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Generating coherent and useful image/video scenes from a free-form textual description is technically a very difficult problem to handle. Textual description of the same scene can vary greatly from person to person, or sometimes even for…

Computer Vision and Pattern Recognition · Computer Science 2020-12-01 Faria Huq , Nafees Ahmed , Anindya Iqbal

The text-to-image synthesis by diffusion models has recently shown remarkable performance in generating high-quality images. Although performs well for simple texts, the models may get confused when faced with complex texts that contain…

Computer Vision and Pattern Recognition · Computer Science 2024-01-15 Chang Yu , Junran Peng , Xiangyu Zhu , Zhaoxiang Zhang , Qi Tian , Zhen Lei

The evolution of 3D visual content calls for innovative methods for modelling shapes based on their intended usage, function and role in a complex scenario. Even if different attempts have been done in this direction, shape modelling still…

Graphics · Computer Science 2022-08-05 Andreas Scalas

Transformations produced by image and video generation models often evolve in a highly non-linear manner: long stretches where the content barely changes are followed by sudden, abrupt semantic jumps. To analyze and correct this behavior,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-27 Gal Metzer , Sagi Polaczek , Ali Mahdavi-Amiri , Raja Giryes , Daniel Cohen-Or

Here we present a parametric model for dynamic textures. The model is based on spatiotemporal summary statistics computed from the feature representations of a Convolutional Neural Network (CNN) trained on object recognition. We demonstrate…

Computer Vision and Pattern Recognition · Computer Science 2017-02-24 Christina M. Funke , Leon A. Gatys , Alexander S. Ecker , Matthias Bethge

The contribution of this paper is to provide a semantic model (using soft constraints) of the words used by web-users to describe objects in a language game; a game in which one user describes a selected object of those composing the scene,…

Computation and Language · Computer Science 2010-05-31 Sergio Guadarrama , David P. Pancho

Generating high-fidelity 3D indoor scenes remains a significant challenge due to data scarcity and the complexity of modeling intricate spatial relations. Current methods often struggle to scale beyond training distribution to dense scenes…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Xingjian Ran , Shujie Zhang , Weipeng Zhong , Li Luo , Bo Dai

We introduce TM-NET, a novel deep generative model for synthesizing textured meshes in a part-aware manner. Once trained, the network can generate novel textured meshes from scratch or predict textures for a given 3D mesh, without image…

Graphics · Computer Science 2021-06-10 Lin Gao , Tong Wu , Yu-Jie Yuan , Ming-Xian Lin , Yu-Kun Lai , Hao Zhang

Perceptual learning enables humans to recognize and represent stimuli invariant to various transformations and build a consistent representation of the self and physical world. Such representations preserve the invariant physical relations…

Neural and Evolutionary Computing · Computer Science 2020-07-02 Du Xiaorui , Yavuzhan Erdem , Immanuel Schweizer , Cristian Axenie

The project presented in this article aims to formalize criteria and procedures in order to extract semantic information from parsed dictionary glosses. The actual purpose of the project is the generation of a semantic network (nearly an…

Computation and Language · Computer Science 2013-05-20 Daniel Christen

An explainable, efficient and lightweight method for texture generation, called TGHop (an acronym of Texture Generation PixelHop), is proposed in this work. Although synthesis of visually pleasant texture can be achieved by deep neural…

Computer Vision and Pattern Recognition · Computer Science 2021-07-09 Xuejing Lei , Ganning Zhao , Kaitai Zhang , C. -C. Jay Kuo

This paper proposes a novel framework for representing community know-how on the Semantic Web. Procedural knowledge generated by web communities typically takes the form of natural language instructions or videos and is largely…

Artificial Intelligence · Computer Science 2014-11-03 Paolo Pareti , Ewan Klein , Adam Barker

Despite the recent progress of generative adversarial networks (GANs) at synthesizing photo-realistic images, producing complex urban scenes remains a challenging problem. Previous works break down scene generation into two consecutive…

Computer Vision and Pattern Recognition · Computer Science 2021-06-04 Guillaume Le Moing , Tuan-Hung Vu , Himalaya Jain , Patrick Pérez , Matthieu Cord

In this work, we develop intuitive controls for editing the style of 3D objects. Our framework, Text2Mesh, stylizes a 3D mesh by predicting color and local geometric details which conform to a target text prompt. We consider a disentangled…

Computer Vision and Pattern Recognition · Computer Science 2021-12-07 Oscar Michel , Roi Bar-On , Richard Liu , Sagie Benaim , Rana Hanocka

Existing bidirectional reflectance distribution function (BRDF) models are capable of capturing the distinctive highlights produced by the fibrous nature of wood. However, capturing parameter textures for even a single specimen remains a…

Graphics · Computer Science 2015-11-18 Albert J. Liu , Stephen R. Marschner , Victoria E. Dye

A common practice to account for psychophysical biases in vision is to frame them as consequences of a dynamic process relying on optimal inference with respect to a generative model. The present study details the complete formulation of…

Neurons and Cognition · Quantitative Biology 2018-08-24 Jonathan Vacher , Andrew Isaac Meso , Laurent U. Perrinet , Gabriel Peyré

Design mockups are essential instruments for visualizing and testing design ideas. However, the process of generating mockups can be time-consuming and challenging for designers. In this article, we present and evaluate two different…

Human-Computer Interaction · Computer Science 2023-03-23 Tommaso Calò , Luigi De Russis

In this paper we present a technique for procedurally generating 3D maps using a set of premade meshes which snap together based on designer-specified visual constraints. The proposed approach avoids size and layout limitations, offering…

Artificial Intelligence · Computer Science 2022-05-03 Rafael C. e Silva , Nuno Fachada , Diogo de Andrade , Nélio Códices

This study addresses the issues of semantic entanglement, unclear label structure, and insufficient feature representation in few-shot text classification, and proposes an optimization framework based on structured prompts to enhance…

Computation and Language · Computer Science 2026-03-02 Jiasen Zheng , Zijun Zhou , Huajun Zhang , Junjiang Lin , Jingyun Jia , Qi Wang

The advancement of diffusion models has pushed the boundary of text-to-3D object generation. While it is straightforward to composite objects into a scene with reasonable geometry, it is nontrivial to texture such a scene perfectly due to…

Computer Vision and Pattern Recognition · Computer Science 2024-06-05 Qi Wang , Ruijie Lu , Xudong Xu , Jingbo Wang , Michael Yu Wang , Bo Dai , Gang Zeng , Dan Xu
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