English
Related papers

Related papers: Self-approaching paths in simple polygons

200 papers

We study the problem of finding the shortest path with increasing chords in a simple polygon. A path has increasing chords if and only if for any points a, b, c, and d that lie on the path in that order, |ad| >= |bc|. In this paper we show…

Computational Geometry · Computer Science 2022-02-25 Mart Hagedoorn , Irina Kostitsyna

In this paper we introduce self-approaching graph drawings. A straight-line drawing of a graph is self-approaching if, for any origin vertex s and any destination vertex t, there is an st-path in the graph such that, for any point q on the…

Computational Geometry · Computer Science 2016-11-26 Soroush Alamdari , Timothy M. Chan , Elyot Grant , Anna Lubiw , Vinayak Pathak

Given a set $\mathcal{P}$ of $h$ pairwise disjoint simple polygonal obstacles in $\mathbb{R}^2$ defined with $n$ vertices, we compute a sketch $\Omega$ of $\mathcal{P}$ whose size is independent of $n$, depending only on $h$ and the input…

Computational Geometry · Computer Science 2019-09-17 R Inkulu , Sanjiv Kapoor

Let $s$ be a source point and $t$ be a destination point inside an $n$-vertex simple polygon $P$. Euclidean shortest paths and minimum-link paths between $s$ and $t$ inside $P$ have been well studied. Both these kinds of paths are simple…

Computational Geometry · Computer Science 2014-05-02 Arijit Bishnu , Subir Kumar Ghosh , Partha Pratim Goswami , Sudebkumar Prasant Pal , Swami Sarvattomananda

The geodesic between two points $a$ and $b$ in the interior of a simple polygon~$P$ is the shortest polygonal path inside $P$ that connects $a$ to $b$. It is thus the natural generalization of straight line segments on unconstrained point…

Computational Geometry · Computer Science 2017-08-22 Oswin Aichholzer , Matias Korman , Alexander Pilz , Birgit Vogtenhuber

The purpose of this note is to give a simple proof for a necessary and sufficient condition for visibility paths in simple polygons. A visibility path is a curve such that every point inside a simple polygon is visible from at least one…

Computational Geometry · Computer Science 2022-12-05 Mohammad Reza Zarrabi , Nasrollah Moghaddam Charkari

We characterize geodesic paths in the $n$-dimensional unit sphere under sup norm. A geodesic path between two points is a shortest curve joining the two points.

Metric Geometry · Mathematics 2013-08-28 Teck-Cheong Lim

A fundamental problem in computational geometry is to compute an obstacle-avoiding Euclidean shortest path between two points in the plane. The case of this problem on polygonal obstacles is well studied. In this paper, we consider the…

Computational Geometry · Computer Science 2015-04-28 Danny Z. Chen , Haitao Wang

Contour polygonal approximation is a simplified representation of a contour by line segments, so that the main characteristics of the contour remain in a small number of line segments. This paper presents a novel method for polygonal…

Computational Physics · Physics 2013-11-19 André Ricardo Backes , Dalcimar Casanova , Odemir Martinez Bruno

A shortest-path algorithm finds a path containing the minimal cost between two vertices in a graph. A plethora of shortest-path algorithms is studied in the literature that span across multiple disciplines. This paper presents a survey of…

Data Structures and Algorithms · Computer Science 2017-05-08 Amgad Madkour , Walid G. Aref , Faizan Ur Rehman , Mohamed Abdur Rahman , Saleh Basalamah

We study the query version of constrained minimum link paths between two points inside a simple polygon $P$ with $n$ vertices such that there is at least one point on the path, visible from a query point. The method is based on partitioning…

Computational Geometry · Computer Science 2023-06-22 Mohammad Reza Zarrabi , Nasrollah Moghaddam Charkari

The goal in the min-\# curve simplification problem is to reduce the number of the vertices of a polygonal curve without changing its shape significantly. We study curve-restricted min-\# simplification of polygonal curves, in which the…

Computational Geometry · Computer Science 2019-03-05 Ali Gholami Rudi

We study shortest paths and their distances on a subset of a Euclidean space, and their approximation by their equivalents in a neighborhood graph defined on a sample from that subset. In particular, we recover and extend the results of…

Computational Geometry · Computer Science 2018-10-26 Ery Arias-Castro , Thibaut Le Gouic

We study a map matching problem, the task of finding in an embedded graph a path that has low distance to a given curve in R^2. The Fr\'echet distance is a common measure for this problem. Efficient methods exist to compute the best path…

Computational Geometry · Computer Science 2013-06-13 Wouter Meulemans

We address the following problem: Given a simple polygon $P$ with $n$ vertices and two points $s$ and $t$ inside it, find a minimum link path between them such that a given target point $q$ is visible from at least one point on the path.…

Computational Geometry · Computer Science 2021-03-02 Mohammad Reza Zarrabi , Nasrollah Moghaddam Charkari

Several researchers proposed using non-Euclidean metrics on point sets in Euclidean space for clustering noisy data. Almost always, a distance function is desired that recognizes the closeness of the points in the same cluster, even if the…

Computational Geometry · Computer Science 2015-03-02 Michael B. Cohen , Brittany Terese Fasy , Gary L. Miller , Amir Nayyeri , Donald R. Sheehy , Ameya Velingker

An $st$-path in a drawing of a graph is self-approaching if during the traversal of the corresponding curve from $s$ to any point $t'$ on the curve the distance to $t'$ is non-increasing. A path has increasing chords if it is…

Computational Geometry · Computer Science 2014-12-05 Martin Nöllenburg , Roman Prutkin , Ignaz Rutter

We study shortest curves in proximally smooth subsets of a Hilbert space. We consider an $R$-proximally smooth set $A$ in a Hilbert space with points $a$ and $b$ satisfying $\left|{a-b}\right| < 2R.$ We provide a simple geometric algorithm…

Functional Analysis · Mathematics 2024-11-26 Grigory M. Ivanov , Mariana S. Lopushanski , Grigorii E. Ivanov

A path from s to t on a polyhedral terrain is descending if the height of a point p never increases while we move p along the path from s to t. No efficient algorithm is known to find a shortest descending path (SDP) from s to t in a…

Computational Geometry · Computer Science 2008-05-12 Mustaq Ahmed , Sandip Das , Sachin Lodha , Anna Lubiw , Anil Maheshwari , Sasanka Roy

We present an algorithm to find an {\it Euclidean Shortest Path} from a source vertex $s$ to a sink vertex $t$ in the presence of obstacles in $\Re^2$. Our algorithm takes $O(T+m(\lg{m})(\lg{n}))$ time and $O(n)$ space. Here, $O(T)$ is the…

Computational Geometry · Computer Science 2010-12-01 Rajasekhar Inkulu , Sanjiv Kapoor , S. N. Maheshwari
‹ Prev 1 2 3 10 Next ›