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By definition, a rigid graph in $\mathbb{R}^d$ (or on a sphere) has a finite number of embeddings up to rigid motions for a given set of edge length constraints. These embeddings are related to the real solutions of an algebraic system.…

Combinatorics · Mathematics 2021-10-26 Evangelos Bartzos , Ioannis Z. Emiris , Raimundas Vidunas

We solve the $r$-star covering problem in simple orthogonal polygons, also known as the point guard problem in simple orthogonal polygons with rectangular vision, in quadratic time.

Combinatorics · Mathematics 2023-10-06 Tamás Róbert Mezei

We study the minimum \emph{Monitoring Edge Geodetic Set} (\megset) problem introduced in [Foucaud et al., CALDAM'23]: given a graph $G$, we say that an edge is monitored by a pair $u,v$ of vertices if \emph{all} shortest paths between $u$…

Data Structures and Algorithms · Computer Science 2025-10-09 Davide Bilò , Giordano Colli , Luca Forlizzi , Stefano Leucci

We define a simple orthogonal polyhedron to be a three-dimensional polyhedron with the topology of a sphere in which three mutually-perpendicular edges meet at each vertex. By analogy to Steinitz's theorem characterizing the graphs of…

Computational Geometry · Computer Science 2016-08-12 David Eppstein , Elena Mumford

Regular polygonal complexes in euclidean 3-space are discrete polyhedra-like structures with finite or infinite polygons as faces and with finite graphs as vertex-figures, such that their symmetry groups are transitive on the flags. The…

Combinatorics · Mathematics 2012-10-09 Daniel Pellicer , Egon Schulte

If we fix the angles at the vertices of a convex planar $n$-gon, the lengths of its edges must satisfy two linear constraints in order for it to close up. If we also require unit perimeter, our vectors of $n$ edge lengths form a convex…

Metric Geometry · Mathematics 2020-02-20 Lyle Ramshaw , James B. Saxe

We prove that any finite polyhedral manifold in 3D can be continuously flattened into 2D while preserving intrinsic distances and avoiding crossings, answering a 19-year-old open problem, if we extend standard folding models to allow for…

Computational Geometry · Computer Science 2021-05-25 Zachary Abel , Erik D. Demaine , Martin L. Demaine , Jason S. Ku , Jayson Lynch , Jin-ichi Itoh , Chie Nara

Herein, we consider the continuous 1.5-dimensional(1.5D) terrain guarding problem with two-sided guarding. We provide an x-monotone chain T and determine the minimal number of vertex guards such that all points of T have been two-sided…

Computational Geometry · Computer Science 2018-05-08 Wei-Yu Lai , Tien-Ruey Hsiang

Recently, there has been interest in representing single graphs by multiple drawings; for example, using graph stories, storyplans, or uncrossed collections. In this paper, we apply this idea to orthogonal graph drawing. Due to the…

An ortho-polygon visibility representation of an $n$-vertex embedded graph $G$ (OPVR of $G$) is an embedding-preserving drawing of $G$ that maps every vertex to a distinct orthogonal polygon and each edge to a vertical or horizontal…

Computational Geometry · Computer Science 2017-05-17 Emilio Di Giacomo , Walter Didimo , William S. Evans , Giuseppe Liotta , Henk Meijer , Fabrizio Montecchiani , Stephen K. Wismath

Suppose that a polygon $P$ is given as an array containing the vertices in counterclockwise order. We analyze how many vertices (including the index of each of these vertices) we need to know before we can bound $P$, i.e., report a bounded…

Computational Geometry · Computer Science 2025-09-05 Mikkel Abrahamsen , Jack Stade , Shuyi Yan , Hanwen Zhang

In this work we study inside-out dissections of polygons and polyhedra. We first show that an arbitrary polygon can be inside-out dissected with $2n+1$ pieces, thereby improving the best previous upper bound of $4(n-2)$ pieces.…

Computational Geometry · Computer Science 2024-11-12 Reymond Akpanya , Adi Rivkin , Frederick Stock

Orthogonal drawings, i.e., embeddings of graphs into grids, are a classic topic in Graph Drawing. Often the goal is to find a drawing that minimizes the number of bends on the edges. A key ingredient for bend minimization algorithms is the…

Computational Geometry · Computer Science 2021-06-11 Lukas Barth , Benjamin Niedermann , Ignaz Rutter , Matthias Wolf

Continuing results from JCDCGGG 2016 and 2017, we solve several new cases of the simple foldability problem -- deciding which crease patterns can be folded flat by a sequence of (some model of) simple folds. We give new efficient algorithms…

Computational Geometry · Computer Science 2023-06-02 Hugo Akitaya , Josh Brunner , Erik D. Demaine , Dylan Hendrickson , Victor Luo , Andy Tockman

We show that a realization of a closed connected PL-manifold of dimension n-1 in n-dimensional Euclidean space (n>2) is the boundary of a convex polyhedron (finite or infinite) if and only if the interior of each (n-3)-face has a point,…

Computational Geometry · Computer Science 2007-05-23 Konstantin Rybnikov

This paper addresses the problem of tracking mobile intruders in a polygonal environment. We assume that a team of diagonal guards is deployed inside the polygon to provide mobile coverage. First, we formulate the problem of tracking a…

Computational Geometry · Computer Science 2018-07-24 Guillermo J. Laguna , Sourabh Bhattacharya

In this paper, we study the maximum number of edges in an $N$-vertex $r$-uniform hypergraph with girth $g$ where $g \in \{5,6 \}$. Writing $\textrm{ex}_r ( N, \mathcal{C}_{<g} )$ for this maximum, it is shown that $\textrm{ex}_r ( N ,…

Combinatorics · Mathematics 2024-04-03 Kathryn Haymaker , Michael Tait , Craig Timmons

Let G be a bridgeless cubic graph. A well-known conjecture of Berge and Fulkerson can be stated as follows: there exist five perfect matchings of G such that each edge of G is contained in at least one of them. Here, we prove that in each…

Combinatorics · Mathematics 2013-06-06 Giuseppe Mazzuoccolo

We study the problem of $2$-dimensional orthogonal range counting with additive error. Given a set $P$ of $n$ points drawn from an $n\times n$ grid and an error parameter $\eps$, the goal is to build a data structure, such that for any…

Data Structures and Algorithms · Computer Science 2016-05-24 Zhewei Wei , Ke Yi

This paper studies non-crossing geometric perfect matchings. Two such perfect matchings are \emph{compatible} if they have the same vertex set and their union is also non-crossing. Our first result states that for any two perfect matchings…