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Learned optimizers -- neural networks that are trained to act as optimizers -- have the potential to dramatically accelerate training of machine learning models. However, even when meta-trained across thousands of tasks at huge…

Machine Learning · Computer Science 2022-09-23 James Harrison , Luke Metz , Jascha Sohl-Dickstein

We introduce a class of learning problems where the agent is presented with a series of tasks. Intuitively, if there is relation among those tasks, then the information gained during execution of one task has value for the execution of…

Machine Learning · Computer Science 2012-09-06 Christos Dimitrakakis

Several applications of Reinforcement Learning suffer from instability due to high variance. This is especially prevalent in high dimensional domains. Regularization is a commonly used technique in machine learning to reduce variance, at…

Machine Learning · Computer Science 2019-04-12 Pierre Thodoroff , Audrey Durand , Joelle Pineau , Doina Precup

This paper aims to solve the coordination of a team of robots traversing a route in the presence of adversaries with random positions. Our goal is to minimize the overall cost of the team, which is determined by (i) the accumulated risk…

Robotics · Computer Science 2024-08-22 Zechen Hu , Manshi Limbu , Daigo Shishika , Xuesu Xiao , Xuan Wang

Every living organism struggles against disruptive environmental forces to carve out and maintain an orderly niche. We propose that such a struggle to achieve and preserve order might offer a principle for the emergence of useful behaviors…

Machine Learning · Computer Science 2021-02-09 Glen Berseth , Daniel Geng , Coline Devin , Nicholas Rhinehart , Chelsea Finn , Dinesh Jayaraman , Sergey Levine

Entropic regularization of policies in Reinforcement Learning (RL) is a commonly used heuristic to ensure that the learned policy explores the state-space sufficiently before overfitting to a local optimal policy. The primary motivation for…

Machine Learning · Computer Science 2021-01-19 Hisham Husain , Kamil Ciosek , Ryota Tomioka

Opponent modeling is necessary in multi-agent settings where secondary agents with competing goals also adapt their strategies, yet it remains challenging because strategies interact with each other and change. Most previous work focuses on…

Machine Learning · Computer Science 2016-09-20 He He , Jordan Boyd-Graber , Kevin Kwok , Hal Daumé

An ideal strategy in zero-sum games should not only grant the player an average reward no less than the value of Nash equilibrium, but also exploit the (adaptive) opponents when they are suboptimal. While most existing works in Markov games…

Machine Learning · Computer Science 2022-06-15 Qinghua Liu , Yuanhao Wang , Chi Jin

Deep Reinforcement Learning (Deep RL) has been receiving increasingly more attention thanks to its encouraging performance on a variety of control tasks. Yet, conventional regularization techniques in training neural networks (e.g., $L_2$…

Machine Learning · Computer Science 2021-11-30 Zhuang Liu , Xuanlin Li , Bingyi Kang , Trevor Darrell

We study the interaction between a network designer and an adversary over a dynamical network. The network consists of nodes performing continuous-time distributed averaging. The adversary strategically disconnects a set of links to prevent…

Systems and Control · Computer Science 2015-02-23 Ali Khanafer , Tamer Başar

A major problem in evolutionary biology is how species learn and adapt under the constraint of environmental conditions and competition of other species. Models of cyclic dominance provide simplified settings in which such questions can be…

Statistical Mechanics · Physics 2025-04-09 Honghao Yu , Robert L. Jack

When solving two-player zero-sum games, multi-agent reinforcement learning (MARL) algorithms often create populations of agents where, at each iteration, a new agent is discovered as the best response to a mixture over the opponent…

Artificial Intelligence · Computer Science 2021-11-02 Xidong Feng , Oliver Slumbers , Ziyu Wan , Bo Liu , Stephen McAleer , Ying Wen , Jun Wang , Yaodong Yang

Enforcing cooperation among substantial agents is one of the main objectives for multi-agent systems. However, due to the existence of inherent social dilemmas in many scenarios, the free-rider problem may arise during agents' long-run…

Computer Science and Game Theory · Computer Science 2018-11-16 Kai Li , Dong Hao

The literature on game-theoretic equilibrium finding predominantly focuses on single games or their repeated play. Nevertheless, numerous real-world scenarios feature playing a game sampled from a distribution of similar, but not identical…

Computer Science and Game Theory · Computer Science 2024-02-21 David Sychrovský , Michal Šustr , Elnaz Davoodi , Michael Bowling , Marc Lanctot , Martin Schmid

Path planning plays an essential role in many areas of robotics. Various planning techniques have been presented, either focusing on learning a specific task from demonstrations or retrieving trajectories by optimizing for hand-crafted cost…

Robotics · Computer Science 2018-09-26 Salvatore Virga , Christian Rupprecht , Nassir Navab , Christoph Hennersperger

We investigate multi-round team competitions between two teams, where each team selects one of its players simultaneously in each round and each player can play at most once. The competition defines an extensive-form game with perfect…

Computer Science and Game Theory · Computer Science 2016-02-25 Kai Jin , Pingzhong Tang , Shiteng Chen

Zero-sum games such as chess and poker are, abstractly, functions that evaluate pairs of agents, for example labeling them `winner' and `loser'. If the game is approximately transitive, then self-play generates sequences of agents of…

Machine Learning · Computer Science 2019-05-14 David Balduzzi , Marta Garnelo , Yoram Bachrach , Wojciech M. Czarnecki , Julien Perolat , Max Jaderberg , Thore Graepel

Regularization and Bayesian methods for system identification have been repopularized in the recent years, and proved to be competitive w.r.t. classical parametric approaches. In this paper we shall make an attempt to illustrate how the use…

Systems and Control · Computer Science 2015-11-06 A. Chiuso

We frame the meta-learning of prediction procedures as a search for an optimal strategy in a two-player game. In this game, Nature selects a prior over distributions that generate labeled data consisting of features and an associated…

Machine Learning · Statistics 2020-09-29 Alex Luedtke , Incheoul Chung , Oleg Sofrygin

We consider a reinforcement learning framework where agents have to navigate from start states to goal states. We prove convergence of a cycle-detection learning algorithm on a class of tasks that we call reducible. Reducible tasks have an…

Machine Learning · Computer Science 2016-01-06 Tom J. Ameloot , Jan Van den Bussche