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Organizations consist of individuals connected by their responsibilities, incentives, and reporting structure. These connections are aptly represented by a network, hierarchical or other, which is often used to divide tasks. A primary goal…

Computer Science and Game Theory · Computer Science 2017-03-09 Swaprava Nath , Balakrishnan , Narayanaswamy

In this work we address a game theoretic variant of the shortest path problem, in which two decision makers (players) move together along the edges of a graph from a given starting vertex to a given destination. The two players take turns…

Discrete Mathematics · Computer Science 2015-06-02 Andreas Darmann , Ulrich Pferschy , Joachim Schauer

In the Multiagent Path Finding problem (MAPF for short), we focus on efficiently finding non-colliding paths for a set of $k$ agents on a given graph $G$, where each agent seeks a path from its source vertex to a target. An important…

Computational Complexity · Computer Science 2023-12-18 Foivos Fioravantes , Dušan Knop , Jan Matyáš Křišťan , Nikolaos Melissinos , Michal Opler

We consider the problem of designing sublinear time algorithms for estimating the cost of a minimum metric traveling salesman (TSP) tour. Specifically, given access to a $n \times n$ distance matrix $D$ that specifies pairwise distances…

Data Structures and Algorithms · Computer Science 2020-06-11 Yu Chen , Sampath Kannan , Sanjeev Khanna

Let G=(V,E) be a graph with f:V\to Z_+ a function assigning degree bounds to vertices. We present the first efficient algebraic algorithm to find an f-factor. The time is \tilde{O}(f(V)^{\omega}). More generally for graphs with integral…

Data Structures and Algorithms · Computer Science 2013-04-26 Harold N. Gabow , Piotr Sankowski

Missions for autonomous systems often require agents to visit multiple targets in complex operating conditions. This work considers the problem of visiting a set of targets in minimum time by a team of non-communicating agents in a Markov…

Optimization and Control · Mathematics 2023-06-21 Farhad Nawaz , Melkior Ornik

Underlying relationships among Multi-Agent Systems (MAS) in hazardous scenarios can be represented as Game-theoretic models. This paper proposes a new hierarchical network-based model called Game-theoretic Utility Tree (GUT), which…

Multiagent Systems · Computer Science 2023-03-30 Qin Yang , Ramviyas Parasuraman

The present paper considers distributed consensus algorithms that involve N agents evolving on a connected compact homogeneous manifold. The agents track no external reference and communicate their relative state according to a…

Optimization and Control · Mathematics 2008-11-27 Alain Sarlette , Rodolphe Sepulchre

In a rendezvous task, some mobile agents dispersed in a network have to gather at an arbitrary common site. We consider the rendezvous problem on the infinite labeled line, with $2$ agents, without communication, and a synchronous notion of…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-02-26 Yann Bourreau , Ananth Narayanan , Alexandre Nolin

Given a graph with edge costs and vertex profits and given a budget B, the Orienteering Problem asks for a walk of cost at most B of maximum profit. Additionally, each profit may be given with a time window within it can be collected by the…

Data Structures and Algorithms · Computer Science 2024-10-17 Kevin Buchin , Mart Hagedoorn , Guangping Li , Carolin Rehs

This paper is concerned with a constrained optimization problem over a directed graph (digraph) of nodes, in which the cost function is a sum of local objectives, and each node only knows its local objective and constraints. To…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-01-24 Pei Xie , Keyou You , Shiji Song , Cheng Wu

We give lower bounds for various natural node- and edge-based local strategies for exploring a graph. We consider this problem both in the setting of an arbitrary graph as well as the abstraction of a geometric exploration of a space by a…

Computational Geometry · Computer Science 2016-03-21 Aditya Kumar Akash , Sandor P. Fekete , Seoung Kyou Lee , Alejandro Lopez-Ortiz , Daniela Maftuleac , James McLurkin

Embeddings of graphs into distributions of trees that preserve distances in expectation are a cornerstone of many optimization algorithms. Unfortunately, online or dynamic algorithms which use these embeddings seem inherently randomized and…

Data Structures and Algorithms · Computer Science 2021-02-11 Bernhard Haeupler , D Ellis Hershkowitz , Goran Zuzic

We study the allocation of indivisible goods that form an undirected graph and quantify the loss of fairness when we impose a constraint that each agent must receive a connected subgraph. Our focus is on well-studied fairness notions…

Computer Science and Game Theory · Computer Science 2023-03-20 Xiaohui Bei , Ayumi Igarashi , Xinhang Lu , Warut Suksompong

We study deterministic exploration by a single agent in $T$-interval-connected graphs, a standard model of dynamic networks in which, for every time window of length $T$, the intersection of the graphs within the window is connected. The…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-04-07 Yuichi Sudo , Naoki Kitamura , Masahiro Shibata , Junya Nakamura , Sébastien Tixeuil , Toshimitsu Masuzawa , Koichi Wada

We study two stylized, multi-agent models aimed at investing a limited, indivisible resource in public transportation. In the first model, we face the decision of which potential stops to open along a (e.g., bus) path, given agents' travel…

Computer Science and Game Theory · Computer Science 2026-02-04 Martin Bullinger , Edith Elkind , Kassian Köck

We consider a multi-stage facility reallocation problems on the real line, where a facility is being moved between time stages based on the locations reported by $n$ agents. The aim of the reallocation algorithm is to minimise the social…

Computer Science and Game Theory · Computer Science 2021-03-25 Bart de Keijzer , Dominik Wojtczak

We tackle two long-standing problems related to re-expansions in heuristic search algorithms. For graph search, A* can require $\Omega(2^{n})$ expansions, where $n$ is the number of states within the final $f$ bound. Existing algorithms…

Data Structures and Algorithms · Computer Science 2019-07-31 Malte Helmert , Tor Lattimore , Levi H. S. Lelis , Laurent Orseau , Nathan R. Sturtevant

The concept of Reload cost in a graph refers to the cost that occurs while traversing a vertex via two of its incident edges. This cost is uniquely determined by the colors of the two edges. This concept has various applications in…

Computational Complexity · Computer Science 2019-02-07 Julien Baste , Didem Gözüpek , Mordechai Shalom , Dimitrios M. Thilikos

The following optimal stopping problem is considered. The vertices of a graph $G$ are revealed one by one, in a random order, to a selector. He aims to stop this process at a time $t$ that maximizes the expected number of connected…

Combinatorics · Mathematics 2021-10-05 Fabrício Siqueira Benevides , Małgorzata Sulkowska
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