English
Related papers

Related papers: Investigating Recurrence and Eligibility Traces in…

200 papers

Playing two-player games using reinforcement learning and self-play can be challenging due to the complexity of two-player environments and the possible instability in the training process. We propose that a reinforcement learning algorithm…

Machine Learning · Computer Science 2025-02-06 Kimiya Saadat , Richard Zhao

Experience replay is one of the most commonly used approaches to improve the sample efficiency of reinforcement learning algorithms. In this work, we propose an approach to select and replay sequences of transitions in order to accelerate…

Artificial Intelligence · Computer Science 2022-09-29 Thommen George Karimpanal , Roland Bouffanais

Reinforcement learning techniques achieved human-level performance in several tasks in the last decade. However, in recent years, the need for interpretability emerged: we want to be able to understand how a system works and the reasons…

Machine Learning · Computer Science 2023-01-13 Leonardo Lucio Custode , Giovanni Iacca

In reinforcement learning an agent interacts with the environment by taking actions and observing the next state and reward. When sampled probabilistically, these state transitions, rewards, and actions can all induce randomness in the…

Artificial Intelligence · Computer Science 2017-10-30 Will Dabney , Mark Rowland , Marc G. Bellemare , Rémi Munos

Recurrent networks are typically trained with backpropagation through time (BPTT). However, BPTT requires storing the history of all states in the network and then replaying them sequentially backwards in time. This computation appears…

Machine Learning · Computer Science 2026-01-01 Beren Millidge

Reinforcement learning methods have recently been very successful at performing complex sequential tasks like playing Atari games, Go and Poker. These algorithms have outperformed humans in several tasks by learning from scratch, using only…

Machine Learning · Computer Science 2021-09-28 Ajay Subramanian , Sharad Chitlangia , Veeky Baths

Temporal-Difference (TD) learning is a standard and very successful reinforcement learning approach, at the core of both algorithms that learn the value of a given policy, as well as algorithms which learn how to improve policies.…

Machine Learning · Computer Science 2020-05-19 Mingde Zhao , Sitao Luan , Ian Porada , Xiao-Wen Chang , Doina Precup

Real-world reinforcement learning tasks often involve some form of partial observability where the observations only give a partial or noisy view of the true state of the world. Such tasks typically require some form of memory, where the…

Machine Learning · Computer Science 2022-11-11 Kevin Esslinger , Robert Platt , Christopher Amato

Deep reinforcement learning algorithms have shown an impressive ability to learn complex control policies in high-dimensional tasks. However, despite the ever-increasing performance on popular benchmarks, policies learned by deep…

Machine Learning · Computer Science 2020-01-22 Jesse Farebrother , Marlos C. Machado , Michael Bowling

Uncertainty is ubiquitous in games, both in the agents playing games and often in the games themselves. Working with uncertainty is therefore an important component of successful deep reinforcement learning agents. While there has been…

Machine Learning · Computer Science 2022-08-22 Owen Lockwood , Mei Si

This work is devoted to unresolved problems of Artificial General Intelligence - the inefficiency of transfer learning. One of the mechanisms that are used to solve this problem in the area of reinforcement learning is a model-based…

Machine Learning · Computer Science 2020-07-09 Andrey Gorodetskiy , Alexandra Shlychkova , Aleksandr I. Panov

Ring attractors, mathematical models inspired by neural circuit dynamics, provide a biologically plausible mechanism to improve learning speed and accuracy in Reinforcement Learning (RL). Serving as specialized brain-inspired structures…

Machine Learning · Computer Science 2025-10-27 Marcos Negre Saura , Richard Allmendinger , Wei Pan , Theodore Papamarkou

This study conducts a comparative analysis of three advanced Deep Reinforcement Learning models: Deep Q-Networks (DQN), Proximal Policy Optimization (PPO), and Advantage Actor-Critic (A2C), within the BreakOut Atari game environment. Our…

Machine Learning · Computer Science 2024-07-22 Neil De La Fuente , Daniel A. Vidal Guerra

Experience replay enables data-efficient learning from past experiences in online reinforcement learning agents. Traditionally, experiences were sampled uniformly from a replay buffer, regardless of differences in experience-specific…

Machine Learning · Computer Science 2025-12-16 Leonard S. Pleiss , Tobias Sutter , Maximilian Schiffer

One major barrier to applications of deep Reinforcement Learning (RL) both inside and outside of games is the lack of explainability. In this paper, we describe a lightweight and effective method to derive explanations for deep RL agents,…

Machine Learning · Computer Science 2021-10-08 Alexander Sieusahai , Matthew Guzdial

Deep reinforcement learning has become popular over recent years, showing superiority on different visual-input tasks such as playing Atari games and robot navigation. Although objects are important image elements, few work considers…

Machine Learning · Computer Science 2018-09-18 Yuezhang Li , Katia Sycara , Rahul Iyer

Most deep reinforcement learning (RL) algorithms distill experience into parametric behavior policies or value functions via gradient updates. While effective, this approach has several disadvantages: (1) it is computationally expensive,…

Reinforcement Learning is gaining attention by the wireless networking community due to its potential to learn good-performing configurations only from the observed results. In this work we propose a stateless variation of Q-learning, which…

Networking and Internet Architecture · Computer Science 2017-08-30 Francesc Wilhelmi , Boris Bellalta , Cristina Cano , Anders Jonsson

Humans can flexibly generalize knowledge across domains by leveraging structured relational representations. While prior research has shown how such representations support analogical reasoning, less is known about how they are recruited to…

Artificial Intelligence · Computer Science 2025-12-01 Guillermo Puebla , Leonidas A. A. Doumas

Residual networks (Resnets) have become a prominent architecture in deep learning. However, a comprehensive understanding of Resnets is still a topic of ongoing research. A recent view argues that Resnets perform iterative refinement of…

Computer Vision and Pattern Recognition · Computer Science 2018-03-09 Stanisław Jastrzębski , Devansh Arpit , Nicolas Ballas , Vikas Verma , Tong Che , Yoshua Bengio
‹ Prev 1 4 5 6 7 8 10 Next ›