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In the \textsc{Waypoint Routing Problem} one is given an undirected capacitated and weighted graph $G$, a source-destination pair $s,t\in V(G)$ and a set $W\subseteq V(G)$, of \emph{waypoints}. The task is to find a walk which starts at the…

Data Structures and Algorithms · Computer Science 2021-09-27 Šimon Schierreich , Ondřej Suchý

A mobile agent has to reach a target in the Euclidean plane. Both the agent and the target are modeled as points. In the beginning, the agent is at distance at most $D>0$ from the target. Reaching the target means that the agent gets at a…

Data Structures and Algorithms · Computer Science 2017-10-20 Andrzej Pelc

An algorithm on weighted graphs is called universally optimal if it is optimal for every input graph, in the worst case taken over all weight assignments. Informally, this means the algorithm is competitive even with algorithms that are…

Data Structures and Algorithms · Computer Science 2026-02-19 Benjamin Aram Berendsohn

The problem Orienteering asks whether there exists a walk which visits a number of sites without exceeding some fuel budget. In the variant of the problem we consider, the cost of each edge in the walk is dependent on the time we depart one…

Discrete Mathematics · Computer Science 2025-07-02 Timothée Corsini , Jessica Enright , Laura Larios-Jones , Kitty Meeks

We study the problem of treasure hunt in a graph by a mobile agent. The nodes in the graph are anonymous and the edges at any node $v$ of degree $deg(v)$ are labeled arbitrarily as $0,1,\ldots, deg(v)-1$. A mobile agent, starting from a…

Data Structures and Algorithms · Computer Science 2021-03-11 Barun Gorain , Kaushik Mondal , Himadri Nayak , Supantha Pandit

Conquerors of old (like, e.g., Alexander the Great or Ceasar) had to solve the following deployment problem. Sufficiently strong units had to be stationed at locations of strategic importance, and the moving forces had to be strong enough…

Data Structures and Algorithms · Computer Science 2014-12-02 Elmar Langetepe , Andreas Lenerz , Bernd Brüggemann

Optimal path planning requires finding a series of feasible states from the starting point to the goal to optimize objectives. Popular path planning algorithms, such as Effort Informed Trees (EIT*), employ effort heuristics to guide the…

Graph exploration is one of the fundamental tasks performed by a mobile agent in a graph. An $n$-node graph has unlabeled nodes, and all ports at any node of degree $d$ are arbitrarily numbered $0,\dots, d-1$. A mobile agent, initially…

Data Structures and Algorithms · Computer Science 2023-03-21 Andrzej Pelc

In this paper, we study the treasure hunt problem in a graph by a mobile agent. The nodes in the graph $G=(V,E)$ are anonymous and the edges incident to a vertex $v\in V$ whose degree is $deg(v)$ are labeled arbitrarily as $0,1,\ldots,…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-09-05 Adri Bhattacharya , Barun Gorain , Partha Sarathi Mandal

We present an algorithm for finding optimal paths for multiple stochastic agents in a graph to reach their destinations with a user-specified maximum pairwise collision probability. Our algorithm, called STT-CBS, uses Conflict-Based Search…

Robotics · Computer Science 2021-09-01 Oriana Peltzer , Kyle Brown , Mac Schwager , Mykel J. Kochenderfer , Martin Sehr

This paper studies a fundamental algorithmic problem related to the design of demand-aware networks: networks whose topologies adjust toward the traffic patterns they serve, in an online manner. The goal is to strike a tradeoff between the…

Data Structures and Algorithms · Computer Science 2020-04-07 Chen Avin , Kaushik Mondal , Stefan Schmid

We consider the following problem - a group of mobile agents perform some task on a terrain modeled as a graph. In a given moment of time an adversary gets an access to the graph and positions of the agents. Shortly before adversary's…

Multiagent Systems · Computer Science 2016-11-15 Karol Gotfryd , Marek Klonowski , Dominik Pająk

Realistic path planning applications often require optimizing with respect to several criteria simultaneously. Here we introduce an efficient algorithm for bi-criteria path planning on graphs. Our approach is based on augmenting the state…

Several mobile agents, modelled as deterministic automata, navigate in an infinite line in synchronous rounds. All agents start in the same round. In each round, an agent can move to one of the two neighboring nodes, or stay idle. Agents…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-07-08 Younan Gao , Andrzej Pelc

Under a dramatic increase in mobile data traffic, a promising solution for edge computing systems to maintain their local service is the task migration that may be implemented by means of Autonomous mobile agents (AMA). In designing an…

Systems and Control · Electrical Eng. & Systems 2025-06-12 Khai Doan , Wesley Araujo , Evangelos Kranakis , Ioannis Lambadaris , Yannis Viniotis , Wonjae Shin

In this paper, we study the problem of distributed multi-agent optimization over a network, where each agent possesses a local cost function that is smooth and strongly convex. The global objective is to find a common solution that…

Optimization and Control · Mathematics 2019-08-02 Shi Pu , Angelia Nedić

We study network design with a cost structure motivated by redundancy in data traffic. We are given a graph, g groups of terminals, and a universe of data packets. Each group of terminals desires a subset of the packets from its respective…

Data Structures and Algorithms · Computer Science 2013-07-31 Siddharth Barman , Shuchi Chawla , Seeun Umboh

Path finding is a well-studied problem in AI, which is often framed as graph search. Any-angle path finding is a technique that augments the initial graph with additional edges to build shorter paths to the goal. Indeed, optimal algorithms…

Artificial Intelligence · Computer Science 2021-04-15 Konstantin Yakovlev , Anton Andreychuk

In this paper we study the task of approach of two mobile agents having the same limited range of vision and moving asynchronously in the plane. This task consists in getting them in finite time within each other's range of vision. The…

Data Structures and Algorithms · Computer Science 2018-07-10 Sébastien Bouchard , Marjorie Bournat , Yoann Dieudonné , Swan Dubois , Franck Petit

The input to the \emph{Triangle Evacuation} problem is a triangle $ABC$. Given a starting point $S$ on the perimeter of the triangle, a feasible solution to the problem consists of two unit-speed trajectories of mobile agents that…

Discrete Mathematics · Computer Science 2022-09-20 Konstantinos Georgiou , Woojin Jang
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