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We consider the Vertex Cover problem in intersection graphs of axis-parallel rectangles on the plane. We present two algorithms: The first is an EPTAS for non-crossing rectangle families, rectangle families $\calR$ where $R_1 \setminus R_2$…

Data Structures and Algorithms · Computer Science 2010-01-20 Reuven Bar-Yehuda , Danny Hermelin , Dror Rawitz

Consider a small group of mobile agents whose goal is to locate a certain cell in a two-dimensional infinite grid. The agents operate in an asynchronous environment, where in each discrete time step, an arbitrary subset of the agents…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-05-09 Sebastian Brandt , Jara Uitto , Roger Wattenhofer

We introduce a variant of the watchman route problem, which we call the quickest pair-visibility problem. Given two persons standing at points $s$ and $t$ in a simple polygon $P$ with no holes, we want to minimize the distance they travel…

Computational Geometry · Computer Science 2019-06-05 Hee-Kap Ahn , Eunjin Oh , Lena Schlipf , Fabian Stehn , Darren Strash

We study the problem of planning paths for a team of robots for visually monitoring an environment. Our work is motivated by surveillance and persistent monitoring applications. We are given a set of target points in a polygonal environment…

Robotics · Computer Science 2016-12-13 Pratap Tokekar , Ashish Kumar Budhiraja , Vijay Kumar

We investigate a pursuit-evasion game on an undirected graph in which a robber, moving at a fixed constant speed, attempts to evade a team of cops who are blind to the robber's location and can quickly travel between any pair of vertices in…

Combinatorics · Mathematics 2025-12-01 Hector Buffière , Rutger Campbell , Kevin Hendrey , Sang-il Oum

Given a graph $G$, guards are placed on vertices of $G$. Then vertices are subject to an infinite sequence of attacks so that each attack must be defended by a guard moving from a neighboring vertex. The m-eternal domination number is the…

Data Structures and Algorithms · Computer Science 2019-07-19 Václav Blažej , Jan Matyáš Křišťan , Tomáš Valla

This paper studies a rigid body attitude tracking control problem with attitude measurements only, when angular velocity measurements are not available. An angular velocity observer is constructed such that the estimated angular velocity is…

Optimization and Control · Mathematics 2015-03-26 Tse-Huai Wu , Taeyoung Lee

The problem of vertex guarding a simple polygon was first studied by Subir K. Ghosh (1987), who presented a polynomial-time $O(\log n)$-approximation algorithm for placing as few guards as possible at vertices of a simple $n$-gon $P$, such…

Computational Geometry · Computer Science 2019-07-03 Stav Ashur , Omrit Filtser , Matthew J. Katz

In this paper, we consider the partial gathering problem of mobile agents in asynchronous unidirectional rings equipped with whiteboards on nodes. The partial gathering problem is a new generalization of the total gathering problem. The…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-09-11 Masahiro Shibata , Shinji Kawai , Fukuhito Ooshita , Hirotsugu Kakugawa , Toshimitsu Masuzawa

In the continuous 1.5-dimensional terrain guarding problem we are given an $x$-monotone chain (the \emph{terrain} $T$) and ask for the minimum number of point guards (located anywhere on $T$), such that all points of $T$ are covered by at…

Computational Geometry · Computer Science 2014-07-29 Stephan Friedrichs , Michael Hemmer , Christiane Schmidt

We perform structural and algorithmic studies of significantly generalized versions of the optimal perimeter guarding (OPG) problem. As compared with the original OPG where robots are uniform, in this paper, many mobile robots with…

Optimization and Control · Mathematics 2019-12-19 Si Wei Feng , Jingjin Yu

Effective security patrol management is critical for ensuring safety in diverse environments such as art galleries, airports, and factories. The behavior of patrols in these situations can be modeled by patrolling games. They simulate the…

Human-Computer Interaction · Computer Science 2024-07-29 Matěj Lang , Adam Štěpánek , Róbert Zvara , Vojtěch Řehák , Barbora Kozlíková

The picker routing problem seeks the shortest tour through a warehouse that visits every item in a given pick-list and returns to the depot. For rectangular warehouses, dynamic programming algorithms solve this problem by sequentially…

Optimization and Control · Mathematics 2026-04-07 George Dunn , Elizabeth Stojanovski , Bishnu Lamichhane , Hadi Charkhgard , Ali Eshragh

We study the m-Eternal Domination problem, which is the following two-player game between a defender and an attacker on a graph: initially, the defender positions k guards on vertices of the graph; the game then proceeds in turns between…

Discrete Mathematics · Computer Science 2025-07-15 Tiziana Calamoneri , Federico Corò , Neeldhara Misra , Saraswati G. Nanoti , Giacomo Paesani

This paper primarily focuses on figuring out the best array of cameras, or visual sensors, so that such a placement enables the maximum utilization of these visual sensors. Maximizing the utilization of these cameras can convert to another…

Computer Vision and Pattern Recognition · Computer Science 2019-10-29 Lin Xu

This work presents two novel solvers for estimating the relative poses among views with known vertical directions. The vertical directions of camera views can be easily obtained using inertial measurement units (IMUs) which have been widely…

Computer Vision and Pattern Recognition · Computer Science 2025-12-23 Tao Li , Zhenbao Yu , Banglei Guan , Jianli Han , Weimin Lv , Friedrich Fraundorfer

Hub Covering Problems arise in various practical domains, such as urban planning, cargo delivery systems, airline networks, telecommunication network design, and e-mobility. The task is to select a set of hubs that enable tours between…

Discrete Mathematics · Computer Science 2025-03-05 Niklas Jost

We consider a variant of the game of Cops and Robbers, called Containment, in which cops move from edge to adjacent edge, the robber moves from vertex to adjacent vertex (but cannot move along an edge occupied by a cop). The cops win by…

Combinatorics · Mathematics 2015-05-08 Pawel Pralat

Art Gallery Localization (AGL) is the problem of placing a set $T$ of broadcast towers in a simple polygon $P$ in order for a point to locate itself in the interior. For any point $p \in P$: for each tower $t \in T \cap V(p)$ (where $V(p)$…

Computational Geometry · Computer Science 2018-11-30 Prosenjit Bose , Jean-Lou De Carufel , Alina Shaikhet , Michiel Smid

Consider an arrangement of $k$ lines intersecting the unit square. There is some minimum scaling factor so that any placement of a rectangle with aspect ratio $1 \times p$ with $p\geq 1$ must non-transversely intersect some portion of the…

Computational Geometry · Computer Science 2022-01-05 Bradley McCoy , Eli Quist , Anna Schenfisch
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