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In this work, we consider the problem of autonomous racing with multiple agents where agents must interact closely and influence each other to compete. We model interactions among agents through a game-theoretical framework and propose an…

Systems and Control · Electrical Eng. & Systems 2023-05-02 Yixuan Jia , Maulik Bhatt , Negar Mehr

In this work, we present a method that exploits a scenario with inter-Wireless Sensor Networks (WSNs) information exchange by making predictions and adapting the workload of a WSN according to their outcomes. We show the feasibility of an…

Networking and Internet Architecture · Computer Science 2016-07-13 Gabriel Martins Dias , Simon Oechsner , Boris Bellalta

We investigate the problem of monitoring multiple targets using a single mobile sensor, with the goal of minimizing the maximum estimation error among all the targets over long time horizons. The sensor can move in a network-constrained…

Systems and Control · Electrical Eng. & Systems 2020-09-25 Samuel C. Pinto , Sean B. Andersson , Julien M. Hendrickx , Christos G. Cassandras

In research paper "Accurate estimation of the target location of object with energy constraint & Adaptive Update Algorithms to Save Data" one of the central issues in sensor networks is track the location, of moving object which have…

Distributed, Parallel, and Cluster Computing · Computer Science 2011-08-08 Vijay Bhaskar Semwal , K Susheel Kumar , Vinay S Bhaskar , Meenakshi Sati

In this paper, we study the two-facility location game on a line with optional preference where the acceptable set of facilities for each agent could be different and an agent's cost is his distance to the closest facility within his…

Data Structures and Algorithms · Computer Science 2019-07-23 Minming Li , Pinyan Lu , Yuhao Yao , Jialin Zhang

We investigate an algorithm that assigns to any game in normal form an approximating game that admits an ordinal potential function. Due to the properties of potential games, the algorithm equips every game with a surrogate reward structure…

Multiagent Systems · Computer Science 2026-02-24 Philipp Lakheshar , Sharwin Rezagholi

We introduce the class of modified Schelling games in which there are different types of agents who occupy the nodes of a location graph; agents of the same type are friends, and agents of different types are enemies. Every agent is…

Computer Science and Game Theory · Computer Science 2020-05-26 Panagiotis Kanellopoulos , Maria Kyropoulou , Alexandros A. Voudouris

Cooperative games are those in which both agents share the same payoff structure. Value-based reinforcement-learning algorithms, such as variants of Q-learning, have been applied to learning cooperative games, but they only apply when the…

Machine Learning · Computer Science 2017-05-25 Leonid Peshkin , Kee-Eung Kim , Nicolas Meuleau , Leslie Pack Kaelbling

Cooperative games are those in which both agents share the same payoff structure. Value-based reinforcement-learning algorithms, such as variants of Q-learning, have been applied to learning cooperative games, but they only apply when the…

Artificial Intelligence · Computer Science 2014-08-08 Leonid Peshkin , Kee-Eung Kim , Nicolas Meuleau , Leslie Pack Kaelbling

We investigate the mechanism design problem faced by a principal who hires \emph{multiple} agents to gather and report costly information. Then, the principal exploits the information to make an informed decision. We model this problem as a…

Computer Science and Game Theory · Computer Science 2023-07-13 Federico Cacciamani , Matteo Castiglioni , Nicola Gatti

Control of multi-agent systems via game theory is investigated. Assume a system level object is given, the utility functions for individual agents are designed to convert a multi-agent system into a potential game. First, for fixed…

Optimization and Control · Mathematics 2016-08-02 Ting Liu , Jinhuan Wang , Daizhan Cheng

We introduce a model of estimation in the presence of strategic, self-interested sensors. We employ a game-theoretic setup to model the interaction between the sensors and the receiver. The cost function of the receiver is equal to the…

Computer Science and Game Theory · Computer Science 2015-06-26 Farhad Farokhi , Andre M. H. Teixeira , Cedric Langbort

In this work, the cross-layer design problem of joint multiuser detection and power control is studied using a game-theoretic approach. The uplink of a direct-sequence code division multiple access (DS-CDMA) data network is considered and a…

Information Theory · Computer Science 2007-07-13 Farhad Meshkati , H. Vincent Poor , Stuart C. Schwartz , Narayan B. Mandayam

This paper considers the remote state estimation in a cyber-physical system (CPS) using multiple sensors. The measurements of each sensor are transmitted to a remote estimator over a shared channel, where simultaneous transmissions from…

Methodology · Statistics 2017-03-28 Kemi Ding , Yuzhe Li , Subhrakanti Dey , Ling Shi

This paper addresses the problem of locating base stations in a certain area which is highly populated by mobile stations; each mobile station is assumed to select the closest base station. Base stations are modeled by players who choose…

Networking and Internet Architecture · Computer Science 2011-05-12 François Mériaux , Samson Lasaulce , Michel Kieffer

One of the major task of wireless sensor network is to sense accurate data from the physical environment. Hence in this paper, we develop an estimated data accuracy model for randomly deployed sensor nodes which can sense more accurate data…

Networking and Internet Architecture · Computer Science 2012-03-13 Jyotirmoy Karjee , H. S Jamadagni

We consider a multi-agent noncooperative game with agents' objective functions being affected by uncertainty. Following a data driven paradigm, we represent uncertainty by means of scenarios and seek a robust Nash equilibrium solution. We…

Optimization and Control · Mathematics 2020-10-15 Filiberto Fele , Kostas Margellos

We consider potential games with mixed-integer variables, for which we propose two distributed, proximal-like equilibrium seeking algorithms. Specifically, we focus on two scenarios: i) the underlying game is generalized ordinal and the…

Optimization and Control · Mathematics 2022-10-28 Filippo Fabiani , Barbara Franci , Simone Sagratella , Martin Schmidt , Mathias Staudigl

Covering and packing problems can be modeled as games to encapsulate interesting social and engineering settings. These games have a high Price of Anarchy in their natural formulation. However, existing research applicable to specific…

Computer Science and Game Theory · Computer Science 2011-09-19 Maria-Florina Balcan , Sara Krehbiel , Georgios Piliouras , Jinwoo Shin

Recently, strategic games inspired by Schelling's influential model of residential segregation have been studied in the TCS and AI literature. In these games, agents of k different types occupy the nodes of a network topology aiming to…

Computer Science and Game Theory · Computer Science 2024-03-15 Lata Narayanan , Yasaman Sabbagh , Alexandros A. Voudouris
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