Related papers: Optimal Art Gallery Localization is NP-hard
Stacked area charts are a widely used visualization technique for numerical time series. The x-axis represents time, and the time series are displayed as horizontal, variable-height layers stacked on top of each other. The height of each…
In the study of deterministic distributed algorithms it is commonly assumed that each node has a unique $O(\log n)$-bit identifier. We prove that for a general class of graph problems, local algorithms (constant-time distributed algorithms)…
Given a small polygon S, a big simple polygon B and a positive integer k, it is shown to be NP-hard to determine whether k copies of the small polygon (allowing translation and rotation) can be placed in the big polygon without overlap.…
Graph matching can be formalized as a combinatorial optimization problem, where there are corresponding relationships between pairs of nodes that can be represented as edges. This problem becomes challenging when there are potential…
A graph $G$ is embeddable in $\mathbb{R}^d$ if vertices of $G$ can be assigned with points of $\mathbb{R}^d$ in such a way that all pairs of adjacent vertices are at the distance 1. We show that verifying embeddability of a given graph in…
A linkage $\mathcal{L}$ consists of a graph $G=(V,E)$ and an edge-length function $\ell$. Deciding whether $\mathcal{L}$ can be realized as a planar straight-line embedding in $\mathbb{R}^2$ with edge length $\ell(e)$ for all $e \in E$ is…
We address the problem of minimal actuator placement in linear systems so that the volume of the set of states reachable with one unit or less of input energy is lower bounded by a desired value. First, following the recent work of…
Given a collection of planar graphs $G_1,\dots,G_k$ on the same set $V$ of $n$ vertices, the simultaneous geometric embedding (with mapping) problem, or simply $k$-SGE, is to find a set $P$ of $n$ points in the plane and a bijection $\phi:…
We present AGL-NET, a novel learning-based method for global localization using LiDAR point clouds and satellite maps. AGL-NET tackles two critical challenges: bridging the representation gap between image and points modalities for robust…
Viewpoint planning is critical for efficient 3D data acquisition in applications such as 3D reconstruction, building life-cycle management, navigation, and interior decoration. However, existing methods often neglect key optimization…
Although NP-Complete problems are the most difficult decisional problems, it is possible to discover in them polynomial (or easy) observables. We study the Graph Partitioning Problem showing that it is possible to recognize in it two…
In a simple connected graph $G=(V,E)$, a subset of vertices $S \subseteq V$ is a dominating set if any vertex $v \in V\setminus S$ is adjacent to some vertex $x$ from this subset. A number of real-life problems can be modeled using this…
We consider the classic problem of Network Reliability. A network is given together with a source vertex, one or more target vertices, and probabilities assigned to each of the edges. Each edge appears in the network with its associated…
We consider the problem of layering general directed graphs under height and possibly also width constraints. Given a directed graph G = (V,A) and a maximal height, we propose a layering approach that minimizes a weighted sum of the number…
Image manipulation detection and localization have received considerable attention from the research community given the blooming of Generative Models (GMs). Detection methods that follow a passive approach may overfit to specific GMs,…
Camera localization is a classical computer vision task that serves various Artificial Intelligence and Robotics applications. With the rapid developments of Deep Neural Networks (DNNs), end-to-end visual localization methods are prosperous…
This paper addresses the movement and placement of mobile agents to establish a communication network in initially unknown environments. We cast the problem in a computational-geometric framework by relating the coverage problem and…
Graph clustering is a fundamental problem that has been extensively studied both in theory and practice. The problem has been defined in several ways in literature and most of them have been proven to be NP-Hard. Due to their high practical…
In this paper, we study the computational complexity of finding the \emph{geodetic number} of graphs. A set of vertices $S$ of a graph $G$ is a \emph{geodetic set} if any vertex of $G$ lies in some shortest path between some pair of…
This paper is about minimum cost constrained selection of inputs and outputs for generic arbitrary pole placement. The input-output set is constrained in the sense that the set of states that each input can influence and the set of states…