Related papers: Automatic Organisation, Segmentation, and Filterin…
Human speech is often accompanied by body gestures including arm and hand gestures. We present a method that reenacts a high-quality video with gestures matching a target speech audio. The key idea of our method is to split and re-assemble…
We investigate unsupervised learning of correspondences between sound events and textual phrases through aligning audio clips with textual captions describing the content of a whole audio clip. We align originally unaligned and unannotated…
Sampling, the practice of reusing recorded music or sounds from another source in a new work, is common in popular music genres like hip-hop and rap. Numerous services have emerged that allow users to identify connections between samples…
The goal of audio captioning is to translate input audio into its description using natural language. One of the problems in audio captioning is the lack of training data due to the difficulty in collecting audio-caption pairs by crawling…
Sound modelling is the process of developing algorithms that generate sound under parametric control. There are a few distinct approaches that have been developed historically including modelling the physics of sound production and…
Machine hearing or listening represents an emerging area. Conventional approaches rely on the design of handcrafted features specialized to a specific audio task and that can hardly generalized to other audio fields. For example,…
Advances in AI-generated content have led to wide adoption of large language models, diffusion-based visual generators, and synthetic audio tools. However, these developments raise critical concerns about misinformation, copyright…
The automatic summarization of multimedia sources is an important task that facilitates the understanding of an individual by condensing the source while maintaining relevant information. In this paper we focus on audio summarization based…
Most of existing audio fingerprinting systems have limitations to be used for high-specific audio retrieval at scale. In this work, we generate a low-dimensional representation from a short unit segment of audio, and couple this fingerprint…
The proposed system aims at the retrieval of the summarized information from the documents collected from web based search engine as per the user query related to cricket and hockey domain. The system is designed in a manner that it takes…
The aim of this study is to teach an algorithm how to recognize different types of music. Users will submit songs for analysis. Since the algorithm hasn't heard these songs before, it needs to figure out what makes each song unique. It does…
Identifying acoustic events from a continuously streaming audio source is of interest for many applications including environmental monitoring for basic research. In this scenario neither different event classes are known nor what…
Music genre classification is one example of content-based analysis of music signals. Traditionally, human-engineered features were used to automatize this task and 61% accuracy has been achieved in the 10-genre classification. However,…
The explosive growth of multimedia content in the digital economy era has brought challenges in content recognition, copyright protection, and data management. As an emerging content management technology, perceptual hash-based digital…
We describe a novel approach for generating music using a self-correcting, non-chronological, autoregressive model. We represent music as a sequence of edit events, each of which denotes either the addition or removal of a note---even a…
Piano fingering -- knowing which finger to use to play each note in a musical piece, is a hard and important skill to master when learning to play the piano. While some sheet music is available with expert-annotated fingering information,…
As Artificial Intelligence (AI) technologies continue to evolve, their use in generating realistic, contextually appropriate content has expanded into various domains. Music, an art form and medium for entertainment, deeply rooted into…
Quantitative analysis of commonalities and differences between recorded music performances is an increasingly common task in computational musicology. A typical scenario involves manual annotation of different recordings of the same piece…
Learning how objects sound from video is challenging, since they often heavily overlap in a single audio channel. Current methods for visually-guided audio source separation sidestep the issue by training with artificially mixed video…
Music mixing traditionally involves recording instruments in the form of clean, individual tracks and blending them into a final mixture using audio effects and expert knowledge (e.g., a mixing engineer). The automation of music production…