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Reinforcement learning (RL) agents performing complex tasks must be able to remember observations and actions across sizable time intervals. This is especially true during the initial learning stages, when exploratory behaviour can increase…

Machine Learning · Computer Science 2018-05-15 Thomas Stepleton , Razvan Pascanu , Will Dabney , Siddhant M. Jayakumar , Hubert Soyer , Remi Munos

Q-learning is one of the most well-known Reinforcement Learning algorithms. There have been tremendous efforts to develop this algorithm using neural networks. Bootstrapped Deep Q-Learning Network is amongst them. It utilizes multiple…

Machine Learning · Computer Science 2024-06-25 Li Meng , Morten Goodwin , Anis Yazidi , Paal Engelstad

There have been numerous breakthroughs with reinforcement learning in the recent years, perhaps most notably on Deep Reinforcement Learning successfully playing and winning relatively advanced computer games. There is undoubtedly an…

Artificial Intelligence · Computer Science 2017-12-19 Per-Arne Andersen , Morten Goodwin , Ole-Christoffer Granmo

This paper motivates and develops source traces for temporal difference (TD) learning in the tabular setting. Source traces are like eligibility traces, but model potential histories rather than immediate ones. This allows TD errors to be…

Machine Learning · Computer Science 2019-02-11 Silviu Pitis

The deep reinforcement learning community has made several independent improvements to the DQN algorithm. However, it is unclear which of these extensions are complementary and can be fruitfully combined. This paper examines six extensions…

Artificial Intelligence · Computer Science 2017-10-09 Matteo Hessel , Joseph Modayil , Hado van Hasselt , Tom Schaul , Georg Ostrovski , Will Dabney , Dan Horgan , Bilal Piot , Mohammad Azar , David Silver

Efficient exploration in complex environments remains a major challenge for reinforcement learning. We propose bootstrapped DQN, a simple algorithm that explores in a computationally and statistically efficient manner through use of…

Machine Learning · Computer Science 2016-07-05 Ian Osband , Charles Blundell , Alexander Pritzel , Benjamin Van Roy

Recent papers have shown that neural networks obtain state-of-the-art performance on several different sequence tagging tasks. One appealing property of such systems is their generality, as excellent performance can be achieved with a…

Computation and Language · Computer Science 2017-03-21 Zhilin Yang , Ruslan Salakhutdinov , William W. Cohen

Deep learning classifiers are known to be inherently vulnerable to manipulation by intentionally perturbed inputs, named adversarial examples. In this work, we establish that reinforcement learning techniques based on Deep Q-Networks (DQNs)…

Machine Learning · Computer Science 2017-01-17 Vahid Behzadan , Arslan Munir

Scaling issues are mundane yet irritating for practitioners of reinforcement learning. Error scales vary across domains, tasks, and stages of learning; sometimes by many orders of magnitude. This can be detrimental to learning speed and…

Machine Learning · Computer Science 2021-05-13 Tom Schaul , Georg Ostrovski , Iurii Kemaev , Diana Borsa

Reinforcement Learning algorithms can learn complex behavioral patterns for sequential decision making tasks wherein an agent interacts with an environment and acquires feedback in the form of rewards sampled from it. Traditionally, such…

Machine Learning · Computer Science 2020-09-23 Sahil Sharma , Aravind Srinivas , Balaraman Ravindran

Experience replay enables off-policy reinforcement learning (RL) agents to utilize past experiences to maximize the cumulative reward. Prioritized experience replay that weighs experiences by the magnitude of their temporal-difference error…

Machine Learning · Computer Science 2021-02-08 Ang A. Li , Zongqing Lu , Chenglin Miao

Recurrent Neural Networks (RNNs) are used to learn representations in partially observable environments. For agents that learn online and continually interact with the environment, it is desirable to train RNNs with real-time recurrent…

Machine Learning · Computer Science 2024-10-31 Esraa Elelimy , Adam White , Michael Bowling , Martha White

Experience replay is widely used in deep reinforcement learning algorithms and allows agents to remember and learn from experiences from the past. In an effort to learn more efficiently, researchers proposed prioritized experience replay…

Machine Learning · Computer Science 2020-02-20 Marc Brittain , Josh Bertram , Xuxi Yang , Peng Wei

In this paper, a novel training paradigm inspired by quantum computation is proposed for deep reinforcement learning (DRL) with experience replay. In contrast to traditional experience replay mechanism in DRL, the proposed deep…

Machine Learning · Computer Science 2021-01-07 Qing Wei , Hailan Ma , Chunlin Chen , Daoyi Dong

Reinforcement learning systems require good representations to work well. For decades practical success in reinforcement learning was limited to small domains. Deep reinforcement learning systems, on the other hand, are scalable, not…

Machine Learning · Computer Science 2020-03-18 Sina Ghiassian , Banafsheh Rafiee , Yat Long Lo , Adam White

Although deep reinforcement learning methods can learn effective policies for challenging problems such as Atari games and robotics tasks, algorithms are complex, and training times are often long. This study investigates how Evolution…

Machine Learning · Computer Science 2024-07-25 Annie Wong , Jacob de Nobel , Thomas Bäck , Aske Plaat , Anna V. Kononova

Experience replay, the reuse of past data to improve sample efficiency, is ubiquitous in reinforcement learning. Though a variety of smart sampling schemes have been introduced to improve performance, uniform sampling by far remains the…

Machine Learning · Computer Science 2024-10-22 Parham Mohammad Panahi , Andrew Patterson , Martha White , Adam White

Reinforcement Learning (RL) is an area of machine learning figuring out how agents take actions in an unknown environment to maximize its rewards. Unlike classical Markov Decision Process (MDP) in which agent has full knowledge of its…

Artificial Intelligence · Computer Science 2023-03-07 Yangxin Zhong , Jiajie He , Lingjie Kong

Partially observable environments present a considerable computational challenge in reinforcement learning due to the need to consider long histories. Learning with a finite window of observations quickly becomes intractable as the window…

Machine Learning · Computer Science 2025-06-04 Onno Eberhard , Michael Muehlebach , Claire Vernade

Many value-based deep reinforcement learning algorithms rely on target networks - lagged copies of the online network - to stabilize training. While effective, this mechanism introduces a fundamental stability-recency tradeoff: slower…

Machine Learning · Computer Science 2026-05-20 Leonard S. Pleiss , James Harrison , Maximilian Schiffer