotics · Computer Science 2020-09-30 Nils Wilde , Dana Kulic , Stephen L. Smith

Motion planners take uncertain information about the environment as an input. The environment information is often quite noisy and has a tendency to contain false positive object detection. State-of-the-art motion planners consider all…

Robotics · Computer Science 2020-10-22 Omer Sahin Tas , Christoph Stiller

Multiagent social network simulations are an avenue that can bridge the communication gap between the public and private platforms in order to develop solutions to a complex array of issues relating to online safety. While there are…

Social and Information Networks · Computer Science 2023-11-28 Aditya Surve , Archit Rathod , Mokshit Surana , Gautam Malpani , Aneesh Shamraj , Sainath Reddy Sankepally , Raghav Jain , Swapneel S Mehta

This paper investigates deception in the context of motion using a simulated mobile robot. We analyze some previously designed deceptive strategies on a mobile robot simulator. We then present a novel approach to adaptively choose…

Human-Computer Interaction · Computer Science 2021-06-01 Ali Ayub , Aldo Morales , Amit Banerjee

The use of virtual agents in social coaching has increased rapidly in the last decade. In order to train the user in different situations than can occur in real life, the virtual agent should be able to express different social attitudes.…

Human-Computer Interaction · Computer Science 2014-02-21 Nicolas Sabouret , Hazaël Jones , Magalie Ochs , Mathieu Chollet , Catherine Pelachaud

Agent-based modelling is a powerful tool when simulating human systems, yet when human behaviour cannot be described by simple rules or maximising one's own profit, we quickly reach the limits of this methodology. Machine learning has the…

Multiagent Systems · Computer Science 2022-01-21 Georg Jäger , Daniel Reisinger

The ability to selectively attend to relevant stimuli while filtering out distractions is essential for agents that process complex, high-dimensional sensory input. This paper introduces a model of covert and overt visual attention through…

Computer Vision and Pattern Recognition · Computer Science 2025-05-09 Tin Mišić , Karlo Koledić , Fabio Bonsignorio , Ivan Petrović , Ivan Marković

For autonomous agents to successfully operate in real world, the ability to anticipate future motions of surrounding entities in the scene can greatly enhance their safety levels since potentially dangerous situations could be avoided in…

Machine Learning · Computer Science 2019-06-04 Yeping Hu , Wei Zhan , Liting Sun , Masayoshi Tomizuka

One of the issues of e-learning web based application is to understand how the learner interacts with an e-learning application to perform a given task. This study proposes a methodology to analyze learner mouse movement in order to infer…

Human-Computer Interaction · Computer Science 2014-05-22 Elbahi Anis , Mohamed Ali Mahjoub , Mohamed Nazih Omri

Tracking mouse cursor movements can be used to predict user attention on heterogeneous page layouts like SERPs. So far, previous work has relied heavily on handcrafted features, which is a time-consuming approach that often requires domain…

Human-Computer Interaction · Computer Science 2020-06-03 Ioannis Arapakis , Luis A. Leiva

Reactive applications (rapps) are of interest because of the explosion of mobile, tablet and web-based platforms. The complexity and proliferation of implementation technologies makes it attractive to use model-driven techniques to develop…

Software Engineering · Computer Science 2015-06-11 Tony Clark , Dean Kramer , Samia Oussena

We consider a dynamic social network model in which agents play repeated games in pairings determined by a stochastically evolving social network. Individual agents begin to interact at random, with the interactions modeled as games. The…

Probability · Mathematics 2007-05-23 Brian Skyrms , Robin Pemantle

An agent-based model with interacting low frequency liquidity takers inter-mediated by high-frequency liquidity providers acting collectively as market makers can be used to provide realistic simulated price impact curves. This is possible…

Trading and Market Microstructure · Quantitative Finance 2021-08-23 Ivan Jericevich , Patrick Chang , Tim Gebbie

This paper evaluates the robustness of learning from implicit feedback in web search. In particular, we create a model of user behavior by drawing upon user studies in laboratory and real-world settings. The model is used to understand the…

Machine Learning · Computer Science 2007-05-23 Filip Radlinski , Thorsten Joachims

The objective of this study is to propose and test an adaptive reinforcement learning model that can learn the patterns of human mobility in a normal context and simulate the mobility during perturbations caused by crises, such as flooding,…

Physics and Society · Physics 2020-09-04 Chao Fan , Xiangqi Jiang , Ali Mostafavi

Lurking is a complex user-behavioral phenomenon that occurs in all large-scale online communities and social networks. It generally refers to the behavior characterizing users that benefit from the information produced by others in the…

Social and Information Networks · Computer Science 2016-05-23 Marco Alberto Javarone , Roberto Interdonato , Andrea Tagarelli