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Consider a sliding camera that travels back and forth along an orthogonal line segment $s$ inside an orthogonal polygon $P$ with $n$ vertices. The camera can see a point $p$ inside $P$ if and only if there exists a line segment containing…

Computational Geometry · Computer Science 2013-10-01 Stephane Durocher , Omrit Filtser , Robert Fraser , Ali Mehrabi , Saeed Mehrabi

Given a simple polygon $\mathcal{P}$ on $n$ vertices, two points $x,y$ in $\mathcal{P}$ are said to be visible to each other if the line segment between $x$ and $y$ is contained in $\mathcal{P}$. The Point Guard Art Gallery problem asks for…

Computational Geometry · Computer Science 2016-07-20 Édouard Bonnet , Tillmann Miltzow

Let $P$ be a polygon with $r>0$ reflex vertices and possibly with holes and islands. A subsuming polygon of $P$ is a polygon $P'$ such that $P \subseteq P'$, each connected component $R$ of $P$ is a subset of a distinct connected component…

Computational Geometry · Computer Science 2018-12-17 Yeganeh Bahoo , Stephane Durocher , J. Mark Keil , Debajyoti Mondal , Saeed Mehrabi , Sahar Mehrpour

The Art Gallery Problem (AGP) asks for placing a minimum number of stationary guards in a polygonal region P, such that all points in P are guarded. The problem is known to be NP-hard, and its inherent continuous structure (with both the…

Computational Geometry · Computer Science 2014-12-19 Sándor P. Fekete , Stephan Friedrichs , Alexander Kröller , Christiane Schmidt

We prove that the art gallery problem is equivalent under polynomial time reductions to deciding whether a system of polynomial equations over the real numbers has a solution. The art gallery problem is a classical problem in computational…

Computational Geometry · Computer Science 2018-05-10 Mikkel Abrahamsen , Anna Adamaszek , Tillmann Miltzow

We study the problem of guarding orthogonal art galleries with horizontal mobile guards (alternatively, vertical) and point guards, using "rectangular vision". We prove a sharp bound on the minimum number of point guards required to cover…

Combinatorics · Mathematics 2019-11-07 Ervin Győri , Tamás Róbert Mezei

In this paper, we consider the 1.5-dimensional orthogonal terrain guarding problem. In this problem, we assign an x-monotone chain T because each edge is either horizontal or vertical, and determine the minimal number of vertex guards for…

Computational Geometry · Computer Science 2018-05-10 Wei-Yu Lai , Tien-Ruey Hsiang

In the Art Gallery Problem we are given a polygon $P\subset [0,L]^2$ on $n$ vertices and a number $k$. We want to find a guard set $G$ of size $k$, such that each point in $P$ is seen by a guard in $G$. Formally, a guard $g$ sees a point $p…

Computational Geometry · Computer Science 2018-11-06 Michael Gene Dobbins , Andreas Holmsen , Tillmann Miltzow

Given a set $P$ of $n$ points in the plane, we solve the problems of constructing a geometric planar graph spanning $P$ 1) of minimum degree 2, and 2) which is 2-edge connected, respectively, and has max edge length bounded by a factor of 2…

Discrete Mathematics · Computer Science 2011-12-16 Stefan Dobrev , Evangelos Kranakis , Danny Krizanc , Oscar Morales-Ponce , Ladislav Stacho

We present an optimal, linear-time algorithm for the following version of terrain guarding: given a 1.5D terrain and a horizontal line, place the minimum number of guards on the line to see all of the terrain. We prove that the cardinality…

Computational Geometry · Computer Science 2019-06-04 Ovidiu Daescu , Stephan Friedrichs , Hemant Malik , Valentin Polishchuk , Christiane Schmidt

Octilinear graph drawings are a standard paradigm extending the orthogonal graph drawing style by two additional slopes (+1 and -1). We are interested in two constrained drawing problems where the input specifies a so-called representation,…

Computational Geometry · Computer Science 2025-11-26 Henry Förster , Giacomo Ortali , Lena Schlip

In this paper, we consider the problem of representing graphs by polygons whose sides touch. We show that at least six sides per polygon are necessary by constructing a class of planar graphs that cannot be represented by pentagons. We also…

Computational Geometry · Computer Science 2015-03-19 Christian A. Duncan , Emden R. Gansner , Yifan Hu , Michael Kaufmann , Stephen G. Kobourov

An unfolding of a polyhedron is produced by cutting the surface and flattening to a single, connected, planar piece without overlap (except possibly at boundary points). It is a long unsolved problem to determine whether every polyhedron…

Computational Geometry · Computer Science 2007-05-23 Mirela Damian , Robin Flatland , Joseph O'Rourke

The point placement problem is to determine the positions of a set of $n$ distinct points, P = {p1, p2, p3, ..., pn}, on a line uniquely, up to translation and reflection, from the fewest possible distance queries between pairs of points.…

Data Structures and Algorithms · Computer Science 2012-10-16 Md. Shafiul Alam , Asish Mukhopadhyay

Victor Klee introduce the art gallery problem during a conference in Stanford in August 1976 with that question: "How many guards are required to guard an art gallery?" In 1987, Ghosh provided an approximation algorithm for vertex guards…

Computational Geometry · Computer Science 2022-03-04 Shiva Maleki , Ali Mohades

We resolve the complexity of the point-boundary variant of the art gallery problem, showing that it is $\exists\mathbb{R}$-complete, meaning that it is equivalent under polynomial time reductions to deciding whether a system of polynomial…

Computational Geometry · Computer Science 2025-04-11 Jack Stade

A rectilinear polygon is a polygon whose edges are axis-aligned. Walking counterclockwise on the boundary of such a polygon yields a sequence of left turns and right turns. The number of left turns always equals the number of right turns…

Computational Geometry · Computer Science 2022-09-23 William S. Evans , Krzysztof Fleszar , Philipp Kindermann , Noushin Saeedi , Chan-Su Shin , Alexander Wolff

We obtain an upper bound to the packing density of regular tetrahedra. The bound is obtained by showing the existence, in any packing of regular tetrahedra, of a set of disjoint spheres centered on tetrahedron edges, so that each sphere is…

Metric Geometry · Mathematics 2010-11-23 Simon Gravel , Veit Elser , Yoav Kallus

We consider the problem of covering the boundary of a simple polygon on n vertices using the minimum number of geodesic unit disks. We present an O(n \log^2 n+k) time 2-approximation algorithm for finding the centers of the disks, with k…

Computational Geometry · Computer Science 2015-03-03 George Rabanca , Ivo Vigan

It is shown that every $n$-vertex graph that admits a 2-bend RAC drawing in the plane, where the edges are polylines with two bends per edge and any pair of edges can only cross at a right angle, has at most $20n-24$ edges for $n\geq 3$.…

Discrete Mathematics · Computer Science 2024-11-05 Csaba D. Tóth