Related papers: STARDATA: A StarCraft AI Research Dataset
Contemporary machine learning requires training large neural networks on massive datasets and thus faces the challenges of high computational demands. Dataset distillation, as a recent emerging strategy, aims to compress real-world datasets…
Recent progress in Game AI has demonstrated that given enough data from human gameplay, or experience gained via simulations, machines can rival or surpass the most skilled human players in classic games such as Go, or commercial computer…
Despite the significant impact of visual events on human cognition, understanding events in videos remains a challenging task for AI due to their complex structures, semantic hierarchies, and dynamic evolution. To address this, we propose…
Multi-agent reinforcement learning shines as the pinnacle of multi-agent systems, conquering intricate real-world challenges, fostering collaboration and coordination among agents, and unleashing the potential for intelligent…
The game of Go has been highly under-researched due to the lack of game records and analysis tools. In recent years, the increasing number of professional competitions and the advent of AlphaZero-based algorithms provide an excellent…
Portrait composition plays a central role in portrait aesthetics and visual communication, yet existing datasets and benchmarks mainly focus on coarse aesthetic scoring, generic image aesthetics, or unconstrained portrait generation. This…
With the advancement of interactive video generation, diffusion models have increasingly demonstrated their potential as world models. However, existing approaches still struggle to simultaneously achieve memory-enabled long-term temporal…
Deep reinforcement learning, and especially the Asynchronous Advantage Actor-Critic algorithm, has been successfully used to achieve super-human performance in a variety of video games. Starcraft II is a new challenge for the reinforcement…
The ACS Survey of Globular Clusters has used HST's Wide-Field Channel to obtain uniform imaging of 65 of the nearest globular clusters to provide an extensive homogeneous dataset for a broad range of scientific investigations. The survey…
This paper reports on the application of the supervised machine-learning algorithm to the stellar effective temperature regression for the second $Gaia$ data release, based on the combination of the stars in four spectroscopic surveys:…
This paper uses chess, a landmark planning problem in AI, to assess transformers' performance on a planning task where memorization is futile $\unicode{x2013}$ even at a large scale. To this end, we release ChessBench, a large-scale…
The Gaia mission has led to the discovery of over 100 stellar streams in the Milky Way, most of which likely originated from globular clusters (GCs). As the upcoming wide-field surveys can potentially continue to increase the number of…
The Internet has enabled the emergence of collective problem solving, also known as crowdsourcing, as a viable option for solving complex tasks. However, the openness of crowdsourcing presents a challenge because solutions obtained by it…
Infographics are widely used in social media to convey complex information, yet how they influence users' affects remains underexplored due to the scarcity of relevant datasets. To address this gap, we introduce a 3.5k-sample…
In typical real-time strategy (RTS) games, enemy units are visible only when they are within sight range of a friendly unit. Knowledge of an opponent's disposition is limited to what can be observed through scouting. Information is costly,…
Spinspotter is a robust and automated algorithm designed to extract stellar rotation periods from large photometric datasets with minimal supervision. Our approach uses the autocorrelation function (ACF) to identify stellar rotation periods…
One fundamental limitation to the research of bird strike prevention is the lack of a large-scale dataset taken directly from real-world airports. Existing relevant datasets are either small in size or not dedicated for this purpose. To…
For the purpose of efficient and cost-effective large-scale data labeling, crowdsourcing is increasingly being utilized. To guarantee the quality of data labeling, multiple annotations need to be collected for each data sample, and truth…
Recent advances in multi-agent reinforcement learning (MARL) have achieved super-human performance in games like Quake 3 and Dota 2. Unfortunately, these techniques require orders-of-magnitude more training rounds than humans and don't…
Recently, model-based reinforcement learning algorithms have demonstrated remarkable efficacy in visual input environments. These approaches begin by constructing a parameterized simulation world model of the real environment through…