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The 360-degree video allows users to enjoy the whole scene by interactively switching viewports. However, the huge data volume of the 360-degree video limits its remote applications via network. To provide high quality of experience (QoE)…

Computer Vision and Pattern Recognition · Computer Science 2019-12-24 Hui Yuan , Shiyun Zhao , Junhui Hou , Xuekai Wei , Sam Kwong

We propose a robust scheme for streaming 360-degree immersive videos to maximize the quality of experience (QoE). Our streaming approach introduces a holistic analytical framework built upon the formal method of stochastic optimization. We…

Multimedia · Computer Science 2018-12-04 Arnob Ghosh , Vaneet Aggarwal , Feng Qian

360-degree video streaming provides users with immersive experience by letting users determine their field-of-views (FoVs) in real time. To enhance the users' quality of experience (QoE) given their limited bandwidth, recent works have…

Networking and Internet Architecture · Computer Science 2020-05-07 Ming Tang , Vincent W. S. Wong

Immersive media streaming, especially virtual reality (VR)/360-degree video streaming which is very bandwidth demanding, has become more and more popular due to the rapid growth of the multimedia and networking deployments. To better…

Multimedia · Computer Science 2018-03-22 Wei Huang , Lianghui Ding , Hung-Yu Wei , Jenq-Neng Hwang , Yiling Xu , Wenjun Zhang

Wirelessly streaming high quality 360 degree videos is still a challenging problem. When there are many users watching different 360 degree videos and competing for the computing and communication resources, the streaming algorithm at hand…

Machine Learning · Computer Science 2024-09-25 Anis Elgabli , Mohammed S. Elbamby , Cristina Perfecto , Mounssif Krouka , Mehdi Bennis , Vaneet Aggarwal

While traditional multimedia applications such as games and videos are still popular, there has been a significant interest in the recent years towards new 3D media such as 3D immersion and Virtual Reality (VR) applications, especially 360…

Multimedia · Computer Science 2017-11-20 Mohammad Hosseini , Viswanathan Swaminathan

360-degree video becomes increasingly popular among users. In the current network bandwidth, serving high resolution 360 degree video to users is quite difficult. Most of the work has been devoted to the prediction of user viewports or…

Multimedia · Computer Science 2023-08-29 Zhiyu Pang

360-degree video provides an immersive 360-degree viewing experience and has been widely used in many areas. The 360-degree video live streaming systems involve capturing, compression, uplink (camera to video server) and downlink (video…

Multimedia · Computer Science 2020-01-13 Jie Li , Ransheng Feng , Zhi Liu , Wei Sun , Qiyue Li

360{\deg} videos a.k.a. spherical videos are getting popular among users nevertheless, omnidirectional view of these videos demands high bandwidth and processing power at the end devices. Recently proposed viewport aware streaming…

Multimedia · Computer Science 2021-05-26 Chamara Kattadige , Kanchana Thilakarathna

Virtual reality has been gaining popularity in recent years caused by the proliferation of affordable consumer-grade devices such as Oculus Rift, HTC Vive, and Samsung VR. Amongst the various VR applications, 360{\deg} video streaming is…

Networking and Internet Architecture · Computer Science 2019-10-08 Christian Koch , Arne-Tobias Rak , Michael Zink , Ralf Steinmetz , Amr Rizk

Adapting video data rate during streaming can effectively reduce the risk of playback interruptions caused by channel throughput fluctuations. The variations in rate, however, also introduce video quality fluctuations and thus potentially…

Multimedia · Computer Science 2013-11-26 Chao Chen , Xiaoqing Zhu , Gustavo de Veciana , Alan C. Bovik , Robert W. Heath

360{\deg} video is attracting an increasing amount of attention in the context of Virtual Reality (VR). Owing to its very high-resolution requirements, existing professional streaming services for 360{\deg} video suffer from severe…

Multimedia · Computer Science 2017-11-08 Cagri Ozcinar , Ana De Abreu , Aljosa Smolic

In this paper, we study the server-side rate adaptation problem for streaming tile-based adaptive 360-degree videos to multiple users who are competing for transmission resources at the network bottleneck. Specifically, we develop a…

Multimedia · Computer Science 2019-06-21 Junni Zou , Chenglin Li , Chengming Liu , Qin Yang , Hongkai Xiong , Eckehard Steinbach

Recent advances in omnidirectional cameras and AR/VR headsets have spurred the adoption of 360-degree videos that are widely believed to be the future of online video streaming. 360-degree videos allow users to wear a head-mounted display…

Multimedia · Computer Science 2024-10-02 Ali Zeynali , Mahsa Sahebdel , Mohammad Hajiesmaili , Ramesh K. Sitaraman

The popularity of the video services on the Internet has evolved various mechanisms that target the Quality of Experience (QoE) optimization of video traffic. The video quality has been enhanced through adapting the sending bitrates.…

Networking and Internet Architecture · Computer Science 2020-08-24 Qahhar Muhammad Qadir , Alexander A. Kist , Zhongwei Zhang

The delivery and display of 360-degree videos on Head-Mounted Displays (HMDs) presents many technical challenges. 360-degree videos are ultra high resolution spherical videos, which contain an omnidirectional view of the scene. However only…

Multimedia · Computer Science 2017-08-02 Xavier Corbillon , Gwendal Simon , Alisa Devlic , Jacob Chakareski

We provide a unified framework using which we design scalable dynamic adaptive video streaming algorithms based on index based policies (dubbed DAS-IP) to maximize the Quality of Experience (QoE) provided to clients using video streaming…

Networking and Internet Architecture · Computer Science 2016-12-20 Rahul Singh , P. R. Kumar

Virtual reality (VR) is making waves around the world recently. However, traditional video streaming is not suitable for VR video because of the huge size and view switch requirements of VR videos. Since the view of each user is limited, it…

Networking and Internet Architecture · Computer Science 2019-06-28 Jie Feng , Yongpeng Wu , Guangtao Zhai , Ning Liu , Wenjun Zhang

The recent rise of interest in Virtual Reality (VR) came with the availability of commodity commercial VR products, such as the Head Mounted Displays (HMD) created by Oculus and other vendors. One of the main applications of virtual reality…

Multimedia · Computer Science 2017-05-16 Tarek El-Ganainy

In today's Internet, HTTP Adaptive Streaming (HAS) is the mainstream standard for video streaming, which switches the bitrate of the video content based on an Adaptive BitRate (ABR) algorithm. An effective Quality of Experience (QoE)…

Image and Video Processing · Electrical Eng. & Systems 2023-03-20 Chunyi Li , May Lim , Abdelhak Bentaleb , Roger Zimmermann
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