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The use of deep learning techniques has exploded during the last few years, resulting in a direct contribution to the field of artificial intelligence. This work aims to be a review of the state-of-the-art in scene recognition with deep…

Computer Vision and Pattern Recognition · Computer Science 2020-07-06 Alina Matei , Andreea Glavan , Estefania Talavera

In many vision-based reinforcement learning (RL) problems, the agent controls a movable object in its visual field, e.g., the player's avatar in video games and the robotic arm in visual grasping and manipulation. Leveraging…

Machine Learning · Computer Science 2020-02-24 Yuanyi Zhong , Alexander Schwing , Jian Peng

As deep reinforcement learning driven by visual perception becomes more widely used there is a growing need to better understand and probe the learned agents. Understanding the decision making process and its relationship to visual inputs…

Computer Vision and Pattern Recognition · Computer Science 2019-04-03 Christian Rupprecht , Cyril Ibrahim , Christopher J. Pal

With the continuous advancement of network technology, various emerging complex networking optimization problems have created a wide range of applications utilizing game theory. However, since game theory is a mathematical framework, game…

Computer Science and Game Theory · Computer Science 2024-11-25 Long He , Geng Sun , Dusit Niyato , Hongyang Du , Fang Mei , Jiawen Kang , Mérouane Debbah , Zhu Han

The problem of predicting a novel view of the scene using an arbitrary number of observations is a challenging problem for computers as well as for humans. This paper introduces the Generative Adversarial Query Network (GAQN), a general…

Computer Vision and Pattern Recognition · Computer Science 2020-04-08 Phong Nguyen-Ha , Lam Huynh , Esa Rahtu , Janne Heikkila

We present the first massively distributed architecture for deep reinforcement learning. This architecture uses four main components: parallel actors that generate new behaviour; parallel learners that are trained from stored experience; a…

Reinforcement learning is a powerful technique to train an agent to perform a task. However, an agent that is trained using reinforcement learning is only capable of achieving the single task that is specified via its reward function. Such…

Machine Learning · Computer Science 2018-07-24 Carlos Florensa , David Held , Xinyang Geng , Pieter Abbeel

This paper explores the use of deep reinforcement learning agents to transfer knowledge from one environment to another. More specifically, the method takes advantage of asynchronous advantage actor critic (A3C) architecture to generalize a…

Computer Vision and Pattern Recognition · Computer Science 2018-09-05 Akshita Mittel , Sowmya Munukutla , Himanshi Yadav

A goal of artificial intelligence is to construct an agent that can solve a wide variety of tasks. Recent progress in text-guided image synthesis has yielded models with an impressive ability to generate complex novel images, exhibiting…

Artificial Intelligence · Computer Science 2023-11-21 Yilun Du , Mengjiao Yang , Bo Dai , Hanjun Dai , Ofir Nachum , Joshua B. Tenenbaum , Dale Schuurmans , Pieter Abbeel

In this paper, we propose a new approach to building a artificial general intelligence with self awareness, which includes: (1) a new method to implement attention mechanisms; (2) a way to give machines self-demands; (3) how to form a value…

Machine Learning · Computer Science 2025-01-07 Yongcong Chen , Ting Zeng , Xingyue Chen

Deep learning (DL) advances state-of-the-art reinforcement learning (RL), by incorporating deep neural networks in learning representations from the input to RL. However, the conventional deep neural network architecture is limited in…

Machine Learning · Computer Science 2018-01-03 Yuhang Song , Main Xu , Songyang Zhang , Liangyu Huo

This paper presents a general mean-field game (GMFG) framework for simultaneous learning and decision-making in stochastic games with a large population. It first establishes the existence of a unique Nash Equilibrium to this GMFG, and…

Machine Learning · Computer Science 2023-01-05 Xin Guo , Anran Hu , Renyuan Xu , Junzi Zhang

Image generation remains a fundamental problem in artificial intelligence in general and deep learning in specific. The generative adversarial network (GAN) was successful in generating high quality samples of natural images. We propose a…

Artificial Intelligence · Computer Science 2016-11-15 Hanock Kwak , Byoung-Tak Zhang

Apparent personality analysis from short videos poses significant chal-lenges due to the complex interplay of visual, auditory, and textual cues. In this paper, we propose GAME, a Graph-Augmented Multimodal Encoder designed to robustly…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Kangsheng Wang , Yuhang Li , Chengwei Ye , Yufei Lin , Huanzhen Zhang , Bohan Hu , Linuo Xu , Shuyan Liu

Gradient-based learning in multi-agent systems is difficult because the gradient derives from a first-order model which does not account for the interaction between agents' learning processes. LOLA (arXiv:1709.04326) accounts for this by…

Machine Learning · Computer Science 2023-12-12 Tim Cooijmans , Milad Aghajohari , Aaron Courville

Artificial neural networks have recently shown great results in many disciplines and a variety of applications, including natural language understanding, speech processing, games and image data generation. One particular application in…

Computer Vision and Pattern Recognition · Computer Science 2018-03-07 Felix Altenberger , Claus Lenz

We propose a general agent population learning system, and on this basis, we propose lineage evolution reinforcement learning algorithm. Lineage evolution reinforcement learning is a kind of derivative algorithm which accords with the…

Neural and Evolutionary Computing · Computer Science 2020-10-29 Zeyu Zhang , Guisheng Yin

Detecting Graphical User Interface (GUI) elements in GUI images is a domain-specific object detection task. It supports many software engineering tasks, such as GUI animation and testing, GUI search and code generation. Existing studies for…

Computer Vision and Pattern Recognition · Computer Science 2020-09-08 Jieshan Chen , Mulong Xie , Zhenchang Xing , Chunyang Chen , Xiwei Xu , Liming Zhu , Guoqiang Li

Deep reinforcement learning (RL) has achieved outstanding results in recent years, which has led a dramatic increase in the number of methods and applications. Recent works are exploring learning beyond single-agent scenarios and…

Computer Science and Game Theory · Computer Science 2020-02-03 Yunlong Lu , Kai Yan

The rapid progress of large language models (LLMs) has sparked growing interest in building Artificial General Intelligence (AGI) within Graphical User Interface (GUI) environments. However, existing GUI agents based on LLMs or…

Artificial Intelligence · Computer Science 2025-05-27 Runliang Niu , Jinglong Ji , Yi Chang , Qi Wang
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