English
Related papers

Related papers: Game theory models for communication between agent…

200 papers

An open problem in autonomous driving research is modeling human driving behavior, which is needed for the planning component of the autonomy stack, safety validation through traffic simulation, and causal inference for generating…

Systems and Control · Electrical Eng. & Systems 2026-01-15 Raunak P. Bhattacharyya , Kyle Brown , Juanran Wang , Katherine Driggs-Campbell , Mykel J. Kochenderfer

In this article, we introduce a game-theoretic learning framework for the multi-agent wireless network. By combining learning in artificial intelligence (AI) with game theory, several promising properties emerge such as obtaining high…

Computer Science and Game Theory · Computer Science 2019-04-18 Ximing Wang , Jinlong Wang , Jin Chen , Yijun Yang , Lijun Kong , Xin Liu , Luliang Jia , Yuhua Xu

Agent-based modeling is a computational dynamic modeling technique that may be less familiar to some readers. Agent-based modeling seeks to understand the behaviour of complex systems by situating agents in an environment and studying the…

Multiagent Systems · Computer Science 2023-04-19 G. Wade McDonald , Nathaniel D. Osgood

Explainable AI techniques that describe agent reward functions can enhance human-robot collaboration in a variety of settings. One context where human understanding of agent reward functions is particularly beneficial is in the value…

Robotics · Computer Science 2021-10-11 Lindsay Sanneman , Julie Shah

This is a Reply to comments published in Physics of Life Reviews, on our article "Evolutionary game theory using agent-based methods" (Physics of Life Reviews, 2016, arXiv:1404.0994).

Populations and Evolution · Quantitative Biology 2016-12-07 Christoph Adami , Jory Schossau , Arend Hintze

Contingency planning, wherein an agent generates a set of possible plans conditioned on the outcome of an uncertain event, is an increasingly popular way for robots to act under uncertainty. In this work we take a game-theoretic perspective…

In this paper, we introduce an agent-based representation of games, in order to propose a compact representation for multi-party games in game theory. Our method is inspired by concepts in process theory and process algebra. In addition, we…

Computer Science and Game Theory · Computer Science 2021-10-28 Omid Gheibi , Rasoul Ramezanian

By formally defining the training processes of large language models (LLMs), which usually encompasses pre-training, supervised fine-tuning, and reinforcement learning with human feedback, within a single and unified machine learning…

Computation and Language · Computer Science 2024-02-14 Yang Liu , Peng Sun , Hang Li

The success of modern civilization is built upon widespread cooperation in human society, deciphering the mechanisms behind has being a major goal for centuries. A crucial fact is, however, largely missing in most prior studies that games…

Physics and Society · Physics 2021-06-03 Qinqin Wang , Rizhou Liang , Jiqiang Zhang , Guozhong Zheng , Lin Ma , Li Chen

Previous research on organizations often focuses on either the individual, team, or organizational level. There is a lack of multidimensional research on emergent phenomena and interactions between the mechanisms at different levels. This…

General Economics · Economics 2022-03-18 Dario Blanco-Fernandez , Stephan Leitner , Alexandra Rausch

We introduce and investigate a range of general notions of a game. Our principal notion is based on a set of agents modifying a relational structure in a discrete evolution sequence. We also introduce and study a variety of ways to model…

Logic in Computer Science · Computer Science 2019-11-20 Antti Kuusisto

This paper presents a simple agent-based model of an economic system, populated by agents playing different games according to their different view about social cohesion and tax payment. After a first set of simulations, correctly…

General Finance · Quantitative Finance 2018-09-24 L. S. Di Mauro , A. Pluchino , A. E. Biondo

Evolutionary game theory is an abstract and simple, but very powerful way to model evolutionary dynamics. Even complex biological phenomena can sometimes be abstracted to simple two-player games. But often, the interaction between several…

Populations and Evolution · Quantitative Biology 2011-06-22 Chaitanya S. Gokhale , Arne Traulsen

This paper proposes a systems theory approach to the modeling of onset and evolution of criminality in a territory, which aims at capturing the complexity features of social systems. Complexity is related to the fact that individuals have…

Physics and Society · Physics 2017-02-28 N. Bellomo , F. Colasuonno , D. Knopoff , J. Soler

This article takes an oblique sidestep from two previous papers, wherein an approach to reformulation of game theory in terms of information theory, topology, as well as a few other notions was indicated. In this document a description is…

Artificial Intelligence · Computer Science 2019-12-03 Christopher Goddard

The continuous and discrete models of labour force training are being built. The application of the results from the theory of differential games and dynamic programming allows presenting the optimal strategies of labour force training that…

Optimization and Control · Mathematics 2018-04-02 Irina Zaitseva , Oleg Malafeyev , Sergei Strekopytov , Anna Ermakova , Dmitry Shlaev

Agent based systems are more common than we may think. A Promise Theory perspective on cooperation, in systems of human-machine agents, offers a unified perspective on organization and functional design with semi-automated efforts, in terms…

Artificial Intelligence · Computer Science 2026-04-14 M. Burgess

Effective problem solving among multiple agents requires a better understanding of the role of communication in collaboration. In this paper we show that there are communicative strategies that greatly improve the performance of…

cmp-lg · Computer Science 2008-02-03 Marilyn A. Walker

Peer-To-Peer (P2P) networks are self-organizing, distributed systems, with no centralized authority or infrastructure. Because of the voluntary participation, the availability of resources in a P2P system can be highly variable and…

Computer Science and Game Theory · Computer Science 2007-05-23 Chiranjeeb Buragohain , Divyakant Agrawal , Subhash Suri

Reinforcement learning algorithms can train agents that solve problems in complex, interesting environments. Normally, the complexity of the trained agent is closely related to the complexity of the environment. This suggests that a highly…

Artificial Intelligence · Computer Science 2018-03-16 Trapit Bansal , Jakub Pachocki , Szymon Sidor , Ilya Sutskever , Igor Mordatch
‹ Prev 1 8 9 10 Next ›