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Metaverse can be applied in several aspects of life such as the Economy, finance, social life, working environment, healthcare, real estate, and education. In the last 2 and a half years, during the COVID-19 pandemic, universities made…

Social and Information Networks · Computer Science 2023-02-07 Nikolaos Misirlis , Harris Bin Munawar

The acquisition of non-proprietary and proprietary learning management system has provided a richer learning experience to users and raised interest among education providers. This study aims to assess student adoption of Canvas as a new…

Computers and Society · Computer Science 2021-05-27 Julius G. Garcia , Mark Gil T. Gangan , Marita N. Tolentino , Marc Ligas , Shirley D. Moraga , Amelia A. Pasilan

This paper aims to determine how the LMS Web portal application reshapes the learner experience through the developed E-Learning Management System using Data Mining Algorithm. The methodology that the researchers used is descriptive…

Computers and Society · Computer Science 2023-09-25 Cecilia P. Abaricia , Manuel Luis C. Delos Santos

Conversational AI tools have been rapidly adopted by students and are becoming part of their learning routines. To understand what drives this adoption, we draw on the Technology Acceptance Model (TAM) and examine how perceived usefulness…

Human-Computer Interaction · Computer Science 2026-02-25 Griffin Pitts , Sanaz Motamedi

This study investigates behavioral intention to use healthcare metaverse platforms among medical students and physicians in Turkey, where such technologies are in early stages of adoption. A multi-theoretical research model was developed by…

Human-Computer Interaction · Computer Science 2025-10-21 Seckin Damar , Gulsah Hancerliogullari Koksalmis

As far as Learning Management System is concerned, it offers an integrated platform for educational materials, distribution and management of learning as well as accessibility by a range of users including teachers, learners and content…

Human-Computer Interaction · Computer Science 2015-05-12 Selvarajah Thuseethan , Sivapalan Achchuthan , Sinnathamby Kuhanesan

Advancement in information system leads organizations to apply e-learning system to train their employees in order to enhance its performance. In this respect, applying web based training will enable the organization to train their…

Other Computer Science · Computer Science 2012-05-10 Thamer A. Alrawashdeh , Mohammad I. Muhairat , Sokyna M. Alqatawnah

This study specifically investigates the initiation phase of EFL learners' engagement with AI tools, focusing on how technology acceptance constructs perceived usefulness (PU), perceived ease of use (PEOU), and perceived self-efficacy (PSE)…

Social and Information Networks · Computer Science 2025-03-25 Le Yao , Yantong Liu

Twenty-First Century Education is a design of instructional culture that empowers learner-centered through the philosophy of "Less teaching but more learning". Due to the development of technology enhance learning in developing countries…

Computers and Society · Computer Science 2019-03-25 Nattaporn Thongsri , Liang Shen , Yukun Bao

This study aims to develop and test an amalgamated conceptual framework based on Technology Acceptance Model (TAM) and other models from social psychology, such as theory of reasoned action and TAM2 that captures the salient factors…

Computers and Society · Computer Science 2016-07-11 Ali Tarhini

Measuring instructors' adoption of learning management system (LMS) tools is a critical first step in evaluating the efficacy of online teaching and learning at scale. Existing models for LMS adoption are often qualitative,…

Human-Computer Interaction · Computer Science 2024-07-19 Taha Hassan , Bob Edmison , Daron Williams , Larry Cox , Matthew Louvet , Bart Knijnenburg , D. Scott McCrickard

This study examines the factors influencing pre-service teachers' behavioral intention to use AI-enabled educational tools during their practicum, using the Unified Theory of Acceptance and Use of Technology 2 (UTAUT2) as the theoretical…

Along the rapid development of Information and communication technology (ICT) tools and growth of Internet access offer opportunities that facilitate teaching and learning activities in the context of higher education. However, the study of…

Human-Computer Interaction · Computer Science 2021-08-27 Yunis Ali Ahmed , Mohamed M. Mohamed , Abdifatah Farah Ali , Mohamud M. Alasso , Ahmed Dahir Siyad Mohammad Nazir Ahmad

The online learning tools and management also known as Learning Management System (LMS) have been adopted by higher education as it allows convenient and flexibility in learning process between students and instructors or tutors with…

Computers and Society · Computer Science 2014-11-18 Yabit Alas , Muhammad Anshari

Recognizing the underlying relationship between e-learning practice and the institutional environments hosted in, the Chinese educational practice on branching high school students into science, technology, engineering, and mathematics…

Physics Education · Physics 2019-04-29 Nattaporn Thongsri , Liang Shen , Yukun Bao

The purpose of this research is to see the application of modified TAM model by entering the experiential variable as a moderation variable to see one's intention in the use of technology especially internet banking. Data obtained through…

Human-Computer Interaction · Computer Science 2019-02-01 Harryanto , Muchriana Muchran , Ansari Saleh Ahmar

The advancement of e-learning technologies has made it viable for developments in education and technology to be combined in order to fulfil educational needs worldwide. E-learning consists of informal learning approaches and emerging…

Computers and Society · Computer Science 2014-07-10 Ali Alowayr , Atta Badii

Really Simple Syndication (RSS) offers a means for university students to receive timely updates from virtual learning environments. However, despite its utility, only 21% of students surveyed at a Lebanese university claim to have ever…

Computers and Society · Computer Science 2015-12-31 Ali Tarhini , Michael James Scott

The capability of large language models (LLMs) to generate, debug, and explain code has sparked the interest of researchers and educators in undergraduate programming, with many anticipating their transformative potential in programming…

Human-Computer Interaction · Computer Science 2024-06-11 Aadarsh Padiyath , Xinying Hou , Amy Pang , Diego Viramontes Vargas , Xingjian Gu , Tamara Nelson-Fromm , Zihan Wu , Mark Guzdial , Barbara Ericson

This study presents a cross-national quantitative analysis of how university students in the United States and Bangladesh interact with Large Language Models (LLMs). Based on an online survey of 318 students, results show that LLMs enhance…

Computers and Society · Computer Science 2025-07-09 Shahin Hossain , Shapla Khanam , Samaa Haniya , Nesma Ragab Nasr
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