English
Related papers

Related papers: Mobile vs. point guards

200 papers

We solve the $r$-star covering problem in simple orthogonal polygons, also known as the point guard problem in simple orthogonal polygons with rectangular vision, in quadratic time.

Combinatorics · Mathematics 2023-10-06 Tamás Róbert Mezei

Let an orthogonal polyhedron be the union of a finite set of boxes in $\mathbb R^3$ (i.e., cuboids with edges parallel to the coordinate axes), whose surface is a connected 2-manifold. We study the NP-complete problem of guarding a…

Computational Geometry · Computer Science 2019-10-25 Giovanni Viglietta

The protection of pathways holds immense significance across various domains, including urban planning, transportation, surveillance, and security. This article introduces a groundbreaking approach to safeguarding pathways by employing…

Robotics · Computer Science 2024-05-27 Hamid Hoorfar , Faraneh Fathi , Sara Moshtaghi Largani , Alireza Bagheri

Given a closed simple polygon $P$, we say two points $p,q$ see each other if the segment $pq$ is fully contained in $P$. The art gallery problem seeks a minimum size set $G\subset P$ of guards that sees $P$ completely. The only currently…

Computational Geometry · Computer Science 2024-08-07 Simon Hengeveld , Tillmann Miltzow

In m-eternal domination attacker and defender play on a graph. Initially, the defender places guards on vertices. In each round, the attacker chooses a vertex to attack. Then, the defender can move each guard to a neighboring vertex and…

Data Structures and Algorithms · Computer Science 2023-01-13 Václav Blažej , Jan Matyáš Křišťan , Tomáš Valla

Given an $x$-monotone polygonal chain $T$ with $n$ vertices, and an integer $k$, we consider the problem of finding the lowest horizontal line $L$ lying above $T$ with $k$ point guards lying on $L$, so that every point on the chain is…

Computational Geometry · Computer Science 2025-05-06 Byeonguk Kang , Hwi Kim , Hee-Kap Ahn

This paper addresses the movement and placement of mobile agents to establish a communication network in initially unknown environments. We cast the problem in a computational-geometric framework by relating the coverage problem and…

Robotics · Computer Science 2025-12-11 Edwin Meriaux , Shuo Wen , Louis-Roy Langevin , Doina Precup , Antonio Loría , Gregory Dudek

We devise an algorithm for surveying a dynamic orthogonal polygonal domain by placing one guard at each vertex in a subset of its vertices, i.e., whenever an orthogonal polygonal domain {\cal P'} is modified to result in another orthogonal…

Computational Geometry · Computer Science 2021-11-15 Debangshu Banerjee , R. Inkulu

We show the following problems are in $\textsf{P}$: 1. The contiguous art gallery problem -- a variation of the art gallery problem where each guard can protect a contiguous interval along the boundary of a simple polygon. This was posed at…

Computational Geometry · Computer Science 2025-06-24 Eliot W. Robson , Jack Spalding-Jamieson , Da Wei Zheng

Art Gallery is a fundamental visibility problem in Computational Geometry. The input consists of a simple polygon P, (possibly infinite) sets G and C of points within P, and an integer k; the task is to decide if at most k guards can be…

Computational Geometry · Computer Science 2020-03-18 Akanksha Agrawal , Kristine V. K. Knudsen , Daniel Lokshtanov , Saket Saurabh , Meirav Zehavi

Let $P$ be a simple polygon, then the art gallery problem is looking for a minimum set of points (guards) that can see every point in $P$. We say two points $a,b\in P$ can see each other if the line segment $seg(a,b)$ is contained in $P$.…

Computational Geometry · Computer Science 2023-05-31 Daniel Bertschinger , Nicolas El Maalouly , Tillmann Miltzow , Patrick Schnider , Simon Weber

Mobile guards on the vertices of a graph are used to defend the graph against an infinite sequence of attacks on vertices. A guard must move from a neighboring vertex to an attacked vertex (we assume attacks happen only at vertices…

Combinatorics · Mathematics 2021-12-07 William F. Klostermeyer , Gary MacGillivray

A terrain is an x-monotone polygonal curve, i.e., successive vertices have increasing x-coordinates. Terrain Guarding can be seen as a special case of the famous art gallery problem where one has to place at most $k$ guards on a terrain…

Computational Geometry · Computer Science 2018-07-03 Édouard Bonnet , Panos Giannopoulos

We prove that the art gallery problem is equivalent under polynomial time reductions to deciding whether a system of polynomial equations over the real numbers has a solution. The art gallery problem is a classical problem in computational…

Computational Geometry · Computer Science 2018-05-10 Mikkel Abrahamsen , Anna Adamaszek , Tillmann Miltzow

The contiguous art gallery problem was introduced at SoCG'25 in a merged paper that combined three simultaneous results, each achieving a polynomial-time algorithm for the problem. This problem is a variant of the classical art gallery…

Computational Geometry · Computer Science 2025-08-14 Sarita de Berg , Jacobus Conradi , Ivor van der Hoog , Frank Staals

We introduce the notion of a normal gallery, a gallery in which any configuration of guards that visually covers the walls covers the entire gallery. We show that any star gallery is normal and any gallery with at most two reflex corners is…

Computational Geometry · Computer Science 2012-02-29 Zoran Sunic

Herein, we consider the continuous 1.5-dimensional(1.5D) terrain guarding problem with two-sided guarding. We provide an x-monotone chain T and determine the minimal number of vertex guards such that all points of T have been two-sided…

Computational Geometry · Computer Science 2018-05-08 Wei-Yu Lai , Tien-Ruey Hsiang

This paper presents an algorithm to deploy a team of {\it free} guards equipped with omni-directional cameras for tracking a bounded speed intruder inside a simply-connected polygonal environment. The proposed algorithm partitions the…

Robotics · Computer Science 2016-11-17 Hamid Emadi , Tianshuang Gao , Sourabh Bhattacharya

Eternal vertex cover is the following two-player game between a defender and an attacker on a graph. Initially, the defender positions k guards on k vertices of the graph; the game then proceeds in turns between the defender and the…

Combinatorics · Mathematics 2025-04-08 Tiziana Calamoneri , Federico Corò , Giacomo Paesani

In the Art Gallery Problem we are given a polygon $P\subset [0,L]^2$ on $n$ vertices and a number $k$. We want to find a guard set $G$ of size $k$, such that each point in $P$ is seen by a guard in $G$. Formally, a guard $g$ sees a point $p…

Computational Geometry · Computer Science 2018-11-06 Michael Gene Dobbins , Andreas Holmsen , Tillmann Miltzow